Elin:Skills: Difference between revisions
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==General Skills== | {{Beta}} | ||
== Overview == | |||
=== How to see skill levels === | |||
If you hover the mouse over a skill and see (0+21), etc., the first value is the character's own skill level, and the + value in the second is the bonus level acquired through equipment, faith, etc. In this case, since the skill level of the first half is 0, the character does not possess that skill and will not level up. | |||
=== Skill Potential === | |||
Increases the experience gained in a skill. | |||
You can train the latent ability by giving a platinum coin to the trainer corresponding to each skill. Once the level of the skill is increased, the latent ability will be decreased by the amount of training. | |||
The minimum potential is a flat 100, to which is added a bonus based on the skills possessed by the class and race. Potential can never fall below this value. | |||
It is important to visit the trainer regularly to train in order to quickly raise your skill level. | |||
=== Initial Skills === | |||
All Characters start with the following skills: | |||
General Skills: Mining, Lumberjacking, Gathering, Meditation, Faith | |||
==Crafting Skills== | |||
* Elin:Carpentry | Production Skills: Carpentry, Crafting | ||
Combat skills: Heavy Armor, Shield, Throwing, Light Armor, Evasion, Strategy | |||
Weapon Skills: Martial Arts, Long Sword, Axe, Scythe, Staff, Polearms, Mace, Bow, Short Sword, Crossbow | |||
These skills in combination with skills granted from Class and Race become the player's initial skills. | |||
Further skills can be learned from Skill Trainers in specific towns or settlements. | |||
Alias are useful for modding and console commands. | |||
==Combat Skills== | === Related attribute === | ||
Training a skill also improves its associated attribute. For example, training weight lifting automatically adds experience to Strength. | |||
== Skill lists == | |||
In order to use the guild trainer, you must join the '''[[Elin:Guilds|guild]]'''. | |||
===General Skills=== | |||
{| class="wikitable sortable" | |||
!Stat | |||
!Skill Name | |||
!Starting Class | |||
!Starting Race | |||
!Learned At | |||
!Effect | |||
!Alias | |||
|- | |||
|Strength | |||
| [[Elin:Mining|Mining]] | |||
| | |||
|[[Elin:Hillfolk|Hillfolk]] | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Allows mining more difficult materials | |||
Increases mining speed | |||
|mining | |||
|- | |||
|Strength | |||
| [[Elin:Digging|Digging]] | |||
| | |||
| | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Allows digging more difficult materials | |||
== | Increases digging speed | ||
|digging | |||
|- | |||
|Strength | |||
| [[Elin:Weightlifting|Weightlifting]] | |||
| [[Elin:Pianist|Pianist]] | |||
|[[Elin:Hillfolk|Hillfolk]], [[Elin:Golem|Golem]] | |||
| [[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Increases carrying weight limit | |||
|weighlifting | |||
|- | |||
|Endurance | |||
| [[Elin:Lumberjacking|Lumberjacking]] | |||
| | |||
| | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Allows cutting of more difficult materials | |||
Increases lumberjacking speed | |||
|lumberjack | |||
|- | |||
|Endurance | |||
|Taming | |||
| | |||
| | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Increased growth limit when baby pets are milked. | |||
| | |||
|- | |||
|Endurance | |||
| [[Elin:Regeneration|Regeneration]] | |||
| [[Elin:Warrior|Warrior]], [[Elin:Farmer|Farmer]], [[Elin:Paladin|Paladin]], [[Elin:Executioner|Executioner]] | |||
|[[Elin:Chaos Shape|Chaos Shape]],[[Elin:Demigod|Demigod]] | |||
