User contributions for Sakumashiki
2 November 2024
- 05:4405:44, 2 November 2024 diff hist +4 m Elin:Weapons →Melee weapons: glove→boxing glove Tag: Visual edit
- 05:3905:39, 2 November 2024 diff hist −117 m Elin:Food Commercial bone powder now also has item traits. Tag: Visual edit
- 05:3805:38, 2 November 2024 diff hist −120 m Elin:食べ物 市販の骨粉にもアイテム特性がつくようになった Tag: Visual edit
- 03:3203:32, 2 November 2024 diff hist +197 m Elin:Jure of Healing The Holy Lance can attack opponents up to two squares away. , message using ★Statue Of Healing Tag: Visual edit
- 03:2703:27, 2 November 2024 diff hist +293 m Elin:癒しのジュア ホーリーランスは2マス先まで攻撃可能、★癒しの女神像を使用した時のメッセージ Tag: Visual edit
- 03:2303:23, 2 November 2024 diff hist +601 m Elin:Shrines and statues The performance of items obtained from the god statues varies depending on the danger level of the map. Tag: Visual edit
- 03:1903:19, 2 November 2024 diff hist +412 m Elin:祠と像 神像から手に入る素材槌、遺伝子の性能はマップの危険度によって変動する Tag: Visual edit
- 03:0403:04, 2 November 2024 diff hist −29 Elin:Food →Seasonings: Integrate herbs into the seasonings category Tag: Visual edit
- 03:0003:00, 2 November 2024 diff hist −74 Elin:食べ物 ハーブを調味料のカテゴリに統合 Tag: Visual edit
- 02:5002:50, 2 November 2024 diff hist +8 m Elin:Creating →Processing Stations Tag: Visual edit
- 02:5002:50, 2 November 2024 diff hist +8 m Elin:クラフト →加工設備 Tag: Visual edit
- 01:4801:48, 2 November 2024 diff hist +27 m Elin:Farming Red grass can be found in the forest. Tag: Visual edit
- 01:4701:47, 2 November 2024 diff hist +15 m Elin:農業 →作物一覧: 赤い草の生える場所を修正 Tag: Visual edit
- 01:2701:27, 2 November 2024 diff hist +79 m Elin:Creating →Signboard workshop: Dining spot sign Tag: Visual edit
- 01:2601:26, 2 November 2024 diff hist +9 m Elin:クラフト →立札工房: 食堂の立札 Tag: Visual edit
1 November 2024
- 23:5723:57, 1 November 2024 diff hist −4,982 m Elin:Creating The craft table for non-food items has been updated. The bandage recipe has been corrected, and the boomerang and purple powder recipes have been added. Tag: Visual edit
- 23:1823:18, 1 November 2024 diff hist +218 m Elin:クラフト 包帯のレシピを修正、ブーメラン、紫の粉を追加 Tag: Visual edit
- 23:0623:06, 1 November 2024 diff hist −119 m Elin:DLCs Beta testing has ended and the “mamaa” code is no longer available.
- 23:0523:05, 1 November 2024 diff hist −163 m Elin:DLC ベータテストが終了し、「mamaa」のコードは使えなくなった
- 12:2612:26, 1 November 2024 diff hist +469 m Elin:Farming →List of Crops: Added purple herbs. Herbs do not get food traits, so move them to the "Others" table. Tag: Visual edit
- 12:1812:18, 1 November 2024 diff hist +329 m Elin:農業 →作物一覧: 紫の薬草を追加。ハーブには食事特性がつかないのでその他の表に移動 Tag: Visual edit
- 12:1312:13, 1 November 2024 diff hist +1,135 m Elin:Food Add herbs and powders, update spice traits, etc. Tag: Visual edit
- 11:5711:57, 1 November 2024 diff hist +52 m Elin:Fortune Bell →Prize: herbs Tag: Visual edit
- 11:5511:55, 1 November 2024 diff hist +1,124 Elin:食べ物 ハーブと粉薬を追加、香辛料の特性を更新など Tag: Visual edit
- 11:5211:52, 1 November 2024 diff hist +57 m Elin:フォーチュン・ベル →景品: ハーブを追加 Tag: Visual edit
- 11:0111:01, 1 November 2024 diff hist +472 m Help:編集マニュアル →DEFAULTSORT(日本語ページ限定): ビジュアルエディターでの設定方法を記載
