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Elin:Attributes: Difference between revisions

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About Perfect Evasion and Physical/Elemental Damage Reduction
m (→‎Attributes: Modified the description of luck based on the information in the in-game help.)
m (About Perfect Evasion and Physical/Elemental Damage Reduction)
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Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery.  
Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery.  


Each point of luck is a % chance that the player will reroll when attempting dice roll in game, and they will take the better result.  
Each point of luck is a percentage chance that the player will reroll when attempting dice roll in game, and they will take the better result.  


The default luck is universally 0, before feats and equipment.  
The default luck is universally 0, before feats and equipment.  


Each 100 points of luck adds another chance to reroll- at 100 luck, the player would always roll twice, and at 200, three times.  
Each 100 points of luck adds another chance to reroll- at 100 luck, the player would always roll twice, and at 200, three times.  
== Special Attributes ==
These are special stats set for certain races. The only way to enhance them acquired is through the effects of equipping some artifacts.
==== Perfect Evasion ====
This gives you percentage chance to completely evade physical attacks.
===== Physical Damage Reduction =====
This reduces physical damage by a percentage.
==== Elemental Damage Reduction ====
Reduces non-physical damage by a percentage.
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]
[[Category:EN]]
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