Elin meta:Alpha 20.35 (en)
[Additions and Changes]
- Added a feature in the 'Automatic Item Pickup' settings to also automatically pick up dismantled items.
- Friendly NPCs will no longer bother player's companions when drunk.
- Companions being led by the player will not interact much with other NPCs when drunk.
- Added a shortcut key to set the state to carrying nothing (Default key: q).
- Added a shortcut key for auto-combat with the NPC under the cursor (Default key: z).
- Improved the secondary sorting during inventory sorting.
- Added an 'Ascending Order' option to inventory sort settings.
[Fixes]
- Fixed a bug where companions did not properly migrate after choosing the option 'I want you to move to this land'.
- Fixed a glitch with a single vertical and horizontal line appearing in sea animations (We've received several reports, but as the glitch seems to depend on the graphics card and couldn't be confirmed on our end, this is a predictive fix. If the glitch still occurs, please report it. It's also likely fixable by changing the 'Pixel Snap' option in settings under 'Others').
- Fixed the transition process of BGM for rooms, maps, and jukeboxes.
- Fixed a bug where the PC would spawn in strange locations upon death.
- Other minor changes and fixes.
[Note]
- Regarding actions like picking up vomit, collecting eggs from livestock, disposing of rotten food or garbage, I plan to integrate these with in-game jobs and items for resolution. However, as it might take some time to implement all these features, I'm considering adding a temporary 'Managed Home' ordinance.
References