Elin meta:EA 23.211 (en)

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EA 23.211

Varsion type
Nightly
Release data
2025.10.04

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EA 23.212

(Translated by ChatGPT)

[Additions and Changes]

  • Changed damage calculation to use long type instead of int (experimental).
  • Fixed materials for objects such as coral in the Village of Atonement, and placed alchemy tools.
  • Replaced the graphic for Minotaur’s Great Horn.
  • AI now uses the Shutter Hex spell depending on the number of curses on the target.
  • Shutter Hex now increases attack count based on the number of curses on the target, with expanded shard area, added effects, and updated tooltip description. Curses on the target now remain with high probability. (Experimental; power will be adjusted later.)
  • Added food item: Churyu.
  • Added 2 new monsters.

[Fixes]

  • Fixed a bug where only 4 material slots were displayed when crafting items in build mode.
  • Other minor fixes and adjustments.

[Notes]

  • When parry is attached to unarmed weapons, the skill used for parry will be whichever is higher between the weapon’s related skill and shield skill.

Patch 1

(Translated by ChatGPT)

'[Additions and Changes]

  • Adjusted performance of certain replica weapon.
  • Disabled rune mold extraction of enchants from replicas.

Patch 2

(Translated by ChatGPT)

[Additions and Changes]

  • Fixed a bug where the original divine blessing equipment would disappear when obtained while carrying a replica.

[Notes]

  • Visually, shards from Dispel Curse appear to radiate from the caster, but the area of effect is centered on the target.
  • Regarding overflow, the policy is to apply fixes once reproducible data is provided, so that the issue works correctly on that data. For example, with the recent update on damage calculation, if overflow still occurs, it likely means it is happening elsewhere. In that case, it would be helpful if you could send data that reproduces the problem.

References