| [[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Increases rate of health regeneration | |||
Increases effectiveness of bandages | |||
|regeneration | |||
|- | |||
|Endurance | |||
| [[Elin:Farming|Farming]] | |||
|[[Elin:Farmer|Farmer]] | |||
| | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Increases maximum level of crops | |||
Increases chance crop will level up | |||
|farming | |||
|- | |||
|Endurance | |||
|[[Elin:Swimming|Swimming]] | |||
|[[Elin:Tourist|Tourist]] | |||
| | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Allows travel further distances through deep water without drowning. | |||
| | |||
|- | |||
|Dexterity | |||
| [[Elin:Stealth|Stealth]] | |||
| [[Elin:Gunner|Gunner]] | |||
|[[Elin:Fairy|Fairy]], [[Elin:Juere|Juere]] | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Reduces chance of detection by enemies | |||
|stealth | |||
|- | |||
|Dexterity | |||
| [[Elin:Lockpicking|Lockpicking]] | |||
|[[Elin:Thief|Thief]] | |||
| | |||
|[[Elin:Derphy|Derphy]] | |||
|Allows unlocking of higher level chests | |||
|lockpicking | |||
|- | |||
|Dexterity | |||
|[[Elin:Disarm Trap|Disarm Trap]] | |||
|[[Elin:Thief|Thief]], [[Elin:Gunner|Gunner]] | |||
| | |||
|[[Elin:Derphy|Derphy]] | |||
|Increases chance of disarming traps | |||
|disarmTrap | |||
|- | |||
|Dexterity | |||
|[[Elin:Pickpocket|Pickpocket]] | |||
|[[Elin:Thief|Thief]] | |||
|[[Elin:Fairy|Fairy]], [[Elin:Mifu|Mifu]] | |||
|[[Elin:Derphy|Thieves Guild]] | |||
|Reduces detection chance when stealing | |||
Allows stealing of heavier objects | |||
The weight of the item that can be stolen is STR×0.1 + Pickpocket×0.2 + 1s. | |||
|stealing | |||
|- | |||
|Learning | |||
| [[Elin:Literacy|Literacy]] | |||
| [[Elin:Wizard|Wizard]], [[Elin:Warmage|Warmage,]] [[Elin:Pianist|Pianist]], [[Elin:Priest|Priest]],[[Elin:Inquisitor|Inquisitor,]] [[Elin:Sword Sage|Sword Sage]] | |||
|[[Elin:Eulderna|Eulderna]], [[Elin:Mifu|Mifu]], [[Elin:Succubus|Succubus]] | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Allows reading of higher level books | |||
Increases reading speed | |||
Allows crafting at writing tool | |||
|reading | |||
|- | |||
|Learning | |||
| [[Elin:Gathering|Gathering]] | |||
| | |||
| | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Increases gathering speed | |||
|gathering | |||
|- | |||
|Learning | |||
| [[Elin:Appraising|Appraising]] | |||
| | |||
| | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Reduces time needed to appraise items | |||
Lv.20: Appraise Good Quality | |||
|appraising | |||
|- | |||
|Learning | |||
| [[Elin:Anatomy|Anatomy]] | |||
| [[Elin:Archer|Archer]], [[Elin:Executioner|Executioner]] | |||
| | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Increases drop chance of meat from monsters | |||
|anatomy | |||
|- | |||
|Learning | |||
|[[Elin:Memorization|Memorization]] | |||
|[[Elin:Wizard|Wizard]] | |||
| | |||
|[[Elin:Lumiest|Mage's Guild]] | |||
|Increases spell stock gain from spellbooks | |||
|memorization | |||
|- | |||
|Willpower | |||
| [[Elin:Meditation|Meditation]] | |||
|[[Elin:Sword Sage|Sword Sage]] | |||
|[[Elin:Elea|Elea]], [[Elin:Chaos Shape|Chaos Shape]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Nefu|Nefu]], [[Elin:Succubus|Succubus]], [[Elin:Demigod|Demigod]] | |||
| [[Elin:Lumiest|Lumiest]], [[Elin:Willow|Willow]] | |||
|Increases rate of mana regeneration | |||
Increase the effectiveness of meditation ability | |||
|meditation | |||
|- | |||
|Willpower | |||
| [[Elin:Faith|Faith]] | |||
|[[Elin:Farmer|Farmer]], [[Elin:Priest|Priest]], [[Elin:Inquisitor|Inquisitor]] | |||
| | |||
| [[Elin:Lumiest|Lumiest]], [[Elin:Willow|Willow]] | |||
|Increases maximum god favour | |||
