Elin:Skills: Difference between revisions
m (→General Skills: Swimming wording) |
m (→Combat Skills: Tactics -> Increases melee damage (no effect on throwing dmg)) |
||
| (4 intermediate revisions by one other user not shown) | |||
| Line 117: | Line 117: | ||
| | | | ||
[[Elin:Warrior|Warrior]], [[Elin:Farmer|Farmer]], [[Elin:Paladin|Paladin]], [[Elin:Executioner|Executioner]] | [[Elin:Warrior|Warrior]], [[Elin:Farmer|Farmer]], [[Elin:Paladin|Paladin]], [[Elin:Executioner|Executioner]] | ||
|[[Elin:Chaos Shape|Chaos Shape]],[[Elin:Demigod|Demigod]] | |[[Elin:Chaos Shape|Chaos Shape]],[[Elin:Demigod|Demigod]], [[Elin:Race/Centaur|Centaur]] | ||
| | | | ||
[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | [[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | ||
| Line 175: | Line 175: | ||
| | | | ||
[[Elin:Gunner|Gunner]] | [[Elin:Gunner|Gunner]] | ||
|[[Elin:Fairy|Fairy]], [[Elin:Juere|Juere]] | |[[Elin:Fairy|Fairy]], [[Elin:Juere|Juere]], [[Elin:Race/Vampire|Vampire]] | ||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | ||
|Assassin | |Assassin | ||
| Line 195: | Line 195: | ||
| | | | ||
[[Elin:Wizard|Wizard]], [[Elin:Warmage|Warmage,]] [[Elin:Pianist|Pianist]], [[Elin:Priest|Priest]],[[Elin:Inquisitor|Inquisitor,]] [[Elin:Sword Sage|Sword Sage]] | [[Elin:Wizard|Wizard]], [[Elin:Warmage|Warmage,]] [[Elin:Pianist|Pianist]], [[Elin:Priest|Priest]],[[Elin:Inquisitor|Inquisitor,]] [[Elin:Sword Sage|Sword Sage]] | ||
|[[Elin:Eulderna|Eulderna]], [[Elin:Mifu|Mifu]], [[Elin:Succubus|Succubus]] | |[[Elin:Eulderna|Eulderna]], [[Elin:Mifu|Mifu]], [[Elin:Succubus|Succubus]], [[Elin:Race/Vampire|Vampire]] | ||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | ||
|Research, Reading, Blog, Diary, Writing | |Research, Reading, Blog, Diary, Writing | ||
| Line 247: | Line 247: | ||
[[Elin:Meditation|Meditation]] | [[Elin:Meditation|Meditation]] | ||
|[[Elin:Sword Sage|Sword Sage]] | |[[Elin:Sword Sage|Sword Sage]] | ||
|[[Elin:Elea|Elea]], [[Elin:Chaos Shape|Chaos Shape]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Nefu|Nefu]], [[Elin:Succubus|Succubus]], [[Elin:Demigod|Demigod]] | |[[Elin:Elea|Elea]], [[Elin:Chaos Shape|Chaos Shape]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Nefu|Nefu]], [[Elin:Succubus|Succubus]], [[Elin:Race/Vampire|Vampire]], [[Elin:Demigod|Demigod]] | ||
| | | | ||
[[Elin:Lumiest|Lumiest]], [[Elin:Willow|Willow]] | [[Elin:Lumiest|Lumiest]], [[Elin:Willow|Willow]] | ||
| Line 297: | Line 297: | ||
|Exploration, Walking | |Exploration, Walking | ||
|Increases travel speed on the world map | |Increases travel speed on the world map | ||
Gain experience when entering a map from the World map. | |||
|- | |- | ||
|Magic | |Magic | ||
| Line 322: | Line 323: | ||
[[Elin:Magic Device|Magic Device]] | [[Elin:Magic Device|Magic Device]] | ||
|[[Elin:Wizard|Wizard]], [[Elin:Sword Sage|Sword Sage]], [[Elin:Witch|Witch]] | |[[Elin:Wizard|Wizard]], [[Elin:Sword Sage|Sword Sage]], [[Elin:Witch|Witch]] | ||
|[[Elin:Eulderna|Eulderna]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]] | |[[Elin:Eulderna|Eulderna]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Race/Vampire|Vampire]] | ||
