Elin:Feats: Difference between revisions
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Cannot equip stuff weighing more than 1s | Cannot equip stuff weighing more than 1s | ||
Greatly increase evasion | Greatly increase evasion (+50 DV) | ||
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| Elemental Dust 1 | | Elemental Dust 1 | ||
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|Efficient Feeder 1 | |Efficient Feeder 1 | ||
|In your nomadic life and travels, you have become capable of taking enough nutrients from small amounts of food. | |In your nomadic life and travels, you have become capable of taking enough nutrients from small amounts of food. | ||
| | |Increase food effects by 25% | ||
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| rowspan="2" |[[Elin:Elea|Elea]] | | rowspan="2" |[[Elin:Elea|Elea]] | ||
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|Can brew more potions | |Can brew more potions | ||
Skilled at broom riding | Skilled at broom riding<ref>The broom-riding bonus multiplies the witch's riding skill by 1.25, then adds a flat 25 on top of that.</ref> | ||
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| rowspan="2" |[[Elin:Executioner|Executioner]] | | rowspan="2" |[[Elin:Executioner|Executioner]] |
Latest revision as of 03:55, 4 December 2024
Some of the text on this page is from the Beta build of the game. |
Level Up
Type | Starting Feat | Flavor | Effect | Requirement | Cost | ||||
---|---|---|---|---|---|---|---|---|---|
General | Apprentice Ascetic | Being an ascetic enhances your vital force | +4 Life | +8 Life | +12 Life | +16 Life | +20 Life | 1 | |
Magical Gene | You gain mana by using gene manipulation | +4 Mana | +8 Mana | +12 Mana | +16 Mana | +20 Mana | 1 | ||
Short Distance Runner | Years of training strengthens your stamina. | +4 Vigor | +8 Vigor | +12 Vigor | 1 | ||||
Stone Defense | You establish your own defensive style. | +2 PV | +5 PV | +10 PV | 1 | ||||
Dodge | You learn how to dodge attacks. | +2 DV | +5 DV | +10 DV | 1 | ||||
Basic Heavy Cast | You learn how to cast spells under heavy physical strain. | Reduced casting penalty when wearing heavy armor or shield | Further reduced casting penalty when wearing heavy armor or a shield | No casting penalty when wearing heavy armor or a shield
Reduced casting penalty when dimmed |
1/1/2 | ||||
Main Attribute[1] | Arm Wrestler | Train arm wrestling to increases your strength | +2 STR +10% | +4 STR+20% | +5 STR+30% | 1 | |||
Flexible Fingers | Moving your fingers makes you dexterous. | +2 DEX +10% | +4 DEX+20% | +5 DEX+30% | 1 | ||||
Tough | Pushing your head against a wall makes you tougher. | +2 END +10% | +4 END+20% | +5 END+30% | 1 | ||||
Watch's Eye | Train your eyes by looking into the distance. | +2 PER +10% | +4 PER+20% | +5 PER+30% | 1 | ||||
Curious | Deepen your interest in everything. | +2 LEA +10% | +4 LEA+20% | +5 LEA+30% | 1 | ||||
Spiritual | Contact with supernatural beings to hone your magic. | +2 MAG+10% | +4 MAG+20% | +5 MAG+30% | 1 | ||||
Strong Will | Fight back tears and strengthen your will. | +2 WIL+10% | +4 WIL+20% | +5 WIL+30% | 1 | ||||
Sexy | You learn sexy poses. | +2 CHA+10% | +4 CHA+20% | +5 CHA+30% | 1 | ||||
Lucky | Sighting a falling star brings you luck | +2 Luck | +4 Luck | +6 Luck | 1/1/2 | ||||
Agile | Chasing cats increases your speed | +5 Speed | +10 Speed | 2/2 | |||||
Skill | Evade | You improve your evasion skill. | +2 Evasion | +4 Evasion | +6 Evasion | 1 | |||
Spotter | You search around carefully to spot hidden stuff. | +3 Spot Hidden | +6 Spot Hidden | +9 Spot Hidden
+1 Search Range |
Spot Hidden | 1 | |||
Negotiator | Working under a trader improves your negotiation skill. | +4 Negotiation | +8 Negotiation | Negotiation | 1 | ||||