|faith | |||
|- | |||
|Willpower | |||
| [[Elin:Fishing|Fishing]] | |||
|[[Elin:Tourist|Tourist]] | |||
| | |||
|[[Elin:Yowyn|Yowyn]] | |||
|Increases chance of multi-catch | |||
Increases chance of catching rare items | |||
Increases fishing speed | |||
|fishing | |||
|- | |||
|Willpower | |||
| [[Elin:Riding|Riding]] | |||
|[[Elin:Farmer|Farmer]], [[Elin:Archer|Archer]], [[Elin:Witch|Witch]] | |||
| | |||
| [[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Difference between mount's level and riding skill determines riding penalties | |||
|riding | |||
|- | |||
|Willpower | |||
| [[Elin:Travel|Travel]] | |||
| [[Elin:Tourist|Tourist]] | |||
|[[Elin:Juere|Juere]] | |||
|[[Elin:Merchant's Guild|Merchant's Guild]] | |||
|Increases XP gain from walking on the world map | |||
|travel | |||
|- | |||
|Perception | |||
| [[Elin:Spot Hidden|Spot Hidden]] | |||
|[[Elin:Gunner|Gunner]] | |||
|[[Elin:Juere|Juere]] | |||
| [[Elin:Derphy|Derphy]] | |||
|Increases chance hidden traps will be found | |||
|spotting | |||
|- | |||
|Magic | |||
| [[Elin:Casting|Casting]] | |||
|[[Elin:Wizard|Wizard]], [[Elin:Warmage|Warmage]], [[Elin:Priest|Priest]], [[Elin:Inquisitor|Inquisitor,]] [[Elin:Paladin|Paladin,]] [[Elin:Sword Sage|Sword Sage]], [[Elin:Witch|Witch,]] | |||
|[[Elin:Eulderna|Eulderna]], [[Elin:Fairy|Fairy]], [[Elin:Elea|Elea]], [[Elin:Lich|Lich,]] [[Elin:Wraith|Wraith]], [[Elin:Mifu|Mifu,]] [[Elin:Nefu|Nefu]], [[Elin:Demigod|Demigod]] | |||
| [[Elin:Lumiest|Lumiest]], [[Elin:Willow|Willow]] | |||
|Increases chance of successfully casting a spell | |||
|casting | |||
|- | |||
|Magic | |||
|[[Elin:Control Magic|Control Magic]] | |||
|[[Elin:Wizard|Wizard]] | |||
| | |||
|[[Elin:Lumiest|Mage's Guild]] | |||
|Decreases chance and damage allies take from friendly spells or breath | |||
The player's control magic skill is also added when an ally uses a ranged attack. | |||
|controlmana | |||
|- | |||
|Magic | |||
| [[Elin:Magic Device|Magic Device]] | |||
|[[Elin:Wizard|Wizard]], [[Elin:Sword Sage|Sword Sage]], [[Elin:Witch|Witch]] | |||
|[[Elin:Eulderna|Eulderna]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]] | |||
|[[Elin:Derphy|Derphy]] | |||
|Increases effectiveness of potions, rods and wands | |||
|magicDevice | |||
|- | |||
|Magic | |||
|[[Elin:Magic Capacity|Magic Capacity]] | |||
| | |||
|[[Elin:Elea|Elea]], [[Elin:Golem|Golem]] | |||
|[[Elin:Lumiest|Mage's Guild]] | |||
|Decrease damage taken from over-casting | |||
|manaCapacity | |||
|- | |||
|Charisma | |||
| [[Elin:Investing|Investing]] | |||
| | |||
|[[Elin:Yerles|Yerles]] | |||
| [[Elin:Lumiest|Lumiest]], [[Elin:Willow|Willow]] | |||
|Decreases money required to invest in towns and shops | |||
|investing | |||
|- | |||
|Charisma | |||
| [[Elin:Music|Music]] | |||
| [[Elin:Pianist|Pianist]] | |||
| | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Allows playing for higher level audiences | |||
|music | |||
|- | |||
|Charisma | |||
| [[Elin:Negotiation|Negotation]] | |||
|[[Elin:Pianist|Pianist]] | |||
|[[Elin:Yerles|Yerles]], [[Elin:Nefu|Nefu]] | |||
|[[Elin:Merchant's Guild|Merchant's Guild]] | |||
|Decreases prices at shops and services, caps eventually | |||
|negotiation | |||
|- | |||
|Charisma | |||
| [[Elin:Symbiosis|Symbiosis]] | |||
| [[Elin:Warmage|Warmage]] | |||
|[[Elin:Succubus|Succubus]] | |||
|[[Elin:Tinkers Camp|Tinker's Camp]], [[Elin:Noyel|Noyel]] | |||
|Difference between player and symbiote determines penalties | |||
|parasite | |||
|} | |||
===Crafting Skills=== | |||
* Affects the learning of craft recipes and the quality of the finished product. See the '''[[Elin:Items|item]]''' page for details. | |||
