Elin meta:Alpha 20.36 (en)
[Additions and Changes]
- Added the "Side Screen" widget.
- Added a hotbar toggle feature (Ctrl).
- Degradation by acid is now limited to -5.
- Companions and villagers now gain affinity when they defeat enemies.
- Adjusted the display method for emotion icons.
- Added "Use only favorite abilities" to the auto-combat settings.
- Several debuffs have been activated for auto-combat.
- Companions will not train if all skill potentials are above 900.
- Added a "Ignore already placed" setting to the collection mode in build mode. Now collects all items on selected tiles at once.
- Changed the minimum value for skills and similar stats to -100.
- Enabled the destruction of homes other than the starting point (please backup your save data before trying).
- Adjusted the effect amount of meals.
- Residents will now automatically eat food placed in the shared box. If there is food while the PC is out, they will eat it.
- Junk will no longer have furniture enchantments.
- Garbage and NPC-produced items will now stack on the spot.
- Items that can only be used on PC's land are now clearly indicated in tooltips.
- Edible equipment will not be eaten while equipped.
[Fixes]
- Fixed a bug where repeating the buying and selling of unidentified items increased the amount of Oren.
- Fixed a bug where once-abandoned quests could be taken again.
- Fixed a bug where NPCs were generating the same amount of Oren in their inventory as the reward thrown during performances.
- Various other minor changes and fixes.
[Notes]
- I have received several reports of mini-games, like slots, not starting due to errors when playing on SteamDeck. I would appreciate reports on whether mini-games can be played on SteamDeck or if errors are occurring.
- Also, if you have save data where errors occur when holding a photo or canvas (which can capture images within the game), please send it via bug report.
References