Martial Artist | You learn the tricks of martial arts from fighting in streets. | +3 Martial Arts | +6 Martial Arts | 1 | |||||
Believer | Training under a priest deepens your faith. | +4 Faith | +8 Faith | 1 | |||||
Special | Animal Lover | Your love of animals leads you to understand animal language. | +2 Charisma
Animals can start talking. |
1 | |||||
Exorcist | Your prayer weakens the power of cursed whisperings. | Nullifies curses occasionally. | 1 | ||||||
Easy Sleeper | You learn how to count sheeps. | Increased stamina recovery when sleeping,
Increased chance of learning a recipe when sleeping |
Increased stamina recovery when sleeping,
Increased chance of learning a recipe when sleeping |
Increased stamina recovery when sleeping,
Increased chance of learning a recipe when sleeping |
1 | ||||
Party Animal | You attend parties to be popular | +1 Max ally | +2 Max ally | +3 Max ally | 1/2/3 | ||||
Lonely Soul[2] | You learn how to turn solitude into strength | +1% life, mana, speed per empty slot | +2% life, mana, speed per empty slot | +3% life, mana, speed per empty slot | +4% life, mana, speed per empty slot | +5% life, mana, speed per empty slot | 1/1/1/2/2 | ||
Shepherd | You learn how to lead a flock | +1 Max summon | +2 Max summon | +3 Max summon | +4 Max summon | +5 Max summon | Lv.1, 2: 1
Lv.3-10: 2 | ||
+6 Max summon | +7 Max summon | +8 Max summon | +9 Max summon | +10 Max summon | |||||
Defender | You learn how to use foul language to distract enemies | Learn "Taunt" stance
+1 Taunt range |
+2 Taunt range | +3 Taunt range | 1 | ||||
Gourmet | You learn knowledge about food and nutrition. | Shows all food traits | Add a seasoning slot to some recipes | Compress the nutrition of dishes (10% less nutrition, 5% more food effect) | Cooking | 1/1/1 | |||
Magic Manners | You learn socially responsible magic casting. | Prevent the player's spell from destroying the items of allies
Enemy and town items can be destroyed |
Prevent damage to items (Entire Party) | Casting | 1/1 | ||||
Dream Waker | You touch magic source in your dream | Always dream of magic while sleeping
Increased effect of magic dreams |
Further increase effect of magic dreams. | Possible to learn higher level spells. | Casting | 1/1/2 | |||
Bolt, Ball, Touch, Dart | Intonation, Bit, Miasma | ||||||||
Model Follower | You offer a prayer of gratitude every day. | Automatically pray at the end of the day if possible. | Automatically pray at the end of the day if possible
Party members also pray with you |
1 | |||||
Scavenger | You learn the technique of locating treasures in waste. | Slightly higher item quality at gathering spots
Low chance to obtain materials when dismantling traps |
Higher item quality at gathering spots
Moderate chance to obtain materials when dismantling traps |
Higher item quality at gathering spots
Moderate chance to obtain materials when dismantling traps Failed disarm doesn't activate trap |
Disarm Trap | 1 | |||
Mana Saver | You learn how to save mana. | Learn "Maconomy" stance | Improved Maconomy | Memorization | 2/2 | ||||
Spells use +1 spell stock and use -20% MP | Spells still use +1 spell stock but now use -40% MP | ||||||||
Body Mutation | You grow a new body part. | +1 Body part per level | Max Lv. is 20. From Lv. 6 onward, in addition to the body part increase, there is a -3 Life, -5 Speed, and -3 Charisma penalty | Chaos Shape | Lv.1-20: 1 |
- ↑ Main Attribute feats add +10% potential to the base potential per tier, meaning potential can not drop below this new amount.
- ↑ Lonely Soul testing: Each rank of Lonely Soul provides +1% Max HP, +1% Max MP, and +1% Speed for each vacant ally slot. At Lonely Soul 5 with 8 empty slots, that would be +40% Max HP, +40% Max MP, and +40% Speed. Each bonuses are multiplicative with the multiplier from Life, Mana and speed.
