Elin:Feats: Difference between revisions

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m (Added NPC only feats)
m (→‎Racial: Succubus has Immune to status abnormalities caused by pleasurable experiences.)
 
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!Requirement
!Requirement
!Cost
!Cost
!
!
|-
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| rowspan="6" |General||Apprentice Ascetic  
| rowspan="6" |General||Apprentice Ascetic  
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| 1
| 1
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| Magical Gene  
| Magical Gene  
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|1
|1
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|Short Distance Runner
|Short Distance Runner
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|1
|1
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|Stone Defense
|Stone Defense
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|1
|1
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|Dodge
|Dodge
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|1
|1
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|Basic Heavy Cast
|Basic Heavy Cast
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| colspan="2" |
| colspan="2" |
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|1
|1/1/2
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| rowspan="10" |Main Attribute<ref>Main Attribute feats add <sup>+10%</sup> potential to the base potential per tier, meaning potential can not drop below this new amount.</ref>
| rowspan="10" |Main Attribute<ref>Main Attribute feats add <sup>+10%</sup> potential to the base potential per tier, meaning potential can not drop below this new amount.</ref>
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|1
|1
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|Flexible Fingers
|Flexible Fingers
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|1
|1
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|Tough
|Tough
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| 1
| 1
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|Watch's Eye  
|Watch's Eye  
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|1
|1
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|Curious
|Curious
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|1
|1
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|Spiritual
|Spiritual
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|1
|1
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| Strong Will
| Strong Will
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|1
|1
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|Sexy
|Sexy
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|1
|1
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|Lucky
|Lucky
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| colspan="2" |
| colspan="2" |
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|1
|1/1/2
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|Agile  
|Agile  
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| colspan="3" |
| colspan="3" |
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|1/2
|2/2
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| rowspan="5" |Skill
| rowspan="5" |Skill
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|1
|1
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|Spotter
|Spotter
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|Spot Hidden
|Spot Hidden
|1
|1
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|Negotiator
|Negotiator
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|Negotiation
|Negotiation
|1
|1
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|Martial Artist
|Martial Artist
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|1
|1
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|Believer
|Believer
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|1
|1
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| rowspan="15" |Special
| rowspan="17" |Special
|Animal Lover
|Animal Lover
| Your love of animals leads you to understand animal language.
| Your love of animals leads you to understand animal language.
| +2 Charisma, Animals can start talking.
| +2 Charisma
Animals can start talking.
| colspan="4" |
| colspan="4" |
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|1
|1
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|Exorcist
|Exorcist
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|1
|1
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|Easy Sleeper
|Easy Sleeper
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|1
|1
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|Party Animal
|Party Animal
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|1/2/3
|1/2/3
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|Lonely Soul<ref>Lonely Soul testing: Each rank of Lonely Soul provides +1% Max HP, +1% Max MP, and +1 Speed for each vacant ally slot. At Lonely Soul 5 with 8 empty slots, that would be +40% Max HP, +40% Max MP, and +40 Speed. The Max HP and MP bonuses are multiplicative with the multiplier from Life and Mana.</ref>
|Lonely Soul<ref>Lonely Soul testing: Each rank of Lonely Soul provides +1% Max HP, +1% Max MP, and +1% Speed for each vacant ally slot. At Lonely Soul 5 with 8 empty slots, that would be +40% Max HP, +40% Max MP, and +40% Speed. Each bonuses are multiplicative with the multiplier from Life, Mana and speed.</ref>
|You learn how to turn solitude into strength
|You learn how to turn solitude into strength
|Boost to attributes proportional to max ally vacancies.
| +1% life, mana, speed per empty slot
|Boost to attributes proportional to max ally vacancies.
| +2% life, mana, speed per empty slot
|Boost to attributes proportional to max ally vacancies.
| +3% life, mana, speed per empty slot
|Boost to attributes proportional to max ally vacancies.
| +4% life, mana, speed per empty slot
|Boost to attributes proportional to max ally vacancies.
| +5% life, mana, speed per empty slot
|
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|1/1/1/2/2
|1/1/1/2/2
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| rowspan="2" |Shepherd
| rowspan="2" |Shepherd
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| +5 Max summon
| +5 Max summon
| rowspan="2" |
| rowspan="2" |
| rowspan="2" |Lv.1 ~ 3: 1
| rowspan="2" |Lv.1, 2: 1
Lv.4 ~ 10: 2
Lv.3-10: 2
| rowspan="2" |
| rowspan="2" |
|-
|-
| +6 Max summon
| +6 Max summon
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|Defender
|Defender
|You learn how to use foul language to distract enemies  
|You learn how to use foul language to distract enemies  
|Learn special action "Taunt"
|Learn [[Elin:Abilities|"Taunt" stance]]
+1 Taunt range
+1 Taunt range
| +2 Taunt range
| +2 Taunt range
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|1
|1
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|Gourmet
|Gourmet
|You learn knowledge about food and nutrition.
|You learn knowledge about food and nutrition.
|Shows food traits
|Shows all '''[[Elin:Food|food traits]]'''
|Add a seasoning slot to some recipes
|Add a seasoning slot to some recipes
| colspan="3" |
| colspan="3" |Compress the nutrition of dishes (10% less nutrition, 5% more food effect)
|Cooking
|Cooking
|1
|1/1/1
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|-
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|Magic Manners
|Magic Manners
|You learn socially responsible magic casting.
|You learn socially responsible magic casting.
|Prevent damage to items  
|Prevent the player's spell from destroying the items of allies
 