|[[Elin:Derphy|Derphy]] | |[[Elin:Derphy|Derphy]] | ||
| Game, Personal pleasure | | Game, Personal pleasure | ||
| Line 417: | Line 418: | ||
|[[Elin:Witch|Witch]] | |[[Elin:Witch|Witch]] | ||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | ||
| | |Alchemy tool, Dye Maker, Espresso machine | ||
| | | | ||
|- | |- | ||
| Line 458: | Line 459: | ||
|Cooking, Dieting, Drinking | |Cooking, Dieting, Drinking | ||
|} | |} | ||
Note: | Note: Tools and Facilities Using Non-Craft Skills | ||
* Literacy: Writing tool and calligraphy tool | |||
* Taming: Shears and Brush | |||
* Anatomy: Butcher's tool and Butcher knife | |||
* Travel: Cartography table | |||
===Combat Skills=== | ===Combat Skills=== | ||
| Line 479: | Line 481: | ||
|[[Elin:Golem|Golem]] | |[[Elin:Golem|Golem]] | ||
|[[Elin:Port Kapul|Port Kapul]] | |[[Elin:Port Kapul|Port Kapul]] | ||
|Increases weapon | |Increases weapon hit rate when fighting two-handed (all but one hand slot empty) | ||
Lv.15: Weapon enchantment effect +25% | |||
Lv.30: Weapon enchantment effect +50% | |||
|- | |- | ||
|Endurance | |Endurance | ||
| Line 487: | Line 491: | ||
|[[Elin:Hillfolk|Hillfolk]] | |[[Elin:Hillfolk|Hillfolk]] | ||
|[[Elin:Port Kapul|Port Kapul]] | |[[Elin:Port Kapul|Port Kapul]] | ||
|Increases PV when wearing heavy armour (total equipped armour weight at least 30s) | |Increases PV when wearing heavy armour (total equipped armour weight at least 30s), Skill Lv. 1 = PV1 | ||
|- | |- | ||
|Endurance | |Endurance | ||
| Line 495: | Line 499: | ||
| | | | ||
|[[Elin:Port Kapul|Port Kapul]] | |[[Elin:Port Kapul|Port Kapul]] | ||
| | |The activation rate, damage, and status abnormality severity of Shield Bash increase according to the skill. | ||
Lv.5: Physical Damage Reduction +10% when using shield style | Lv.5: Physical Damage Reduction +10% when using shield style | ||
Lv.10: Shield Bash(Passive, Bash with a shield to paralyze or dim.) | Lv.10: Shield Bash(Passive, Bash with a shield to paralyze or dim.) | ||
|- | |- | ||
| Line 513: | Line 518: | ||
|[[Elin:Port Kapul|Fighter's Guild]] | |[[Elin:Port Kapul|Fighter's Guild]] | ||
|Decreases dual wield to-hit penalties | |Decreases dual wield to-hit penalties | ||
Lv.25: Reduced accuracy penalty | |||
Lv.50: Reduced accuracy penalty more | |||
|- | |- | ||
| Dexterity | | Dexterity | ||
| Line 520: | Line 527: | ||
| | | | ||
|[[Elin:Port Kapul|Port Kapul]] | |[[Elin:Port Kapul|Port Kapul]] | ||
|Increases PV when wearing light armour (armour weight < 30s) | |Increases PV when wearing light armour (armour weight < 30s), Skill Lv. 1 = PV1 | ||
|- | |- | ||
|Perception | |Perception | ||
| Line 528: | Line 535: | ||
|[[Elin:Demigod|Demigod]] | |[[Elin:Demigod|Demigod]] | ||
|[[Elin:Port Kapul|Fighter's Guild]] | |[[Elin:Port Kapul|Fighter's Guild]] | ||
|Increases melee | |Increases melee damage | ||
Lv.5: Ability of Rush | Lv.5: Ability of Rush | ||
|- | |- | ||
| Line 535: | Line 542: | ||
[[Elin:Evasion|Evasion]] | [[Elin:Evasion|Evasion]] | ||
