Elin meta:Alpha 20.69 (en): Difference between revisions

From Ylvapedia
(created page, copied patch notes from changelog)
 
m (Desu moved page Elin:Alpha 20.69 (en) to Elin meta:Alpha 20.69 (en) without leaving a redirect: Moving version notes to Elin Meta namespace to clean up search results.)
 
(No difference)

Latest revision as of 01:58, 8 September 2025

Alpha 20.69

Varsion type
Blank
Release data
2024.03.22

← Previous
Alpha 20.68
Next →
Alpha 20.70

I need a bit more time to finalize adjustments and bug fixes for the casino minigames, so the game is still a work in progress, but I will update it in the meantime. The effects of Ehekatl's and Jure's body pillows will be added in the next update (currently, the only effect is the stamina restoration during sleep when hugging the pillow).

[Additions and Changes]

  • (Backer Wish) Added "★Ehekatl's Body Pillow" to the casino prizes.
  • Added Enlightenment Feat.
  • The Ether Disease has been revived.
  • Removed building and demolition range limits in Build Mode.
  • Added the portrait for the guest, "The Shadow Witch Verna."
  • If not suffering from anorexia, vomiting will not reduce weight.
  • Language filter settings for backer content now apply to Moon Gate map selections as well.
  • Moon Gates now save the sect of the altar.
  • NPCs do not drop items in Moon Gate maps.
  • Added confirmation dialog with ID when uploading mods.
  • Merchants outside of towns will generally deal with criminals too.
  • Changed the icons for fixed global map locations to differentiate them from Nefias.
  • Nora will now sell the recipe for integrated circuits.
  • Monsters will not spawn within the PC's line of sight.
  • Added a button to manually backup save data on the loading screen.
  • Added an option to automatically backup data after loading the world and before the first save in the config screen.
  • Added floor tiles.
  • Updated the banker's graphics (previously overlapped with Cyber Dome residents).
  • Added graphics for random adventurers.

[Fixes]

  • Fixed a bug where merchants would eat or drink items from their merchant bags.
  • Fixed a bug where ground items could still be picked up in Moon Gate maps.
  • Other minor fixes and adjustments.

[Notes]

  • I have replaced the Mod Publication Guide link texts with buttons as mentioned in our last update. Please scroll to check.
  • To save space, many items and furniture will lose their unique settings in Moon Gates (e.g., Moon Gate ID). This is something I plan to adjust during the pre-beta, including the complete preservation of item information.
  • Attacks with the electric attribute causing a 1-turn paralysis state will be treated as "Stun," and cannot be negated even with paralysis-immune equipment.
  • It is intentional that magic beams reflect back on the caster when targeted at walls.
  • I plan to remove adventurers generated in specific locations on the map, like the Spectral Wing, during the pre-beta.
  • It is by design that the Natural Appraisal skill cannot completely appraise equipment of high quality or better.
  • I plan to continue adding prizes and features to the casino.

References