Elin meta:Alpha 20.20 (en)

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Alpha 20.20

Varsion type
Stable
Release data
2024.01.04

← Previous
Alpha 20.19
Next →
Alpha 20.21

[Additions and Changes]

  • Adjusted the difficulty of keys for the training treasure chests.
  • Set up snow removal cells in various winter maps.
  • Equipment items now have their backgrounds colored according to rarity.
  • Reset the number of loaded projectiles when receiving ranged weapons from allies.
  • Changed Lumiest Cemetery to a neutral zone.
  • Gwen will now respawn if she goes missing.
  • Added display of destruction status to the LastWish command in the console.
  • Pets from LastWish will not have portraits set.
  • Prevented building blocks over items. Due to demand for the traditional rule, added an option in the 'Experimental' settings tab to allow block construction over items.
  • Ignored standard weight values based on height for weight changes due to catechins and proteins.
  • Auto-battle will not use unidentified items.
  • Limited the number of actions displayed when middle-clicking multiple items on the ground.
  • Significantly reduced the probability of Mother attacking the player.
  • Adjusted the drop quality of boss chests. Lowered the chance of miracle equipment at lower levels. Locked chests now have a higher chance of containing miracle equipment.
  • Stealing now has a chance to reduce Karma.
  • Increased the experience gained from using magic and abilities.
  • Adjusted the experience gained from weightlifting on the global map.
  • Increased the experience gained from exploration.
  • Added a setting to containers to not use items inside them for crafting.
  • Automatically group together identified items if possible.
  • The minimap will now show the location of stairs.

[Fixes]

  • Fixed a bug where dividing by zero occurred when gaining experience with negative attributes.
  • Fixed a bug where enchantments on equipment that activate abilities could be used as actual abilities.
  • Fixed a bug where random glittering monsters were generated at level 0.
  • Fixed glitches with incorrect date display in some parts.
  • Fixed a bug where performances could not disrupt sleep.
  • Fixed a bug where destroyed LastWish objects were regenerating.
  • Fixed a bug where selecting an action from multiple items on the ground with a middle click executed a different action.
  • Fixed a bug where festivals would not start.
  • Fixed a bug where items were entering empty containers inside other containers.
  • Other minor fixes.

[Notes]

  • All LastWish objects, once destroyed, will not regenerate within the same game.
  • Currently, bookshelves cannot store items (subject to change).
  • If there are areas where snow does not accumulate on the map, please check if the snow removal cells have been set in build mode.

[Thanks]

  • Thank you very much for the numerous bug reports and feedback since the start of the alpha! Before introducing major new features, the development team plans to continue improving the fundamental aspects of the game based on your feedback. In the meantime, we hope to write some documentation for mods and possibly open up the Steam Workshop. Please bear with us a little longer regarding the unlocking and adjustments of network-related aspects, as we have received reports of vulnerabilities in the PHP scripts.

Hotfix

  • Creatures stuck on blocked cell for some reason are moved to nearby empty place when entering zone.
  • Fixed a bug where God abilities were not shown.

References