* Crafting when under skill requirements increases stamina cost of crafting per difference, and the higher the stamina consumed per crafting, the more skill experience is gained. | |||
{| class="wikitable" | |||
!Stat | |||
!Skill Name | |||
!Starting Class | |||
!Learned At | |||
!Related Tools | |||
!Alias | |||
|- | |||
|Strength | |||
| [[Elin:Carpentry|Carpentry]] | |||
| | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Carpenter's table, Sawmill | |||
|carpentry | |||
|- | |||
|Strength | |||
| [[Elin:Blacksmith|Blacksmith]] | |||
| | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Blacksmith's table, Machine table, Anvil, Smelter, Grinding wheel | |||
|blacksmith | |||
|- | |||
|Learning | |||
| [[Elin:Alchemy|Alchemy]] | |||
|[[Elin:Witch|Witch]] | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Dye Maker | |||
|alchemy | |||
|- | |||
|Endurance | |||
| [[Elin:Sculpture|Sculpture]] | |||
| | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Mason's table, Sculpting Table, Stonecutter | |||
|sculpture | |||
|- | |||
|Dexterity | |||
| [[Elin:Jewelry|Jewelry]] | |||
| | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Glassmaker's table, Accessory table, Gem Cutter | |||
|jewelry | |||
|- | |||
|Dexterity | |||
| [[Elin:Weaving|Weaving]] | |||
| | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Spinner, Loom, sewing tool | |||
|weaving | |||
|- | |||
|Dexterity | |||
|[[Elin:Crafting|Crafting]] | |||
| | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Quick Craft, Workbench, Tinker's table, Drafting table, Flooring workshop, Wall workshop, Platform workshop, Block workshop, Signboard workshop, carving tool, Kiln, butcher's tool, Ration Maker, Barrel processing machine, incubator, scratch machine | |||
|handicraft | |||
|- | |||
|Learning | |||
|[[Elin:Cooking|Cooking]] | |||
|[[Elin:Farmer|Farmer]] | |||
|[[Elin:Olvina|Olvina]], [[Elin:Palmia|Palmia]] | |||
|Bonfire, fireplace, Camp pot, Cutting board, BBQ table, Cooker, Mixer, Cauldron, Oven, Microwave oven, Millstone | |||
|cooking | |||
|} | |||
Note: Writing tool and calligraphy tool give experience in Literacy skill. Shears give experience in Taming. | |||
=== Combat Skills === | |||
See also '''[[Elin:Equipment|Equipment]]''' and '''[[Elin:Combat|Combat]]'''. | |||
{| class="wikitable sortable" | |||
!Stat | |||
!Skill Name | |||
!Starting Class | |||
!Starting Race | |||
!Learned At | |||
!Effect | |||
!Alias | |||
|- | |||
|Strength | |||
|[[Elin:Two Handed|Two Handed]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Paladin|Paladin,]] [[Elin:Executioner|Executioner]] | |||
|[[Elin:Golem|Golem]] | |||
|[[Elin:Port Kapul|Port Kapul]] | |||
|Increases weapon damage and hit rate when fighting two-handed (all but one hand slot empty) | |||
|twohand | |||
|- | |||
|Endurance | |||
| [[Elin:Heavy Armor|Heavy Armor]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Priest|Priest]], [[Elin:Paladin|Paladin]] | |||
|[[Elin:Hillfolk|Hillfolk]] | |||
|[[Elin:Port Kapul|Port Kapul]] | |||
|Increases PV when wearing heavy armour (armour weight >= 30s) | |||
|armorHeavy | |||
|- | |||
|Endurance | |||
| [[Elin:Shield|Shield]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Priest|Priest]] | |||
| | |||
|[[Elin:Port Kapul|Port Kapul]] | |||
|Increases PV when equipping a shield | |||
Lv.5: Physical Damage Reduction +10% when using shield style | |||
Lv.10: Shield Bash(Passive, Bash with a shield to paralyze or dim.) | |||
|shield | |||
|- | |||
|Dexterity | |||
| [[Elin:Throwing|Throwing]] | |||
|[[Elin:Pianist|Pianist]], [[Elin:Witch|Witch,]] [[Elin:Executioner|Executioner]] | |||
| | |||
||[[Elin:Port Kapul|Port Kapul]] | |||
