Elin:Fishing
Fishing by the water can sometimes result in unexpected treasures, as well as fish that can be used for cooking or as offerings to Ehekatl of Luck.
Overview
The fishing skill can be learned from the trainer in Yowyn.
Fishing outcome is determined by fishing level and land feats, such as Sea, Beach, and Fishing Spot. However, the hardness of the material of the fishing rod and whether the fishing rod is blessed do not affect the outcome.
Fishing speed is only determined by fishing level.
Fishing Factors
Factor | Affects Fish LV | Affects Number of Fish | Affects Fishing Speed | Affects Catching Nothing | Affects Catching Small Medals | Affects Catching Junk |
---|---|---|---|---|---|---|
Fishing Level | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Land Feats | ✖ | ✔ | ✖ | ✖ | ✖ | ✖ |
Fishing Rod | ✖ | ✖ | ✖ | ✖ | ✖ | ✖ |
- Fishing Level:
- Determines the maximum fish LV, the potential number of fish, and fishing speed.
- Affects catching nothing (higher levels reduce the chance).
- Affects catching Small Medal (higher levels increase the chance).
- Affects catching Junk (higher levels reduce the chance).
- Land Feats:
- Feats like Sea, Beach, or Fishing Spot increase the number of fish you can catch but do not affect fish LV, fishing speed, or other factors.
- Fishing Rod:
- The type of fishing rod does not influence fish LV, number of fish, fishing speed, or any of the other factors.
Fishing Milestones
Milestone | Fishing Level |
---|---|
Max Fish LV | 19 |
Max Fishing Speed | 50 |
Max Small Medal Chance | 90 |
- Max Fish LV: The highest fish LV you can catch at this fishing level.
- Max Fishing Speed: Fishing level at which the fastest fishing speed is reached.
- Max Small Medal Chance: The fishing level at which the chance of receiving Small Medals is maximized or guaranteed to be more consistent.
Fishing Table
Fish
Decoration
Currency
Name | Sprite | Weight | Weight (s) | Value |
---|---|---|---|---|
Casino Chip | 0 | 0 | 0 | |
Platinum Coin | 0 | 0 | 0 | |
Scratch Card | 0 | 0 | 100 | |
Small Medal | 0 | 0 | 0 | |
Strange Coin | 0 | 0 | 0 |
Ancient Book
Name | Sprite | Weight | Weight (s) | Value |
---|---|---|---|---|
Ancient Book | 200 | 0.2 | 500 |