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Elin:Attributes: Difference between revisions

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→‎Attributes: Modified the description of luck based on the information in the in-game help.
m (Endurance also determines stamina)
m (→‎Attributes: Modified the description of luck based on the information in the in-game help.)
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|Luck
|Luck
|Chance to improve everything you do.
|Chance to improve dice roll results
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Speed is a measure of how fast the player is in relation to other enemies. This can determine how many turns the player takes per global turn, allowing fast players to take several turns before other npcs or creatures, and vice versa.
Speed is a measure of how fast the player is in relation to other enemies. This can determine how many turns the player takes per global turn, allowing fast players to take several turns before other npcs or creatures, and vice versa.
====Luck====
====Luck====
Luck has a chance to improve everything the player does. Each point of luck is a % chance that the player will reroll when attempting anything in game, and they will take the better result.  
Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery.  
 
Each point of luck is a % chance that the player will reroll when attempting dice roll in game, and they will take the better result.  


The default luck is universally 0, before feats and equipment.  
The default luck is universally 0, before feats and equipment.  
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