|[[Elin:Thief|Thief]], [[Elin:Archer|Archer]], [[Elin:Warmage|Warmage]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor,]] | |[[Elin:Thief|Thief]], [[Elin:Archer|Archer]], [[Elin:Warmage|Warmage]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor,]] | ||
| | |[[Elin:Race/Centaur|Centaur]] | ||
|[[Elin:Port Kapul|Port Kapul]] | |[[Elin:Port Kapul|Port Kapul]] | ||
|Increases evasion rate | |Increases evasion rate from physical attacks | ||
|- | |- | ||
|Perception | |Perception | ||
|[[Elin:Marksman|Marksman]] | |[[Elin:Marksman|Marksman]] | ||
|[[Elin:Archer|Archer]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor,]] | |[[Elin:Archer|Archer]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor,]] | ||
|[[Elin:Yerles|Yerles]] | |[[Elin:Yerles|Yerles]], [[Elin:Race/Centaur|Centaur]] | ||
|[[Elin:Derphy|Thieves Guild]] | |[[Elin:Derphy|Thieves Guild]] | ||
| Increases ranged damage (throwing not included) | | Increases ranged damage (throwing not included) | ||
| Line 583: | Line 590: | ||
| | | | ||
[[Elin:Martial Art|Martial Art]] | [[Elin:Martial Art|Martial Art]] | ||
|[[Elin:Yerles|Yerles]], [[Elin:Eulderna|Eulderna]], [[Elin:Hillfolk|Hilfolk]], [[Elin:Juere|Juere]], [[Elin:Chaos Shape|Chaos Shape]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Golem|Golem]], [[Elin:Mifu|Mifu]], [[Elin:Nefu|Nefu]], [[Elin:Succubus|Succubus]], [[Elin:Demigod|Demigod]] | |[[Elin:Yerles|Yerles]], [[Elin:Eulderna|Eulderna]], [[Elin:Hillfolk|Hilfolk]], [[Elin:Juere|Juere]], [[Elin:Chaos Shape|Chaos Shape]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Golem|Golem]], [[Elin:Mifu|Mifu]], [[Elin:Nefu|Nefu]], [[Elin:Succubus|Succubus]], [[Elin:Race/Vampire|Vampire]], [[Elin:Demigod|Demigod]], [[Elin:Race/Centaur|Centaur]] | ||
|[[Elin:Mysilia|Mysilia]] | |[[Elin:Mysilia|Mysilia]] | ||
| | | | ||
Latest revision as of 16:30, 2 December 2025
| Some of the text on this page is from the Early Access release of the game. このページにはアーリーアクセス版の情報が含まれています。 |
Every character activity, whether combat, crafting, or mining, has an associated skill.
Skills can be learned and trained with a trainer in town.
Overview
How to see skill levels
If you hover the mouse over a skill and see X+Y (for example, 5+21), the first value is the character's own skill level, and the number after the plus sign is a bonus level acquired through means such as equipment and faith.
If the first value is displayed as 0 (for example, 0+21), the character does not yet possess that skill and it will not level up. The skill will become unusable if the bonuses are lost.
The effectiveness of skills increases with each level gained. Fractions of a skill level do not improve its effectiveness, but rather represent how much progress has been made toward acquiring the next level.
Skill Potential
Potential is a multiplier applied to the experience gained by a skill.
Base potential is 100 and may be increased by a character's class and/or race. Potential can never fall below this base value.
Potential can be increased for a specific skill by paying platinum coins to a trainer. The cost increases based on the level of the skill and current potential. When skill level increases, potential above the base value is reduced.
