Elin:Race

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Races

Race Str End Dex Per Lea Will Mag Cha Total Life Mana Vigor Spd Skills Feat Feat Effect
Yerles 7 8+5 8+5 8+5 12+25 7 7 8+5 65+45 110 90 100 100 Marksman(130)

Investing(130)

Negotiation(130)

Gun(130)

Martial Art(130)

Fast Learner 1 Learn feats faster[1]

Platinum coin discount when training[2]

Eulderna 7 7 7 8+5 7 10+15 12+25 9+10 67+55 90 110 100 100 Literacy(120)

Casting(130)

Magic Device(140)

Martial Art(120)

Bonded with Mana 1

Magic Precision 1

Greatly reduce the effect of mana overflow

Reduce the chance of area spells hitting friends

Fairy 3-20 4-15 9+10 10+15 8+5 7 13+30 12+25 66+50 35 130 100 180 Pickpocket(130)

Stealth(130)

Casting(140)

Little One 1

Elemental Dust 1

Levitation

Cannot equip stuff weighing more than 1s

Greatly increase evasion

Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Resistance + (5)

Hillfolk 12+25 11+20 8+5 6-5 6-5 8+5 6-5 6-5 63+35 120 80 100 100 Mining(140)

Weightlifting(120)

Heavy Armor(130)

Martial Art(140)

Mead Blood 1

Underground Dweller 2

Receive various bonuses when Drunk

Walk straight when Drunk

Poison, Darkness Resistance ++ (10)

Juere 7 7 12+25 11+20 9+10 6-5 7 10+15 69+65 100 100 100 105 Stealth(130)

Spot Hidden(130)

Travel(140)

Martial Art(130)

Efficient Feeder 1 Increased food effects
Elea 5-10 6-5 10+15 10+15 7 12+25 13+30 13+30 76+100 80 130 100 110 Meditation(140)

Magic Capacity(150)

Casting(130)

Bonded with Mana 1

Old Forest Dweller 1

Greatly reduce the effect of mana overflow

Ether Resistance ++++ (20)

Chaos Shape 6-5 5-10 5-10 7 7 9+10 7 1-30 47-45 100 100 100 100 Regeneration(130)

Meditation(130)

Martial Art(140)

Mutating Body 1 Fewer body parts

Your body grows parts

Snail 4-15 5-10 3-20 6-5 3-20 4-15 2-25 4-15 31-125 100 80 100 40 None Snaily 1 Melt in salt.
Lich 5-10 6-5 6-5 7 8+5 13+30 15+40 5-10 65+40 60 150 100 100 Meditation(140)

Casting(130)

Magic Device(130)

Martial Art(120)

Undead 1 Poison, Nerve Resistance + (5)

Dark, Nether Resistance ++ (10)

Fire Resistance - (-5)

Wraith 8+5 6-5 8+5 7 8+5 10+15 12+25 6-5 65+45 50 150 100 100 Meditation(140)

Casting(130)

Magic Device(130)

Martial Art(120)

Undead 1

Mana Body 2

Poison, Nerve Resistance + (5)

Dark, Nether Resistance ++ (10)

Fire Resistance - (-5)

Mana can be used as health

Cannot die until mana is depleted

Negates Neck Hunt

Halves mana usage when health is low

Golem 10+15 14+35 4-15 5-10 4-15 10+15 6-5 5-10 58+10 150 70 100 70 Two Handed(130)

Weightlifting(140)

Magic Capacity(130)

Martial Art(150)

Arcane Core 1 Lightning Resistance - (-5)

Poison, Cut Resistance ++++ (20)

Immune to Dim, Bleeding

Mifu 5-10 5-10 8+5 8+5 12+25 7 11+20 9+10 65+45 70 110 100 130 Pickpocket(130)

Literacy(140)

Casting(130)

Martial Art(130)

Fox Ward 1

Fluffy Tail 1

Blessings further protect allies

Hexes further weaken enemies

Increased speed when not wearing waist gear

Nefu 6-5 5-10 10+15 6-5 7 9+10 11+20 12+25 66+50 80 120 100 125 Meditation(120)

Casting(140)

Negotiation(130)

Long Sword(140)

Martial Art(140)

Old Fox Lineage 1

Fluffy Tail 1

Increased spell learning speed

Increased speed when not wearing waist gear

Succubus 5-10 9+10 7 11+20 5-10 3-20 10+15 14+35 64+40 85 120 100 100 Literacy(120)

Mediation(140)

Symbiosis(140)

Martial Art(120)

Moonlit Kin 1 Learn "Dream Larva"

Able to prey on sleeping creatures.

Grow through pleasurable experiences.

Demigod 7 7 7 7 7 7 7 10+15 59+15 120 120 100 100 Regeneration(120)

Tactics(140)

Meditation(130)

Casting(140)

Martial Art(130)

Sacred Twilight Faster faith gain

Increases all attributes when faithless[3]

  1. 25% discount on feat experience required.
  2. 20% discount on learning new skills, and platinum costs increase by 1 at 300 potential instead of 250 potential for a level 1 skill.
  3. The Eytheist bonus starts at +1 to all stats, +5 to speed. After a full 24h, this bonus improves to +1 / +6. The player further gains (roughly) +1 to all stats for every 25 days of in-game time, and +1 speed for every 10 days. With the Devout 2 feat from Paladin, this bonus increases (roughly) 30% faster.

Values with 0+## have a positive adjustment to base potential.

Values with 0-## have a negative adjustment to base potential.

Values with no trailing number do not positively or negatively effect base potential.

For skills, the value provided is the total base potential. The potential for skills cannot drop below this amount.

For attributes, it is only the bonus value. The base potential remains at 80.