Elin meta:Beta 22.86 (en)

From Ylvapedia
Beta 22.86

Varsion type
Blank
Release data
2024.10.17

← Previous
Beta 22.85
Next →
Beta 22.87

[Additions and Changes]

  • When the "automatically pick up catch while fishing" option is enabled, instead of ignoring heavy fish, fishing will stop if the fish caught would cause the backpack to exceed its weight limit.
  • The time until a fish bites will now decrease based on the fishing skill.
  • Added conversation storylines for the Home series.
  • Items will no longer be destroyed by fire when placed on snow or water tiles.
  • The spawn rate of multiplying-type monsters has been reduced to 1/2 to 1/3.
  • When livestock is transferred to a covenant stone, a livestock timer will be set (this prevents unlimited switching between livestock and residents).
  • The required amount of junk items for large delivery requests has been greatly reduced (varies depending on request difficulty).
  • Experience points for combat styles (two-handed, dual-wielding, shield, etc.) will now only be granted on the first strike. The number of shots in rapid-fire will not affect experience. For multi-wielding, the experience gained related to attacks will decrease as the number of attacks increases.
  • When processing materials with the effects of Adam, aphrodisiacs, or insects at a processing facility, the number of crafted items will always be limited to 1.
  • When a resident placed in standby on a specific tile has their standby status lifted, the information on the tile to which they return (the location they move to when they have nothing to do) will be cleared.
  • Scythes can no longer be used for felling or harvesting.

[Fixes]

  • Various adjustments were made regarding the work status of residents while they are working on devices like the electric chair.
  • Fixed an issue where multiplying high-HP bosses caused the duplicated monsters' HP to greatly exceed the maximum limit.
  • Corrected an issue where all favored weapon styles were displayed as "Unarmed."
  • Fixed an issue where settlement work was being overwritten by rumor jobs.
  • Corrected a problem where behavior became erratic when moving items purchased with currencies other than Orlen, such as casino chips, into containers (this was due to the transaction data not being cleared after selling the item back).
  • Other minor fixes and adjustments.

[Notes]

  • Currently, residents can still make purchases even while placed on devices like the electric chair. Additionally, tasks that increase management skills will still be affected, even if the resident is on such devices (as changes to management skills have significant impact).

References