Elin meta:Beta 22.60 (en): Difference between revisions
(created page, copied patch notes from changelog) |
m (Desu moved page Elin:Beta 22.60 (en) to Elin meta:Beta 22.60 (en) without leaving a redirect: Moving version notes to Elin Meta namespace to clean up search results.) |
(No difference)
| |
Latest revision as of 01:59, 8 September 2025
- When items are made lighter with scrolls of feather, accuracy (or DV for armor) will increase. When items are made heavier, accuracy (DV) will decrease.
- Critical hit determination will occur after the hit check.
- The hometown discount will not affect the selling price of items sold by the player.
- Reduced the rate of damage increase for landmines based on danger level.
- Rest shrines will also cleanse curses and debuffs.
- Adjusted the experience gained from using magic: slightly decreased the bonus experience for low-level spells and halved the experience penalty for high-level spells.
- Replica equipment will be labeled as such even when unidentified. Shops that use currencies other than Orens will always sell non-artifact items in an identified state.
- If crops from harvest quests are taken away or offered at altars, karma will decrease.
- Changed the total assets field on the character sheet to elapsed time.
- Adjusted rewards for high-level bounty quests.
- Set a limit on the speed adjustment provided by the Ether Hoof.
[Fixes]
- Fixed an issue where the content level of random treasure chests generated in Nefia was not dependent on the dungeon floor.
- Fixed a rare issue where minions would attack allies right after loading a save.
- Fixed the Kizuami feat, which was not functioning correctly following the last update.
- Fixed an issue where the frontline command feat was being counted as a single bonus even when multiple allies had it.
- Various minor fixes and adjustments.
[Notes]
- There are still substantial improvements we want to implement for crafting and containers in the beta phase. We are currently evaluating and testing ideas.
References