Elin meta:EA 23.33 (en)
EA 23.33
Varsion type
Blank
Release data
11/19 2024
[Additions and Changes]
- Nefia above the 200th floor will always transform into Voids.
- When the PC dies by collapsing, items in locked containers will drop if they are heavy.
- Save automatically when entering a town for the first time (to prevent festival-related bugs).
- Requests from comatose NPCs will no longer appear on the request board.
- Party member order can now be changed via the right-click menu in the party information widget.
- Treasure maps will no longer be hidden when looking through binoculars.
- If a mod is removed and races or professions added by that mod are missing, appropriate replacements will be assigned when loading the save data.
- Stealth experience gain increased by 50%. The experience gained from a single NPC will decrease each time a stealth check is successfully passed.
- Small medals can no longer be found on user maps.
- Rewards and experience points for performing on user maps have been reduced.
- Slightly increased the variety of items received as tips for performances.
- Residents and companions will no longer dispose of skill books in their inventory on their own. They will also read them when idle.
- Improved the effects displayed during raids.
- Improved the display of body parts in the equipment widget when there are many body parts.
- Added a setting to display "weapon priority" in the equipment widget.
- Body parts in character sheets and equipment widgets are now displayed in a unified sort order.
[Fixes]
- Fixed an issue where floor traps would still trigger even with the "Scavenger 3" feat if trap disarmament failed.
- Fixed an issue where the PC's companions were applying the hit bonus for throwing weapons meant for non-companions.
- Fixed an issue where entering a town for the first time during a festival and completing an instance-based request caused the quest giver reference to disappear if the festival period had ended.
- Fixed an issue where the number of recessive genes displayed in the companion information window was incorrect.
- Fixed an issue where the "Into Darkness" quest could trigger twice, causing Demitas to multiply (due to changes in quest spawn conditions in the previous patch).
- Fixed an issue where, when "Always Sort" and "Double-click to hold inventory items" were both enabled, double-clicking to hold an inventory item could result in grabbing an adjacent item.
- Fixed an issue where, when pasting container settings with a word filter already applied, the old word filter would remain active until the game was reloaded.
- Other minor fixes and adjustments.
[Notes]
- Faction effects on divine blessing equipment are only applied when the equipment is directly granted by a god. These effects will disappear if the corresponding god is not worshipped.
- Duplicated Demitas does not cause any harm. If this is an issue, please open the console when there are two Demitas and enter "RemoveDemitas."
- When Mani's genes are incorporated, the gene's name may change to that of an NPC. This is intentional (the gene itself is not directly Mani's but rather a random NPC gene item labeled as Mani).
Hotfix
- Fixed an issue where the party member order reverted to its original position after loading the game, even if it had been rearranged in the Party Information widget.
- Corrected a vision check error when using Bolt-type spells.
- Adjusted behavior so that movement does not stop on the global map, even when the "Stop moving upon spotting an enemy" setting is enabled.
- Resolved an error that occurred when taxidermy or other items related to removed mods were present on the map.
- Made it so that items placed on user maps cannot be consumed.
- Prevented the incubator from being used directly from the inventory.
References