- 03:4803:48, 1 November 2024 diff hist +44 m Elin:Status →Ailments & Status: Bloated is not penalized, very sleepy is penalized with a speed penalty. Tag: Visual edit
- 03:4503:45, 1 November 2024 diff hist +20 m Elin:状態 →状態異常: 食べ過ぎのペナルティ削除、ひどい眠気に速度ペナルティ Tag: Visual edit
- 03:4103:41, 1 November 2024 diff hist +245 m Elin:Gene Engineering The dominant gene available from Mani's statue is described. Tag: Visual edit
- 03:3803:38, 1 November 2024 diff hist +410 m Elin:遺伝子合成 組み込んだ遺伝子を削除したときの挙動、マニの像から手に入る優性遺伝子について記載 Tag: Visual edit
31 October 2024
- 13:4213:42, 31 October 2024 diff hist +84 m Elin:Nefia →Danger Levels in Nefia: The conditions under which a random Nefia becomes the Void's level scaling have been corrected. Tag: Visual edit
- 13:4013:40, 31 October 2024 diff hist +70 m Elin:ネフィア →ネフィアの危険度: すくつ化条件を修正 Tag: Visual edit
- 13:3713:37, 31 October 2024 diff hist −1,934 m Elin:染料 骨のアイテム特性を追加。また、英語の素材名・カテゴリ名は英語ページに切り替えれば見れるので省略しました。 Tag: Visual edit
- 13:3513:35, 31 October 2024 diff hist +15 m Elin:Materials 【Calming】for bone Tag: Visual edit
- 13:3413:34, 31 October 2024 diff hist +21 m Elin:素材 骨にアイテム特性が追加された Tag: Visual edit
- 13:2513:25, 31 October 2024 diff hist +537 m Elin:Weapons Martial weapon and boomerang Tag: Visual edit
- 13:1813:18, 31 October 2024 diff hist +648 m Elin:武器 暗器2種、ブーメランを追加 Tag: Visual edit
- 10:4010:40, 31 October 2024 diff hist +119 m Elin:Player Guides No edit summary Tag: Visual edit
- 10:3810:38, 31 October 2024 diff hist +64 N User:Sakumashiki/Irreversible choices/ja Redirected page to User:Sakumashiki/取り返しのつかない要素 current Tags: New redirect Visual edit
- 10:3710:37, 31 October 2024 diff hist +51 N User:Sakumashiki/取り返しのつかない要素/en Redirected page to User:Sakumashiki/Irreversible choices current Tags: New redirect Visual edit
- 10:3610:36, 31 October 2024 diff hist 0 m User:Sakumashiki/Irreversible choices No edit summary Tag: Visual edit
- 10:3610:36, 31 October 2024 diff hist +2,905 N User:Sakumashiki/Irreversible choices Tentatively created a user guide for the irreversible elements of the game. Tag: Visual edit
- 10:1710:17, 31 October 2024 diff hist +145 m Elin:プレイヤーガイド No edit summary Tag: Visual edit
- 10:1410:14, 31 October 2024 diff hist +3,536 N User:Sakumashiki/取り返しのつかない要素 ゲームの取り返しのつかない要素について、暫定的にユーザーガイドとして作成 Tag: Visual edit
- 03:3803:38, 31 October 2024 diff hist +135 m Elin:祠と像 マニの優性遺伝子は遺伝子合成に必要なフィートポイントが通常の半分となる Tag: Visual edit
30 October 2024
- 13:4113:41, 30 October 2024 diff hist +480 m Elin:Wraith →Overview: Added explanation of Light Eater feat. Penalty is heavier than Lich. Tag: Visual edit
- 13:3913:39, 30 October 2024 diff hist +338 m Elin:Golem →Overview: Added commentary on Light Eater. Tag: Visual edit
- 13:3913:39, 30 October 2024 diff hist +337 m Elin:Lich →Overview: Added commentary on Light Eater. Tag: Visual edit
- 13:3513:35, 30 October 2024 diff hist +452 m Elin:ゴーレム →概要: 少食フィートの解説を追加 Tag: Visual edit
- 13:3213:32, 30 October 2024 diff hist +602 m Elin:幽鬼 →概要: 少食フィートの解説を追加。リッチよりペナルティが重い current Tag: Visual edit