Racial
Race | Feat | Flavor | Effect |
---|---|---|---|
Yerles | Fast Learner 1 | Having grown up surrounded by new technologies and inventions, you are adept at discovering the essence of things. | Learn feats faster[1]
Platinum coin discount when training[2] |
Eulderna | Bonded With Mana 1 | Having been exposed to mana from an early age, you have learned how to protect yourself from its reaction. | Greatly reduce the effect of mana overflow |
Magic Precision 1 | A trait inherited from race. | Reduce the chance of area spells used by you or your allies hitting friends | |
Fairy | Little One 1 | You can use your small body effectively and move quickly. | Levitation
Cannot equip stuff weighing more than 1s Greatly increase evasion (+50 DV) |
Elemental Dust 1 | A trait inherited from race. | Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Resistance + | |
Hillfolk | Mead Blood 1 | A trait inherited from race. | Receive various bonuses when Drunk
Walk straight when Drunk |
Underground Dweller 2 | A trait inherited from race. | Poison, Darkness Resistance ++ | |
Heavy Eater 2 | Increased hunger cap | Hunger cap increased by 20%[3] | |
Juere | Efficient Feeder 1 | In your nomadic life and travels, you have become capable of taking enough nutrients from small amounts of food. | Increase food effects by 25% |
Elea | Bonded With Mana 1 | Having been exposed to mana from an early age, you have learned how to protect yourself from its reaction. | Greatly reduce the effect of mana overflow |
Old Forest Dweller 1 | A trait inherited from race. | Ether Resistance ++++ | |
Chaos Shape | Mutating Body 1 | When you awoke one morning from uneasy dreams, you found yourself in your bed transformed into a chaos-being. | Fewer body parts
Your body grows parts |
Snail | Snaily 1 | A trait inherited from race. | Melt in salt |
Lich | Undead 1 | A trait inherited from race. | Poison, Nerve Resistance +
Dark, Nether Resistance ++ Fire Resistance - |
Light Eater 1 | Decreased hunger cap | Hunger cap decreased by 9% | |
Wraith | Undead 1 | A trait inherited from race. | Poison, Nerve Resistance +
Dark, Nether Resistance ++ Fire Resistance - |
Mana Body 2[4] | A trait acquired during your journey | Mana can be used as health
Cannot die until mana is depleted Negates Neck Hunt Halves mana usage when health is low | |
Light Eater 2 | Decreased hunger cap | Hunger cap decreased by 16% | |
Golem | Arcane Core 1 | A trait inherited from race. | Lightning Resistance -
Poison, Cut Resistance ++++ Immune to Dim, Bleeding |
Light Eater 2 | Decreased hunger cap | Hunger cap decreased by 16% | |
Mifu | Fluffy Tail 1 | You have a fluffy tail. | Your tail moves
Increased speed when not wearing waist gear (Hidden: Can be cuddled by NPCs and players) |
Fox Ward 1 | A trait inherited from race. | Blessings further protect allies
Hexes further weaken enemies | |
Heavy Eater 1 | Increased hunger cap | Hunger cap increased by 10% | |
Fluffy Tail 1 | You have a fluffy tail. | Your tail moves
Increased speed when not wearing waist gear (Hidden: Can be cuddled by NPCs and players) | |
Nefu | |||
Old Fox Lineage 1 | Your lineage is ancient. | Increased spell learning speed. | |
Succubus | Moonlit Kin 1 | A trait inherited from race. | Learn "Dream Larva"
Able to prey on sleeping creatures Grow through pleasurable experiences Immune to status abnormalities caused by pleasurable experiences. |
Demigod | Sacred Twilight | A trait inherited from race. | Faster faith gain
Increase all stats when faithless[5] Immune to divine punishment |
- ↑ 25% discount on feat experience required.
- ↑ 20% discount on learning new skills, and platinum costs increase by 1 at 300 potential instead of 250 potential for a level 1 skill.
- ↑ Formula for heavy/light eater is (100+10*heavy eater ranks)/(100+10*light eater ranks).
- ↑ When combined with the Executioner class, the rank of Mana Body combines to 3. The listed effects are the same as Mana Body 2.
- ↑ The Eytheist bonus starts at +1 to all stats, +5 to luck and speed. After a full 24h, this bonus improves to +1 / +6. The player further gains (roughly) +1 to all stats for every 25 days of in-game time, and +1 speed for every 10 days. With the Devout 2 feat from Paladin, this bonus increases (roughly) 30% faster.