|Increases damage and hit rate from throwing | |||
|throwing | |||
|- | |||
|Dexterity | |||
|[[Elin:Dual Wield|Dual Wield]] | |||
|[[Elin:Thief|Thief]] | |||
| | |||
|[[Elin:Port Kapul|Fighter's Guild]] | |||
|Decreases dual wield hit penalties | |||
|twowield | |||
|- | |||
|Dexterity | |||
| [[Elin:Light Armor|Light Armor]] | |||
|[[Elin:Archer|Archer]] | |||
| | |||
|[[Elin:Port Kapul|Port Kapul]] | |||
|Increases PV when wearing light armour (armour weight < 30s) | |||
|armorLight | |||
|- | |||
|Perception | |||
| [[Elin:Tactics|Tactics]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Warmage|Warmage]], [[Elin:Paladin|Paladin,]] [[Elin:Sword Sage|Sword Sage]], | |||
|[[Elin:Demigod|Demigod]] | |||
|[[Elin:Port Kapul|Fighter's Guild]] | |||
|Increases melee and throwing damage | |||
Lv.5: Ability of Rush | |||
|tactics | |||
|- | |||
|Perception | |||
| [[Elin:Evasion|Evasion]] | |||
|[[Elin:Thief|Thief]], [[Elin:Archer|Archer]], [[Elin:Warmage|Warmage]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor,]] | |||
| | |||
|[[Elin:Port Kapul|Port Kapul]] | |||
|Increases DV | |||
|evasion | |||
|- | |||
|Perception | |||
|[[Elin:Marksman|Marksman]] | |||
|[[Elin:Archer|Archer]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor,]] | |||
|[[Elin:Yerles|Yerles]] | |||
|[[Elin:Derphy|Thieves Guild]] | |||
|Increases ranged damage (throwing not included) | |||
|marksman | |||
|- | |||
|Perception | |||
| [[Elin:Eye of Mind|Eye of Mind]] | |||
| | |||
| | |||
|[[Elin:Port Kapul|Fighter's Guild]] | |||
|Increases crit chance | |||
|eyeofmind | |||
|- | |||
|Perception | |||
| [[Elin:Greater Evasion|Greater Evasion]] | |||
| | |||
| | |||
|[[Elin:Derphy|Thieves Guild]] | |||
| | |||
|evasionPlus | |||
|- | |||
|Learning | |||
| [[Elin:Strategy|Strategy]] | |||
| | |||
| | |||
|[[Elin:Port Kapul|Port Kapul]] | |||
|Reduces autocombat damage penalty | |||
|strategy | |||
|} | |||
=== Weapon Masteries === | |||
These skills increase damage and hit rate of the associated weapons. | |||
{| class="wikitable" | |||
!Attribute | |||
!Skill Name | |||
!Starting Race/ Class | |||
!Learned At | |||
!Alias | |||
|- | |||
|Strength | |||
| [[Elin:Martial Art|Martial Art]] | |||
|[[Elin:Yerles|Yerles]], [[Elin:Eulderna|Eulderna]], [[Elin:Hillfolk|Hilfolk]], [[Elin:Juere|Juere]], [[Elin:Chaos Shape|Chaos Shape]], [[Elin:Lich|Lich]], [[Elin:Wraith|Wraith]], [[Elin:Golem|Golem]], [[Elin:Mifu|Mifu]], [[Elin:Nefu|Nefu]],[[Elin:Succubus|Succubus]], [[Elin:Demigod|Demigod]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|martial | |||
|- | |||
|Strength | |||
| [[Elin:Long Sword|Long Sword]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Thief|Thief]], [[Elin:Warmage|Warmage]], [[Elin:Inquisitor|Inquisitor]], [[Elin:Paladin|Paladin]], [[Elin:Sword Sage|Sword Sage]], [[Elin:Executioner|Executioner]] | |||
[[Elin:Nefu|Nefu]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponSword | |||
|- | |||
|Strength | |||
| [[Elin:Axe|Axe]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Thief|Thief]], [[Elin:Archer|Archer]], [[Elin:Executioner|Executioner]] | |||
||[[Elin:Mysilia|Mysilia]] | |||
|weaponAxe | |||
|- | |||
|Strength | |||
| [[Elin:Scythe|Scythe]] | |||
|[[Elin:Farmer|Farmer]], [[Elin:Executioner|Executioner]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponScythe | |||
|- | |||
|Endurance | |||
| [[Elin:Staff|Staff]] | |||
|[[Elin:Thief|Thief]], [[Elin:Wizard|Wizard]], [[Elin:Farmer|Farmer]], [[Elin:Warmage|Warmage]], [[Elin:Priest|Priest]], [[Elin:Sword Sage|Sword Sage]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponStaff | |||
|- | |||
|Endurance | |||