Visiting a trainer regularly is a good way to quickly raise specific skill levels.
For pets, potential is trained by giving them Orens through the trade command. They will spend this money in towns and all potentials will increase.
Initial Skills
All Characters start with the following skills:
General Skills: Mining, Lumberjacking, Gathering, Meditation, Faith
Production Skills: Carpentry, Crafting
Combat skills: Heavy Armor, Shield, Throwing, Light Armor, Evasion, Strategy
Weapon Skills: Martial Arts, Long Sword, Axe, Scythe, Staff, Polearms, Mace, Bow, Short Sword, Crossbow
These skills in combination with skills granted from Class and Race become the player's initial skills.
Learning New Skills
New skills can be learned from Trainers in specific towns or settlements. A few skills are only taught by trainers accessible after joining a Guild.
It is also possible to acquire Skill Books from shrines, or from completion of random Nefia. These books can be read by the player, or by a pet if given as a gift. If the corresponding skill is unknown, the player or pet will acquire the skill. If it is known, the skill will gain experience.
Pets and residents learn the skills associated with them by performing jobs and hobbies. In order for them to do their jobs and hobbies, they must be allowed to stay at the base without being brought along in a party.
Related attribute
Gaining skill experience by using a skill also improves gives experience to the associated attribute. For example, gaining experience in weight lifting automatically adds experience to Strength.
Skill lists
See Trainer for a list of skills that trainers will train you by town.
In order to use the guild trainer, you must join the guild.
General Skills
| Stat | Skill Name | Starting Class | Starting Race | Learned At | Job/ Hobby | Effect |
|---|---|---|---|---|---|---|
| Strength | Hillfolk | Yowyn | Allows mining more difficult materials
Increases mining speed | |||
| Strength | Yowyn | Allows digging more difficult materials
Increases digging speed | ||||
| Strength | Hillfolk, Golem | Chores, Exercise | Increases carrying weight limit | |||
| Endurance | Yowyn | Lumberjack | Allows cutting of more difficult materials
Increases lumberjacking speed | |||
| Endurance | Taming | Yowyn | Increased maximum gain from milk when fed to babies
Increased affinity gain from brushing | |||
| Endurance | Chaos Shape,Demigod, Centaur | Rumor, Nursing, Sleeping | Increases rate of health regeneration
Increases effectiveness of bandages | |||
| Endurance | Farmer | Yowyn | Farming, Gardening, Pioneer | Increases maximum level of seeds | ||
| Endurance | Swimming | Tourist | Tinker's Camp, Noyel | Bathing | Allows travel further distances through deep water without drowning.
Mitigates the speed penalty of underwater areas such as Underwater Ruin | |
| Dexterity | Thief | Derphy | Allows unlocking of higher level chests | |||
| Dexterity | Pickpocket | Thief | Fairy, Mifu | Thieves Guild | Cleaning |
Reduces detection chance when stealing Allows stealing of heavier objects. |
| Dexterity | Disarm Trap | Thief, Gunner | Derphy | Increases chance of disarming traps | ||
| Perception | Fairy, Juere, Vampire | Tinker's Camp, Noyel | Assassin | Reduces chance of detection by enemies | ||
| Perception | Gunner | Juere | Increases chance hidden traps will be found | |||
| Learning | Eulderna, Mifu, Succubus, Vampire | Tinker's Camp, Noyel | Research, Reading, Blog, Diary, Writing |
Reduces chance of failing to read a book Increases reading speed Allows crafting at writing tool | ||
| Learning | Yowyn | Garbology, Treasure Hunt, Hoarding | Increases gathering speed | |||
| Learning | Tinker's Camp, Noyel | Antique, Extravagance | Reduces time needed to appraise items
Lv.20: Appraise Good Quality | |||
| Learning | Tinker's Camp, Noyel | Self harm | Increases drop chance of corpse from monsters