Enemy and town items can be destroyed
|Prevent damage to items (Entire Party)
|Prevent damage to items (Entire Party)
| colspan="3" |
| colspan="3" |
|Casting
|Casting
| 1
| 1/1
|
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|-
|-
| rowspan="2" |Dream Waker  
| rowspan="2" |Dream Waker  
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| colspan="2" rowspan="2" |
| colspan="2" rowspan="2" |
| rowspan="2" |Casting
| rowspan="2" |Casting
| rowspan="2" |1
| rowspan="2" |1/1/2
| rowspan="2" |
| rowspan="2" |
|-
|-
|Bolt, Ball, Touch, Dart
|Bolt, Ball, Touch, Dart
|
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|Intonation, Bit  
|Intonation, Bit, Miasma
|-
|-
|Model Follower
|Model Follower
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|1
|1
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|Scavenger
|Scavenger
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|Disarm Trap
|Disarm Trap
|1
|1
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|Body mutating
| rowspan="2" |Mana Saver
|You grow a new body parts
| rowspan="2" |You learn how to save mana.
|Learn [[Elin:Abilities|'''"Maconomy" stance''']]
|Improved Maconomy
| colspan="3" rowspan="2" |
| rowspan="2" |Memorization
| rowspan="2" |2/2
|-
|Spells use +1 spell stock and use -20% MP
|Spells still use +1 spell stock but now use -40% MP
|-
|Body Mutation
|You grow a new body part.
| +1 Body part per level
| +1 Body part per level
| colspan="4" |Max Lv. is 20. From Lv.6, in addition to the body part increase, a -3 life, -5 speed, and -3 charisma penalty
| colspan="4" |Max Lv. is 20. From Lv. 6 onward, in addition to the body part increase, there is a -3 Life, -5 Speed, and -3 Charisma penalty
|Chaos Shape
|Chaos Shape
| Lv.1 ~ 10:1
| Lv.1-20: 1
Lvl 11+ under investigation
|
|
|}
|}
<references />
<references />
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|Magic Precision 1
|Magic Precision 1
|A trait inherited from race.
|A trait inherited from race.
|Reduce the chance of area spells hitting friends
|Reduce the chance of area spells used by you or your allies hitting friends
|-
|-
| rowspan="2" |[[Elin:Fairy|Fairy]]
| rowspan="2" |[[Elin:Fairy|Fairy]]
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|Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Resistance +
|Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Resistance +
|-
|-
| rowspan="2" |[[Elin:Hillfolk|Hillfolk]]
| rowspan="3" |[[Elin:Hillfolk|Hillfolk]]
|Mead Blood 1
|Mead Blood 1
|A trait inherited from race.
|A trait inherited from race.
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|A trait inherited from race.
|A trait inherited from race.
|Poison, Darkness Resistance ++
|Poison, Darkness Resistance ++
|-
|Heavy Eater 2
|Increased hunger cap
|Hunger cap increased by 20%<ref>Formula for heavy/light eater is (100+10*heavy eater ranks)/(100+10*light eater ranks).</ref>
|-
|-
|[[Elin:Juere|Juere]]
|[[Elin:Juere|Juere]]
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|Melt in salt
|Melt in salt
|-
|-
|[[Elin:Lich|Lich]]
| rowspan="2" |[[Elin:Lich|Lich]]
| rowspan="2" |Undead 1
|Undead 1
| rowspan="2" | A trait inherited from race.
| A trait inherited from race.
| rowspan="2" |Poison, Nerve Resistance +
|Poison, Nerve Resistance +
Dark, Nether Resistance ++  
Dark, Nether Resistance ++  