| [[Elin:Polearm|Polearm]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Farmer|Farmer]], [[Elin:Warmage|Warmage]], [[Elin:Priest|Priest]], [[Elin:Paladin|Paladin]], [[Elin:Sword Sage|Sword Sage]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponPolearm | |||
|- | |||
|Endurance | |||
|[[Elin:Mace|Mace]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Warmage|Warmage]], [[Elin:Priest|Priest]], [[Elin:Gunner|Gunner]], [[Elin:Paladin|Paladin]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponMace | |||
|- | |||
|Dexterity | |||
| [[Elin:Bow|Bow]] | |||
|[[Elin:Archer|Archer]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponBow | |||
|- | |||
|Dexterity | |||
| [[Elin:Short Sword|Short Sword]] | |||
|[[Elin:Warrior|Warrior]], [[Elin:Thief|Thief]], [[Elin:Wizard|Wizard,]] [[Elin:Archer|Archer]], [[Elin:Priest|Priest]], [[Elin:Inquisitor|Inquisitor]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponDagger | |||
|- | |||
|Perception | |||
| [[Elin:Gun|Gun]] | |||
|[[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor]] | |||
[[Elin:Yerles|Yerles]] | |||
| [[Elin:Derphy|Thieves Guild]] | |||
|weaponGun | |||
|- | |||
|Perception | |||
| [[Elin:Crossbow|Crossbow]] | |||
|[[Elin:Thief|Thief]], [[Elin:Archer|Archer]], [[Elin:Gunner|Gunner]], [[Elin:Inquisitor|Inquisitor]], [[Elin:Sword Sage|Sword Sage]] | |||
|[[Elin:Mysilia|Mysilia]] | |||
|weaponCrossbow | |||
|} | |||
=== Unimplemented === | |||
Currently Unimplemented and unobtainable | |||
{| class="wikitable" | |||
!Stat | |||
!Skill Name | |||
!Starting Class | |||
!Starting Race | |||
!Learned At | |||
!Effect | |||
|- | |||
|Endurance | |||
| [[Elin:Climbing|Climbing]] | |||
| | |||
| | |||
| | |||
|Not Implemented | |||
|- | |||
|Willpower | |||
|[[Elin:Milking|Milking]] | |||
| | |||
| | |||
| | |||
|Not Implemented | |||
|} | |||
[[Category:Elin Mechanics]] | |||
[[Category:EN]] |
Latest revision as of 16:57, 24 November 2024
Some of the text on this page is from the Beta build of the game. |
Overview
How to see skill levels
If you hover the mouse over a skill and see (0+21), etc., the first value is the character's own skill level, and the + value in the second is the bonus level acquired through equipment, faith, etc. In this case, since the skill level of the first half is 0, the character does not possess that skill and will not level up.
Skill Potential
Increases the experience gained in a skill.
You can train the latent ability by giving a platinum coin to the trainer corresponding to each skill. Once the level of the skill is increased, the latent ability will be decreased by the amount of training.
The minimum potential is a flat 100, to which is added a bonus based on the skills possessed by the class and race. Potential can never fall below this value.
It is important to visit the trainer regularly to train in order to quickly raise your skill level.
Initial Skills
All Characters start with the following skills:
General Skills: Mining, Lumberjacking, Gathering, Meditation, Faith
Production Skills: Carpentry, Crafting
Combat skills: Heavy Armor, Shield, Throwing, Light Armor, Evasion, Strategy
Weapon Skills: Martial Arts, Long Sword, Axe, Scythe, Staff, Polearms, Mace, Bow, Short Sword, Crossbow
These skills in combination with skills granted from Class and Race become the player's initial skills.
Further skills can be learned from Skill Trainers in specific towns or settlements.
Alias are useful for modding and console commands.
Related attribute
Training a skill also improves its associated attribute. For example, training weight lifting automatically adds experience to Strength.
Skill lists
In order to use the guild trainer, you must join the guild.
