Elin meta:Beta 22.34 (en): Difference between revisions

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Latest revision as of 01:59, 8 September 2025

Beta 22.34

Varsion type
Blank
Release data
2024.06.21

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Beta 22.33
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Beta 22.35

[Additions and Changes]

  • Experience points for negotiation skills during trading, contributions to the Thieves Guild, and the removal of stolen flags will be applied once the trading window is closed.
  • As long as the trading window remains open, items bought can be sold at the purchase price, and items sold can be bought back at the sale price.
  • Abrasive material added to the millstone recipe.
  • Rusty equipment can now be polished with a grinding wheel.
  • The 1/3 chance of honey not being produced in beekeeping boxes has been removed. Instead, the probability of honey production will decrease with lower fertility and increase with higher fertility.
  • The level of honey produced by bees in beekeeping boxes will depend on the level of flowers planted on the map.
  • Outdoor map content levels will be calculated based on the distance from the "starting base" at the beginning of the game, rather than the distance from roads and the player's "current base."
  • Fame will no longer affect the content level of generated outdoor maps (it will only affect the level of monsters that attack).
  • The level of monsters attacking on the global map will be less influenced by fame the closer the attack point is to roads.
  • Adventurers, guards, and unique NPCs will periodically restock their equipment.
  • Tooltips will be displayed when hovering over status ailment text.
  • Status text will be shown when party member size exceeds the limit.
  • Funnel-type summons will not occupy ally slots.
  • The display for containers with items for sale has been clarified.
  • The advanced sorting menu and order have been changed.
  • Progress bars will no longer be displayed for certain actions.
  • Innkeepers will always sell "travel rations."
  • When suffering from the Ether Disease "Dripping Ether Hand," melee attacks will become poison-attribute.
  • Residents and others in towns will respawn at their original locations instead of where they died.
  • Added color variations for fairy citizens and children.
  • Items can now be moved continuously by holding down the button while Shift+clicking.
  • When swapping equipment with a right-click, the removed equipment will move to the swapped item's position.
  • Added an experimental setting to display item effect icons.
  • Flyers will be accepted even if the charisma check fails, albeit at a low probability.
  • Added a setting to "not auto-combat neutral NPCs" in the auto-combat settings.

[Fixes]

  • Fixed a bug where items in containers within the stock area sign's range were not used for restocking.
  • Fixed a bug where some sorting setting flags were overlapping (shared) in advanced sorting.
  • Fixed a glitch where different names were displayed for equipped items after eating miracle-level food equipment.
  • Fixed a bug where fairies were not considered witnesses to crimes or performances.
  • Fixed a bug where changing race with the "ChangeRace" console command caused issues when re-equipping light sources.
  • Other minor fixes and adjustments.

[Notes]

  • If widget display positions become incorrect, try resetting from the widget menu.
  • The new trading-related specifications have been tested, but there may still be undiscovered bugs. Any reports would be appreciated.

References