Elin meta:EA 23.125 (en)

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EA 23.125

Varsion type
Nightly
Release data
2025.04.13

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EA 23.126

(Translated by ChatGPT)

[Additions and Changes]

  • Slightly softened the tone of some lines in the 2500-year Neln tutorial.
  • Required skill level for Caesar Salad recipe changed from 32 to 36.
  • Adjusted nutrition (affecting fullness, not food traits) for certain fish.
  • Added optional ingredients to the recipes for Sashimi and Ikezukuri.
  • Added fillet recipe to the cutting board's default recipes (graphics are temporary).
  • Fixed crafted quantity of bandages to 3.
  • Recipes that yield multiple items now display the quantity in their name.

[Fixes]

  • Fixed a bug where save data could cause an error when loading if a mod related to abilities was uninstalled.
  • Other minor fixes and adjustments.

[Notes]

  • Fillet test.

Patch 1

(Translated by ChatGPT)

[Additions and Changes]

  • Sliced fish can no longer be duplicated.
  • Destroying sliced fish no longer yields any items.

Patch 2

(Translated by ChatGPT)

[Additions and Changes]

  • Changed fillet crafting to produce "three-piece fillets" (adjusted output from 4 to 3).
  • Crafted fillets now receive the [Sliced] trait. Items with this trait will yield fillets when dismantled.
  • When attempting to fillet an item with 0 weight or nutrition, now displays a message indicating there is nothing left to fillet (output is forced to 1).
  • Added glass roof.
  • Improved internal handling of enchantments and traits in item tooltips; fixed missing level display for traits on items such as sea urchins.
  • Defeating Younger Sister Shark now causes Younger Shark Sister to spawn.

[Fixes]

  • Other minor fixes and adjustments.

Patch 3

(Translated by ChatGPT)

[Additions and Changes]

  • Alchemy efficiency when dismantling crafted items with bonus production (e.g., fillets) now decreases based on the bonus amount.
  • Added unique graphics for the Platinum Merchant.
  • Slightly updated the graphics for Little Sister Shark.

[Fixes]

  • Fixed a bug where originally friendly NPCs (e.g., Big Daddy) could still be pushed aside when hostile.
  • Other minor fixes and adjustments.

References