General Skills
Stat | Skill Name | Starting Class | Starting Race | Learned At | Effect | Alias |
---|---|---|---|---|---|---|
Strength | Mining | Hillfolk | Yowyn | Allows mining more difficult materials
Increases mining speed |
mining | |
Strength | Digging | Yowyn | Allows digging more difficult materials
Increases digging speed |
digging | ||
Strength | Weightlifting | Pianist | Hillfolk, Golem | Tinker's Camp, Noyel | Increases carrying weight limit | weighlifting |
Endurance | Lumberjacking | Yowyn | Allows cutting of more difficult materials
Increases lumberjacking speed |
lumberjack | ||
Endurance | Taming | Yowyn | Increased growth limit when baby pets are milked. | |||
Endurance | Regeneration | Warrior, Farmer, Paladin, Executioner | Chaos Shape,Demigod | Tinker's Camp, Noyel | Increases rate of health regeneration
Increases effectiveness of bandages |
regeneration |
Endurance | Farming | Farmer | Yowyn | Increases maximum level of crops
Increases chance crop will level up |
farming | |
Endurance | Swimming | Tourist | Tinker's Camp, Noyel | Allows travel further distances through deep water without drowning. | ||
Dexterity | Stealth | Gunner | Fairy, Juere | Tinker's Camp, Noyel | Reduces chance of detection by enemies | stealth |
Dexterity | Lockpicking | Thief | Derphy | Allows unlocking of higher level chests | lockpicking | |
Dexterity | Disarm Trap | Thief, Gunner | Derphy | Increases chance of disarming traps | disarmTrap | |
Dexterity | Pickpocket | Thief | Fairy, Mifu | Thieves Guild | Reduces detection chance when stealing
Allows stealing of heavier objects The weight of the item that can be stolen is STR×0.1 + Pickpocket×0.2 + 1s. |
stealing |
Learning | Literacy | Wizard, Warmage, Pianist, Priest,Inquisitor, Sword Sage | Eulderna, Mifu, Succubus | Tinker's Camp, Noyel | Allows reading of higher level books
Increases reading speed Allows crafting at writing tool |
reading |
Learning | Gathering | Yowyn | Increases gathering speed | gathering | ||
Learning | Appraising | Tinker's Camp, Noyel | Reduces time needed to appraise items
Lv.20: Appraise Good Quality |
appraising | ||
Learning | Anatomy | Archer, Executioner | Tinker's Camp, Noyel | Increases drop chance of meat from monsters | anatomy | |
Learning | Memorization | Wizard | Mage's Guild | Increases spell stock gain from spellbooks | memorization | |
Willpower | Meditation | Sword Sage | Elea, Chaos Shape, Lich, Wraith, Nefu, Succubus, Demigod | Lumiest, Willow | Increases rate of mana regeneration
Increase the effectiveness of meditation ability |
meditation |
Willpower | Faith | Farmer, Priest, Inquisitor | Lumiest, Willow | Increases maximum god favour | faith | |
Willpower | Fishing | Tourist | Yowyn | Increases chance of multi-catch
Increases chance of catching rare items Increases fishing speed |
fishing | |
Willpower | Riding | Farmer, Archer, Witch | Tinker's Camp, Noyel | Difference between mount's level and riding skill determines riding penalties | riding | |
Willpower | Travel | Tourist | Juere | Merchant's Guild | Increases XP gain from walking on the world map | travel |
Perception | Spot Hidden | Gunner | Juere | Derphy | Increases chance hidden traps will be found | spotting |
Magic | Casting | Wizard, Warmage, Priest, Inquisitor, Paladin, Sword Sage, Witch, | Eulderna, Fairy, Elea, Lich, Wraith, Mifu, Nefu, Demigod | Lumiest, Willow | Increases chance of successfully casting a spell | casting |
Magic | Control Magic | Wizard | Mage's Guild | Decreases chance and damage allies take from friendly spells or breath
The player's control magic skill is also added when an ally uses a ranged attack. |
controlmana | |
Magic | Magic Device | Wizard, Sword Sage, Witch | Eulderna, Lich, Wraith | Derphy | Increases effectiveness of potions, rods and wands | magicDevice |
Magic | Magic Capacity | Elea, Golem | Mage's Guild | Decrease damage taken from over-casting | manaCapacity | |
Charisma | Investing | Yerles | Lumiest, Willow | Decreases money required to invest in towns and shops | investing | |
Charisma | Music | Pianist | Tinker's Camp, Noyel | Allows playing for higher level audiences | music | |
Charisma | Negotation | Pianist | Yerles, Nefu | Merchant's Guild | Decreases prices at shops and services, caps eventually | negotiation |
Charisma | Symbiosis | Warmage | Succubus | Tinker's Camp, Noyel | Difference between player and symbiote determines penalties | parasite |
Crafting Skills
- Affects the learning of craft recipes and the quality of the finished product. See the item page for details.
- Crafting when under skill requirements increases stamina cost of crafting per difference, and the higher the stamina consumed per crafting, the more skill experience is gained.
