Elin:Save Data

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Elin's save data is stored in "\AppData\LocalLow\Lafrontier\Elin\Save".

In the Backup folder, data backed up automatically or manually will be stored.

The world (##) folder is the data of each character, and the number part can be changed and managed.

The contents of the player's background can be changed by editing the background.txt file in it.

The number folder in the world folder stores data for each map, and the number is fixed for each area.

(A number is also assigned to each tile on the field.)

It is possible to force map regeneration by deleting a folder, although you can also get objects that are not generated unless you start anew,

However, you need to be careful when handling the data of characters you have joined, as they are stored in game.txt separately from the data in this folder, and unique NPCs may proliferate.

The following is the correspondence between the folder number and each map.


2 World Map

3 Hill Cave

4 Port Kapul

5 Quiet Beach

6 Somewhere

7 Meadow

8 Nymelle B1F

9 Lysanas B1F

10 The Void B1F

11 Lumiest Crater

12 Tinker's Camp

13 Olvina

14 The Embassy

15 Aquli Teola

16 Vernis

17 Yowyn

18 Specwing

19 Mifu Village

20 Nefu Village

21 Fortune Bell

22 Palmia

23 Willow

24 Mysilia

25 Derphy

26 Lesimas

27 Puppy Cave

28 (N/A)

29 (N/A)

30 Seeker's Keep

31 (N/A)

32 (N/A)

33 (N/A)

34 (N/A)

35 Little Garden

36 (N/A)

37 (N/A)

38 (N/A)

39 Lumiest

40 Truce Ground

41 Miral and Garokk's Workshop

42 The Mansion of Younger Sister

43 Merchant's Guild

44 The Cursed Manor (ground floor)

45 Noyel

46 The Place Where Winds Rest

47 Permafrost

48 The Graveyard

49 (N/A)

50 Arena

51 Asylum


280 Fortune Bell 2F

496 Lumiest B1F

1192 The Cursed Manor B1F

1197 The Cursed Manor B6F

2052 Nymelle B6F

2480 Vernis Mine B8F