Fire Resistance -
Fire Resistance -
|-
|-
| rowspan="2" |[[Elin:Wraith|Wraith]]
|Light Eater 1
|Decreased hunger cap
|Hunger cap decreased by 9%
|-
| rowspan="3" |[[Elin:Wraith|Wraith]]
|Undead 1
|A trait inherited from race.
|Poison, Nerve Resistance +
Dark, Nether Resistance ++
 
Fire Resistance -
|-
|-
|Mana Body 2<ref>When combined with the [[Elin:Executioner|Executioner]] class, the rank of Mana Body combines to 3. The listed effects are the same as Mana Body 2.</ref>
|Mana Body 2<ref>When combined with the [[Elin:Executioner|Executioner]] class, the rank of Mana Body combines to 3. The listed effects are the same as Mana Body 2.</ref>
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Halves mana usage when health is low
Halves mana usage when health is low
|-
|-
|[[Elin:Golem|Golem]]
|Light Eater 2
|Decreased hunger cap
|Hunger cap decreased by 16%
|-
| rowspan="2" |[[Elin:Golem|Golem]]
|Arcane Core 1
|Arcane Core 1
|A trait inherited from race.
|A trait inherited from race.
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Immune to Dim, Bleeding
Immune to Dim, Bleeding
|-
|-
| rowspan="2" |[[Elin:Mifu|Mifu]]
|Light Eater 2
|Decreased hunger cap
|Hunger cap decreased by 16%
|-
| rowspan="4" |[[Elin:Mifu|Mifu]]
|Fluffy Tail 1
|You have a fluffy tail.
|Your tail moves
Increased speed when not wearing waist gear
 
(Hidden: Can be cuddled by NPCs and players)
|-
|Fox Ward 1  
|Fox Ward 1  
|A trait inherited from race.
|A trait inherited from race.
|Blessings further protect allies
|Blessings further protect allies
Hexes further weaken enemies
Hexes further weaken enemies
|-
|Heavy Eater 1
|Increased hunger cap
|Hunger cap increased by 10%
|-
|-
| rowspan="2" |Fluffy Tail 1  
| rowspan="2" |Fluffy Tail 1  
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Grow through pleasurable experiences
Grow through pleasurable experiences
Immune to status abnormalities caused by pleasurable experiences.
|-
|-
|[[Elin:Demigod|Demigod]]
|[[Elin:Demigod|Demigod]]
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|A trait inherited from race.
|A trait inherited from race.
|Faster faith gain
|Faster faith gain
Increase all stats when faithless<ref>The Eytheist bonus starts at +1 to all stats, +5 to speed. After a full 24h, this bonus improves to +1 / +6. The player further gains (roughly) +1 to all stats for every 25 days of in-game time, and +1 speed for every 10 days. With the Devout 2 feat from Paladin, this bonus increases (roughly) 30% faster.</ref>
Increase all stats when faithless<ref>The Eytheist bonus starts at +1 to all stats, +5 to luck and speed. After a full 24h, this bonus improves to +1 / +6. The player further gains (roughly) +1 to all stats for every 25 days of in-game time, and +1 speed for every 10 days. With the Devout 2 feat from Paladin, this bonus increases (roughly) 30% faster.</ref>
 