Class
Class | Feat | Flavor | Effect |
---|---|---|---|
Warrior | Weapon Mastery 2 | Increased effectiveness of melee weapons | |
Thief | Thief's Luck 2 | +30 Luck | |
Wizard | Magic Mastery 2 | +2 Specialized Domain | |
Farmer | Farming Legs 2 | Reduced stamina usage | |
Gourmet 1 | You learn knowledge about food and nutrition. | Show all food traits | |
Archer | Ranged Mastery 2 | Increased effectiveness of ranged weapons | |
Warmage | Weapon Mastery 1 | Increased effectiveness of melee weapons | |
Magic Mastery 1 | +1 Specialized Domain | ||
Tourist | Vacation Vibe 5 | Increased store price
Increased store inventory | |
Pianist | Musician 2 | Enhanced performance quality
Bonus to performance reward | |
Priest | Magic Mastery 1 | +1 Specialized Domain | |
Devout 1 | Increase benefit from god's favour. | ||
Gunner | Thief's Luck 1 | +15 Luck | |
Ranged Mastery 1 | Increased effectiveness of ranged weapons | ||
Inquisitor | Devout 1
Inquisition 1 |
Increase benefit from god's favour.
"Bane" excommunicates the target, removing stats gained from faith. | |
Paladin | Devout 2 | Increase benefit from god's favour. | |
Defensive Instinct 1 | Lay on hands available when worshipping Jure. | ||
Sword Sage | Talisman Mastery 2 | Increased talisman effect
Increased talisman charges | |
Witch | Magic Mastery 1 | +1 Specialized Domain | |
Way of Witch 1 | Can brew more potions
Skilled at broom riding[1] | ||
Executioner | Heart of Death 1 | Physical critical rate increases as health decreases | |
Mana Body 1[2] | Mana can be used as health
Cannot die until mana is depleted Negates Neck Hunt |
Other
Feat | Flavor | Effect | Acquisition |
---|---|---|---|
Adam | You are evolved | Max Lv. is 10. +2 life, +3 speed per Lv. | As a Chaos Shape, eat food with the [ADAM] tag that is found on Little One meat. |
Fate | You are guided by fate | When you have more than half stamina, you will be resurrected upon death | When you create a character, you set the “Vow of Eternity” and start the game. |
Favor of (God) | You are blessed by God | The faith bonus you are receiving is displayed.
See the Gods page for details. |
Faith in a god other than Eyth of Void |
Cannibalism | You are comfortable eating human flesh | Your insanity level does not increase when you eat human flesh.
When you eat food with the [Human Flesh] trait, there is a certain probability of acquiring it. |
Feat may disappear if you eat something other than human flesh after acquiring the Feat |
Nirvana | You take pleasure in being insulted | gain Euphoric when insulted | You have a certain chance to learn it when you are whipped with the whip of love |
Curse of the mansion | You are cursed | Luck -10 | Pick up multiple treasures in the treasury of the cursed mansion |
NPC Only
Feat | Effect | Holder |
---|---|---|
Baby | Grows with milk, Capable imprinting (See Pet for details.)
If you feed it the required number of times at the foot level, it will lose its feet and grow up. |
Pets hatched from fertilized eggs (with rank 2 if they hatch naturally in a bed, with rank 3 if they hatch in an incubator) |
Loyal | Teleports to the ally being attacked and receives damage in their place. | Shiba race, Big Sister, Misaki |
Crab Scissors | Restraining the attacker with scissors | Big Daddy, Elder crab race |
Splitter | Split by damage. Does not split during burning, chills, or miasma | Bubble, Mass Monster, Cube |
Acid Body | Acid Resistance +20
Acid counter to attackers on contact |
Acid slime |
Spiky | Cut Resistance +20
Cut counter to attackers on contact |
Billy, hedgehog |
Blessing of Shiva | Cold resistance +15 | Shiba race |
Cosmic Horror 2 | Mind resistance+20, Immune to fear, confusion, sleep, blind | Yith race |
Metal999 | Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut +24
Reduce all damage significantly |
Metal race |