Increases meat amount and chance of marbled meat from butchering | |||
| Learning | Memorization | Wizard | Mage's Guild | History | Increases spell stock gain from spellbooks | |
| Willpower | Sword Sage | Elea, Chaos Shape, Lich, Wraith, Nefu, Succubus, Vampire, Demigod | Meditation, Drug, Pet, Fluffy stroke, Smoking | Increases rate of mana regeneration | ||
| Willpower | Farmer, Priest, Inquisitor | Praying | Increases maximum god favour
(On NPCs) Increases god's blessing potency | |||
| Willpower | Tourist | Yowyn | Fishing |
Increases chance of multi-catch Increases chance of catching high-tier fish and Small Medals Increases fishing speed | ||
| Willpower | Farmer, Archer, Witch | Mitigates penalties from Riding | ||||
| Willpower | Juere | Merchant's Guild | Exploration, Walking | Increases travel speed on the world map
Gain experience when entering a map from the World map. | ||
| Magic | Wizard, Warmage, Priest, Inquisitor, Paladin, Sword Sage, Witch, | Eulderna, Fairy, Elea, Lich, Wraith, Mifu, Nefu, Demigod | Increases chance of successfully casting a spell
Increases damage multiplier of Canes and force weapons. | |||
| Magic | Control Magic | Wizard | Mage's Guild | Decreases chance and damage allies take from friendly spells or breath
The player's control magic skill is also added when an ally uses a ranged attack. | ||
| Magic | Wizard, Sword Sage, Witch | Eulderna, Lich, Wraith, Vampire | Derphy | Game, Personal pleasure | Increases effectiveness of rods and wands | |
| Magic | Magic Capacity | Elea, Golem | Mage's Guild | Decrease damage taken from over-casting | ||
| Charisma | Yerles | Supervising, Lottery, Gacha | Decreases money required to invest in towns and shops | |||
| Charisma | Tinker's Camp, Noyel | Singing, Instrument |
Allows playing for higher level audiences Increases difficulty of Music quests. | |||
| Charisma | Pianist | Yerles, Nefu | Merchant's Guild | Breeding, Shopping, Cheering, Romance |
Decreases prices at shops and services Increases affinity gained from talking and brushing npcs Increases chance to successfully gift a flyer (Compared with targeted NPC). | |
| Charisma | Succubus | Tinker's Camp, Noyel | Mitigates penalties from Hosting |
Crafting Skills
- Affects the learning of craft recipes and the quality of the finished product. See the item page for details.
- Crafting when under skill requirements increases stamina cost of crafting per difference, and the higher the stamina consumed per crafting, the more skill experience is gained.
| Stat | Skill Name | Starting Class | Learned At | Related Tools | Job/ Hobby |
|---|---|---|---|---|---|
| Strength | Olvina, Palmia | Carpenter's table, Sawmill | |||
| Strength | Olvina, Palmia | Blacksmith's table, Machine table, Anvil, Smelter, Grinding wheel | Blacksmith | ||
| Learning | Witch | Olvina, Palmia | Alchemy tool, Dye Maker, Espresso machine | ||
| Endurance | Olvina, Palmia | Mason's table, Sculpting Table, Stonecutter | Painting | ||
| Dexterity | Olvina, Palmia | Glassmaker's table, Accessory table, Gem Cutter | |||
| Dexterity | Olvina, Palmia | Spinner, Loom, sewing tool | Washing | ||
| Dexterity | Crafting | Olvina, Palmia | Quick Craft, Workbench, Tinker's table, Drafting table, Flooring workshop, Wall workshop, Platform workshop, Block workshop, Signboard workshop, carving tool, Kiln, Ration Maker, Barrel processing machine, incubator, scratch machine, ★Fortune Drum | Handcraft | |
| Learning | Cooking | Farmer | Olvina, Palmia | Bonfire, fireplace, Camp pot, Cutting board, BBQ table, Cooker, Mixer, Cauldron, Oven, Microwave oven, Millstone, Wooden mortar | Cooking, Dieting, Drinking |
Note: Tools and Facilities Using Non-Craft Skills
- Literacy: Writing tool and calligraphy tool
- Taming: Shears and Brush
- Anatomy: Butcher's tool and Butcher knife
- Travel: Cartography table
Combat Skills
See also Equipment and Combat.