Immune to divine punishment
|}
|}
<references />
<references />
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|Thief's Luck 2
|Thief's Luck 2
|
|
| +20 Luck
| +30 Luck
|-
|-
|[[Elin:Wizard|Wizard]]
|[[Elin:Wizard|Wizard]]
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|You learn knowledge about food and nutrition.
|You learn knowledge about food and nutrition.


|Show food traits
|Show all food traits
|-
|-
|[[Elin:Archer|Archer]]
|[[Elin:Archer|Archer]]
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|Thief's Luck 1
|Thief's Luck 1
|
|
| +10 Luck
| +15 Luck
|-
|-
| Ranged Mastery 1
| Ranged Mastery 1
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|-
|-
|Baby
|Baby
|Grows with milk
|Grows with milk, Capable imprinting (See [[Elin:ペット|'''Pet''']] for details.)
Capable imprinting
If you feed it the required number of times at the foot level, it will lose its feet and grow up.
 
|Pets hatched from fertilized eggs (with rank 2 if they hatch naturally in a bed, with rank 3 if they hatch in an incubator)
'''Not Effective yet(Beta 22.46)'''
|Pets hatched from fertilized eggs
|-
|-
|Loyal
|Loyal
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|Crab Scissors
|Crab Scissors
|Restraining the attacker with scissors
|Restraining the attacker with scissors
|Big daddy
|Big Daddy, Elder crab race
|-
|Splitter
|Split by damage. Does not split during burning, chills, or miasma
|Bubble, Mass Monster, Cube
|-
|-
|Thorny
|Acid Body
|Cut Resistance++++
|Acid Resistance +20
Acid counter to attackers on contact
|Acid slime
|-
|Spiky
|Cut Resistance +20
Cut counter to attackers on contact
Cut counter to attackers on contact
|Billy
|Billy, hedgehog
|-
|-
|Blessing of Shiva
|Blessing of Shiva
|Cold resistance+++(15)
|Cold resistance +15
|Shiba race
|Shiba race
|-
|-
|Metal
|Cosmic Horror 2
|Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut ++++
|Mind resistance+20, Immune to fear, confusion, sleep, blind
|Yith race
|-
|Metal999
|Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut +24


Reduce all damage significantly
Reduce all damage significantly

Latest revision as of 09:51, 20 November 2024


Level Up

Type Starting Feat Flavor Effect Requirement Cost
General Apprentice Ascetic Being an ascetic enhances your vital force +4 Life +8 Life +12 Life +16 Life +20 Life 1
Magical Gene You gain mana by using gene manipulation +4 Mana +8 Mana +12 Mana +16 Mana +20 Mana 1
Short Distance Runner Years of training strengthens your stamina. +4 Vigor +8 Vigor +12 Vigor +16 Vigor +20 Vigor 1
Stone Defense You establish your own defensive style. +2 PV +5 PV +10 PV 1
Dodge You learn how to dodge attacks. +2 DV +5 DV +10 DV 1
Basic Heavy Cast You learn how to cast spells under heavy physical strain. Reduced casting penalty when wearing heavy armor or shield Further reduced casting penalty when wearing heavy armor or a shield No casting penalty when wearing heavy armor or a shield

Reduced casting penalty when dimmed

1/1/2
Main Attribute[1] Arm Wrestler Train arm wrestling to increases your strength +2 STR +10% +4 STR+20% +5 STR+30% 1
Flexible Fingers Moving your fingers makes you dexterous. +2 DEX +10% +4 DEX+20% +5 DEX+30% 1
Tough Pushing your head against a wall makes you tougher. +2 END +10% +4 END+20% +5 END+30% 1
Watch's Eye Train your eyes by looking into the distance. +2 PER +10% +4 PER+20% +5 PER+30% 1
Curious Deepen your interest in everything. +2 LEA +10% +4 LEA+20% +5 LEA+30% 1
Spiritual Contact with supernatural beings to hone your magic. +2 MAG+10% +4 MAG+20% +5 MAG+30% 1
Strong Will Fight back tears and strengthen your will. +2 WIL+10% +4 WIL+20% +5 WIL+30% 1
Sexy You learn sexy poses. +2 CHA+10% +4 CHA+20% +5 CHA+30% 1
Lucky Sighting a falling star brings you luck +2 Luck +4 Luck +6 Luck 1/1/2
Agile Chasing cats increases your speed +5 Speed +10 Speed 2/2
Skill Evade You improve your evasion skill. +2 Evasion +4 Evasion +6 Evasion 1
Spotter You search around carefully to spot hidden stuff. +3 Spot Hidden +6 Spot Hidden +9 Spot Hidden