Stat | Skill Name | Starting Class | Learned At | Related Tools | Alias |
---|---|---|---|---|---|
Strength | Carpentry | Olvina, Palmia | Carpenter's table, Sawmill | carpentry | |
Strength | Blacksmith | Olvina, Palmia | Blacksmith's table, Machine table, Anvil, Smelter, Grinding wheel | blacksmith | |
Learning | Alchemy | Witch | Olvina, Palmia | Dye Maker | alchemy |
Endurance | Sculpture | Olvina, Palmia | Mason's table, Sculpting Table, Stonecutter | sculpture | |
Dexterity | Jewelry | Olvina, Palmia | Glassmaker's table, Accessory table, Gem Cutter | jewelry | |
Dexterity | Weaving | Olvina, Palmia | Spinner, Loom, sewing tool | weaving | |
Dexterity | Crafting | Olvina, Palmia | Quick Craft, Workbench, Tinker's table, Drafting table, Flooring workshop, Wall workshop, Platform workshop, Block workshop, Signboard workshop, carving tool, Kiln, butcher's tool, Ration Maker, Barrel processing machine, incubator, scratch machine | handicraft | |
Learning | Cooking | Farmer | Olvina, Palmia | Bonfire, fireplace, Camp pot, Cutting board, BBQ table, Cooker, Mixer, Cauldron, Oven, Microwave oven, Millstone | cooking |
Note: Writing tool and calligraphy tool give experience in Literacy skill. Shears give experience in Taming.
Combat Skills
See also Equipment and Combat.
Stat | Skill Name | Starting Class | Starting Race | Learned At | Effect | Alias |
---|---|---|---|---|---|---|
Strength | Two Handed | Warrior, Paladin, Executioner | Golem | Port Kapul | Increases weapon damage and hit rate when fighting two-handed (all but one hand slot empty) | twohand |
Endurance | Heavy Armor | Warrior, Priest, Paladin | Hillfolk | Port Kapul | Increases PV when wearing heavy armour (armour weight >= 30s) | armorHeavy |
Endurance | Shield | Warrior, Priest | Port Kapul | Increases PV when equipping a shield
Lv.5: Physical Damage Reduction +10% when using shield style Lv.10: Shield Bash(Passive, Bash with a shield to paralyze or dim.) |
shield | |
Dexterity | Throwing | Pianist, Witch, Executioner | Port Kapul | Increases damage and hit rate from throwing | throwing | |
Dexterity | Dual Wield | Thief | Fighter's Guild | Decreases dual wield hit penalties | twowield | |
Dexterity | Light Armor | Archer | Port Kapul | Increases PV when wearing light armour (armour weight < 30s) | armorLight | |
Perception | Tactics | Warrior, Warmage, Paladin, Sword Sage, | Demigod | Fighter's Guild | Increases melee and throwing damage
Lv.5: Ability of Rush |
tactics |
Perception | Evasion | Thief, Archer, Warmage, Gunner, Inquisitor, | Port Kapul | Increases DV | evasion | |
Perception | Marksman | Archer, Gunner, Inquisitor, | Yerles | Thieves Guild | Increases ranged damage (throwing not included) | marksman |
Perception | Eye of Mind | Fighter's Guild | Increases crit chance | eyeofmind | ||
Perception | Greater Evasion | Thieves Guild | evasionPlus | |||
Learning | Strategy | Port Kapul | Reduces autocombat damage penalty | strategy |
Weapon Masteries
These skills increase damage and hit rate of the associated weapons.
Attribute | Skill Name | Starting Race/ Class | Learned At | Alias |
---|---|---|---|---|
Strength | Martial Art | Yerles, Eulderna, Hilfolk, Juere, Chaos Shape, Lich, Wraith, Golem, Mifu, Nefu,Succubus, Demigod | Mysilia | martial |
Strength | Long Sword | Warrior, Thief, Warmage, Inquisitor, Paladin, Sword Sage, Executioner | Mysilia | weaponSword |
Strength | Axe | Warrior, Thief, Archer, Executioner | Mysilia | weaponAxe |
Strength | Scythe | Farmer, Executioner | Mysilia | weaponScythe |
Endurance | Staff | Thief, Wizard, Farmer, Warmage, Priest, Sword Sage | Mysilia | weaponStaff |
Endurance | Polearm | Warrior, Farmer, Warmage, Priest, Paladin, Sword Sage | Mysilia | weaponPolearm |
Endurance | Mace | Warrior, Warmage, Priest, Gunner, Paladin | Mysilia | weaponMace |
Dexterity | Bow | Archer | Mysilia | weaponBow |
Dexterity | Short Sword | Warrior, Thief, Wizard, Archer, Priest, Inquisitor | Mysilia | weaponDagger |
Perception | Gun | Gunner, Inquisitor | Thieves Guild | weaponGun |
Perception | Crossbow | Thief, Archer, Gunner, Inquisitor, Sword Sage | Mysilia | weaponCrossbow |
Unimplemented
Currently Unimplemented and unobtainable
Stat | Skill Name | Starting Class | Starting Race | Learned At | Effect |
---|---|---|---|---|---|
Endurance | Climbing | Not Implemented | |||
Willpower | Milking | Not Implemented |