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Sakumashiki (talk | contribs) m (→Attributes: Modified the description of luck based on the information in the in-game help.) |
Sakumashiki (talk | contribs) m (About Perfect Evasion and Physical/Elemental Damage Reduction) |
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Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery. | Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery. | ||
Each point of luck is a | Each point of luck is a percentage chance that the player will reroll when attempting dice roll in game, and they will take the better result. | ||
The default luck is universally 0, before feats and equipment. | The default luck is universally 0, before feats and equipment. | ||
Each 100 points of luck adds another chance to reroll- at 100 luck, the player would always roll twice, and at 200, three times. | Each 100 points of luck adds another chance to reroll- at 100 luck, the player would always roll twice, and at 200, three times. | ||
== Special Attributes == | |||
These are special stats set for certain races. The only way to enhance them acquired is through the effects of equipping some artifacts. | |||
==== Perfect Evasion ==== | |||
This gives you percentage chance to completely evade physical attacks. | |||
===== Physical Damage Reduction ===== | |||
This reduces physical damage by a percentage. | |||
==== Elemental Damage Reduction ==== | |||
Reduces non-physical damage by a percentage. | |||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] | ||
[[Category:EN]] |
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