+1 Search Range

Spot Hidden 1
Negotiator Working under a trader improves your negotiation skill. +4 Negotiation +8 Negotiation Negotiation 1
Martial Artist You learn the tricks of martial arts from fighting in streets. +3 Martial Arts +6 Martial Arts 1
Believer Training under a priest deepens your faith. +4 Faith +8 Faith 1
Special Animal Lover Your love of animals leads you to understand animal language. +2 Charisma

Animals can start talking.

1
Exorcist Your prayer weakens the power of cursed whisperings. Nullifies curses occasionally. 1
Easy Sleeper You learn how to count sheeps. Increased stamina recovery when sleeping,

Increased chance of learning a recipe when sleeping

Increased stamina recovery when sleeping,

Increased chance of learning a recipe when sleeping

Increased stamina recovery when sleeping,

Increased chance of learning a recipe when sleeping

1
Party Animal You attend parties to be popular +1 Max ally +2 Max ally +3 Max ally 1/2/3
Lonely Soul[2] You learn how to turn solitude into strength +1% life, mana, speed per empty slot +2% life, mana, speed per empty slot +3% life, mana, speed per empty slot +4% life, mana, speed per empty slot +5% life, mana, speed per empty slot 1/1/1/2/2
Shepherd You learn how to lead a flock +1 Max summon +2 Max summon +3 Max summon +4 Max summon +5 Max summon Lv.1, 2: 1

Lv.3-10: 2

+6 Max summon +7 Max summon +8 Max summon +9 Max summon +10 Max summon
Defender You learn how to use foul language to distract enemies Learn "Taunt" stance

+1 Taunt range

+2 Taunt range +3 Taunt range 1
Gourmet You learn knowledge about food and nutrition. Shows all food traits Add a seasoning slot to some recipes Compress the nutrition of dishes (10% less nutrition, 5% more food effect) Cooking 1/1/1
Magic Manners You learn socially responsible magic casting. Prevent the player's spell from destroying the items of allies

Enemy and town items can be destroyed

Prevent damage to items (Entire Party) Casting 1/1
Dream Waker You touch magic source in your dream Always dream of magic while sleeping

Increased effect of magic dreams

Further increase effect of magic dreams. Possible to learn higher level spells. Casting 1/1/2
Bolt, Ball, Touch, Dart Intonation, Bit, Miasma
Model Follower You offer a prayer of gratitude every day. Automatically pray at the end of the day if possible. Automatically pray at the end of the day if possible

Party members also pray with you

1
Scavenger You learn the technique of locating treasures in waste. Slightly higher item quality at gathering spots

Low chance to obtain materials when dismantling traps

Higher item quality at gathering spots

Moderate chance to obtain materials when dismantling traps

Higher item quality at gathering spots

Moderate chance to obtain materials when dismantling traps

Failed disarm doesn't activate trap

Disarm Trap 1
Mana Saver You learn how to save mana. Learn "Maconomy" stance Improved Maconomy Memorization 2/2
Spells use +1 spell stock and use -20% MP Spells still use +1 spell stock but now use -40% MP
Body Mutation You grow a new body part. +1 Body part per level Max Lv. is 20. From Lv. 6 onward, in addition to the body part increase, there is a -3 Life, -5 Speed, and -3 Charisma penalty Chaos Shape Lv.1-20: 1
  1. Main Attribute feats add +10% potential to the base potential per tier, meaning potential can not drop below this new amount.
  2. Lonely Soul testing: Each rank of Lonely Soul provides +1% Max HP, +1% Max MP, and +1% Speed for each vacant ally slot. At Lonely Soul 5 with 8 empty slots, that would be +40% Max HP, +40% Max MP, and +40% Speed. Each bonuses are multiplicative with the multiplier from Life, Mana and speed.