| Stat | Skill Name | Starting Class | Starting Race | Learned At | Effect |
|---|---|---|---|---|---|
| Strength | Two Handed | Warrior, Paladin, Executioner | Golem | Port Kapul | Increases weapon hit rate when fighting two-handed (all but one hand slot empty)
Lv.15: Weapon enchantment effect +25% Lv.30: Weapon enchantment effect +50% |
| Endurance | Warrior, Priest, Paladin | Hillfolk | Port Kapul | Increases PV when wearing heavy armour (total equipped armour weight at least 30s), Skill Lv. 1 = PV1 | |
| Endurance | Warrior, Priest | Port Kapul | The activation rate, damage, and status abnormality severity of Shield Bash increase according to the skill.
Lv.5: Physical Damage Reduction +10% when using shield style Lv.10: Shield Bash(Passive, Bash with a shield to paralyze or dim.) | ||
| Dexterity | Pianist, Witch, Executioner | Port Kapul | Increases damage and hit rate from throwing | ||
| Dexterity | Dual Wield | Thief | Fighter's Guild | Decreases dual wield to-hit penalties
Lv.25: Reduced accuracy penalty Lv.50: Reduced accuracy penalty more | |
| Dexterity | Archer | Port Kapul | Increases PV when wearing light armour (armour weight < 30s), Skill Lv. 1 = PV1 | ||
| Perception | Warrior, Warmage, Paladin, Sword Sage, | Demigod | Fighter's Guild | Increases melee damage
Lv.5: Ability of Rush | |
| Perception | Thief, Archer, Warmage, Gunner, Inquisitor, | Centaur | Port Kapul | Increases evasion rate from physical attacks | |
| Perception | Marksman | Archer, Gunner, Inquisitor, | Yerles, Centaur | Thieves Guild | Increases ranged damage (throwing not included) |
| Perception | Fighter's Guild | Increases crit chance | |||
| Perception | Thieves Guild | Gain an additional evasion roll based on this skill | |||
| Learning | Port Kapul | Reduces the damage you and your party take during auto-combat. Only the player's strategy is effective. |
Weapon Masteries
These skills increase damage and hit rate of the associated weapons.
| Attribute | Skill Name | Starting Race/ Class | Learned At | Job/ Hobby |
|---|---|---|---|---|
| Strength | Yerles, Eulderna, Hilfolk, Juere, Chaos Shape, Lich, Wraith, Golem, Mifu, Nefu, Succubus, Vampire, Demigod, Centaur | Mysilia | ||
| Strength | Warrior, Thief, Warmage, Inquisitor, Paladin, Sword Sage, Executioner | Mysilia | ||
| Strength | Warrior, Thief, Archer, Executioner | Mysilia | ||
| Strength | Farmer, Executioner | Mysilia | ||
| Endurance | Thief, Wizard, Farmer, Warmage, Priest, Sword Sage | Mysilia | ||
| Endurance | Warrior, Farmer, Warmage, Priest, Paladin, Sword Sage | Mysilia | ||
| Endurance | Mace | Warrior, Warmage, Priest, Gunner, Paladin | Mysilia | |
| Dexterity | Archer | Mysilia | Hunting | |
| Dexterity | Warrior, Thief, Wizard, Archer, Priest, Inquisitor | Mysilia | ||
| Perception | Gunner, Inquisitor | Rambo | ||
| Perception | Thief, Archer, Gunner, Inquisitor, Sword Sage | Mysilia |
Unimplemented
Currently Unimplemented and unobtainable
| Stat | Skill Name | Starting Class | Starting Race | Learned At | Effect |
|---|---|---|---|---|---|
| Endurance | Not Implemented | ||||
| Willpower | Milking | Not Implemented |