Elin meta:EA 23.80 (en): Difference between revisions
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|version=EA 23.80 | |version=EA 23.80 | ||
|varsion type=Nightly | |varsion type=Nightly | ||
|release data= 2025.01.24 | |release data=2025.01.24 | ||
|previous=EA 23.79 | |previous=EA 23.79 | ||
|next=EA 23. | |next=EA 23.81 | ||
|steamlink= | |steamlink= | ||
|notes= | |notes= | ||
Latest revision as of 02:01, 8 September 2025
EA 23.80
Varsion type
Nightly
Release data
2025.01.24
(Translated by ChatGPT)
[Additions and Changes]
- "Chaser" effect now applies to ranged attacks.
- Writing tools can now use items from allies' backpacks (experimental).
- Tooltips for residents' jobs and hobbies are now displayed on the bed assignment screen.
- Added handling for cases where specific materials no longer exist after uninstalling a mod.
- NPCs with the "Miko" feat can now be offered cursed throwing weapons.
- Death penalties now apply even when the PC has no money (except during penalty-free periods).
- Added one portrait for the hot spring mermaid (Thanks 小竹!).
- Added one new monster.
- Updated Chinese translation.
[Fixes]
- Fixed a bug causing attribute-based monsters to appear too frequently at higher levels.
- Fixed an issue where the range of items like the Sun Lamp from the previous base was displayed after switching bases.
- Fixed a bug where throwing weapon dice rolls were fixed at 1 if the weapon's weight exceeded 100,000s.
- Fixed an issue where the appearance of a grown golden snow putit would sometimes remain as a baby.
- Other minor fixes and adjustments.
[Notes]
- Shield fatal wound prevention will be temporarily removed in the stable version and is expected to be adjusted in the next Nightly update.
References