Racial

Race Feat Flavor Effect
Yerles Fast Learner 1 Having grown up surrounded by new technologies and inventions, you are adept at discovering the essence of things. Learn feats faster[1]

Platinum coin discount when training[2]

Eulderna Bonded With Mana 1 Having been exposed to mana from an early age, you have learned how to protect yourself from its reaction. Greatly reduce the effect of mana overflow
Magic Precision 1 A trait inherited from race. Reduce the chance of area spells used by you or your allies hitting friends
Fairy Little One 1 You can use your small body effectively and move quickly. Levitation

Cannot equip stuff weighing more than 1s

Greatly increase evasion

Elemental Dust 1 A trait inherited from race. Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Resistance +
Hillfolk Mead Blood 1 A trait inherited from race. Receive various bonuses when Drunk

Walk straight when Drunk

Underground Dweller 2 A trait inherited from race. Poison, Darkness Resistance ++
Heavy Eater 2 Increased hunger cap Hunger cap increased by 20%[3]
Juere Efficient Feeder 1 In your nomadic life and travels, you have become capable of taking enough nutrients from small amounts of food. Increased food effects
Elea Bonded With Mana 1 Having been exposed to mana from an early age, you have learned how to protect yourself from its reaction. Greatly reduce the effect of mana overflow
Old Forest Dweller 1 A trait inherited from race. Ether Resistance ++++
Chaos Shape Mutating Body 1 When you awoke one morning from uneasy dreams, you found yourself in your bed transformed into a chaos-being. Fewer body parts

Your body grows parts

Snail Snaily 1 A trait inherited from race. Melt in salt
Lich Undead 1 A trait inherited from race. Poison, Nerve Resistance +

Dark, Nether Resistance ++

Fire Resistance -

Light Eater 1 Decreased hunger cap Hunger cap decreased by 9%
Wraith Undead 1 A trait inherited from race. Poison, Nerve Resistance +

Dark, Nether Resistance ++

Fire Resistance -

Mana Body 2[4] A trait acquired during your journey Mana can be used as health

Cannot die until mana is depleted

Negates Neck Hunt

Halves mana usage when health is low

Light Eater 2 Decreased hunger cap Hunger cap decreased by 16%
Golem Arcane Core 1 A trait inherited from race. Lightning Resistance -

Poison, Cut Resistance ++++

Immune to Dim, Bleeding

Light Eater 2 Decreased hunger cap Hunger cap decreased by 16%
Mifu Fluffy Tail 1 You have a fluffy tail. Your tail moves

Increased speed when not wearing waist gear

(Hidden: Can be cuddled by NPCs and players)

Fox Ward 1 A trait inherited from race. Blessings further protect allies

Hexes further weaken enemies

Heavy Eater 1 Increased hunger cap Hunger cap increased by 10%
Fluffy Tail 1 You have a fluffy tail. Your tail moves

Increased speed when not wearing waist gear

(Hidden: Can be cuddled by NPCs and players)

Nefu
Old Fox Lineage 1 Your lineage is ancient. Increased spell learning speed.
Succubus Moonlit Kin 1 A trait inherited from race. Learn "Dream Larva"

Able to prey on sleeping creatures

Grow through pleasurable experiences

Immune to status abnormalities caused by pleasurable experiences.

Demigod Sacred Twilight A trait inherited from race. Faster faith gain

Increase all stats when faithless[5]

Immune to divine punishment

  1. 25% discount on feat experience required.
  2. 20% discount on learning new skills, and platinum costs increase by 1 at 300 potential instead of 250 potential for a level 1 skill.
  3. Formula for heavy/light eater is (100+10*heavy eater ranks)/(100+10*light eater ranks).
  4. When combined with the Executioner class, the rank of Mana Body combines to 3. The listed effects are the same as Mana Body 2.
  5. The Eytheist bonus starts at +1 to all stats, +5 to luck and speed. After a full 24h, this bonus improves to +1 / +6. The player further gains (roughly) +1 to all stats for every 25 days of in-game time, and +1 speed for every 10 days. With the Devout 2 feat from Paladin, this bonus increases (roughly) 30% faster.

Class

Class Feat Flavor Effect
Warrior Weapon Mastery 2 Increased effectiveness of melee weapons
Thief Thief's Luck 2 +30 Luck
Wizard Magic Mastery 2 +2 Specialized Domain
Farmer Farming Legs 2 Reduced stamina usage
Gourmet 1 You learn knowledge about food and nutrition. Show all food traits
Archer Ranged Mastery 2 Increased effectiveness of ranged weapons
Warmage Weapon Mastery 1 Increased effectiveness of melee weapons
Magic Mastery 1 +1 Specialized Domain
Tourist Vacation Vibe 5 Increased store price

Increased store inventory

Pianist Musician 2 Enhanced performance quality

Bonus to performance reward

Priest Magic Mastery 1 +1 Specialized Domain
Devout 1 Increase benefit from god's favour.
Gunner Thief's Luck 1 +15 Luck
Ranged Mastery 1 Increased effectiveness of ranged weapons
Inquisitor Devout 1

Inquisition 1

Increase benefit from god's favour.

"Bane" excommunicates the target, removing stats gained from faith.

Paladin Devout 2 Increase benefit from god's favour.
Defensive Instinct 1 Lay on hands available when worshipping Jure.
Sword Sage Talisman Mastery 2 Increased talisman effect

Increased talisman charges

Witch Magic Mastery 1 +1 Specialized Domain
Way of Witch 1 Can brew more potions

Skilled at broom riding

Executioner Heart of Death 1 Physical critical rate increases as health decreases
Mana Body 1[1] Mana can be used as health

Cannot die until mana is depleted

Negates Neck Hunt

  1. When combined with the Wraith race, the rank of Mana Body combines to 3. The listed effects are the same as Mana Body 2.

Other

Feat Flavor Effect Acquisition
Adam You are evolved Max Lv. is 10. +2 life, +3 speed per Lv. As a Chaos Shape, eat food with the [ADAM] tag that is found on Little One meat.
Fate You are guided by fate When you have more than half stamina, you will be resurrected upon death When you create a character, you set the “Vow of Eternity” and start the game.
Favor of (God) You are blessed by God The faith bonus you are receiving is displayed.

See the Gods page for details.

Faith in a god other than Eyth of Void
Cannibalism You are comfortable eating human flesh Your insanity level does not increase when you eat human flesh.

When you eat food with the [Human Flesh] trait, there is a certain probability of acquiring it.

Feat may disappear if you eat something other than human flesh after acquiring the Feat
Nirvana You take pleasure in being insulted gain Euphoric when insulted You have a certain chance to learn it when you are whipped with the whip of love
Curse of the mansion You are cursed Luck -10 Pick up multiple treasures in the treasury of the cursed mansion

NPC Only

Feat Effect Holder
Baby Grows with milk, Capable imprinting (See Pet for details.)

If you feed it the required number of times at the foot level, it will lose its feet and grow up.

Pets hatched from fertilized eggs (with rank 2 if they hatch naturally in a bed, with rank 3 if they hatch in an incubator)
Loyal Teleports to the ally being attacked and receives damage in their place. Shiba race, Big Sister, Misaki
Crab Scissors Restraining the attacker with scissors Big Daddy, Elder crab race
Splitter Split by damage. Does not split during burning, chills, or miasma Bubble, Mass Monster, Cube
Acid Body Acid Resistance +20

Acid counter to attackers on contact

Acid slime
Spiky Cut Resistance +20

Cut counter to attackers on contact

Billy, hedgehog
Blessing of Shiva Cold resistance +15 Shiba race
Cosmic Horror 2 Mind resistance+20, Immune to fear, confusion, sleep, blind Yith race
Metal999 Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut +24

Reduce all damage significantly

Metal race