Elin meta:EA 23.63 (en): Difference between revisions

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Latest revision as of 02:01, 8 September 2025

EA 23.63

Varsion type
Nightly
Release data
2024.12.22

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EA 23.62
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EA 23.64

(Translated by ChatGPT)

[Added and Changed]

  • Adjusted container size for feed troughs.
  • "Abyssal Blessing" now only affects enemies in dungeons (experimental).
  • Faith-based speed bonuses now increase more gradually (experimental).
  • Logs on the ground can now be directly cut into planks with an axe (experimental).
  • Failed cooking results are now considered raw items (for use in fertilizer boxes).
  • Added effects for extinguishing fire with ice magic or water.
  • Various adjustments to conditions and randomization for the Rattle item.
  • Set a limit of 10 Lucky Coins obtainable from the Rattle.
  • Added various new prizes for the Rattle.
  • Crafting blocks or floors for the first time no longer grants a worn-out ticket (to reduce repetitive tasks).
  • Added a recipe for the Holy Tree.
  • Reduced suffocation damage.
  • Added a toggle for "Floor Reflection Effect" in graphics settings.
  • When calculating base or tourist value, furniture with diminishing value from multiple placements will now be evaluated starting from the highest value.
  • Added the ability to search by enchantment or gene names by prefixing searches with "@" in inventory or ★storage box searches.
  • Terms of service will now be displayed when uploading a map or mod for the first time, or when installing a mod for the first time.
  • Sister cats are now treated as humans.
  • Remote weapons equipped with sockets can no longer be duplicated.

[Fixed]

  • Fixed an issue where bed comfort traits did not affect recovery amounts.
  • Fixed companions attempting to use recovery magic on the global map.
  • Fixed an issue where, for body parts with multiple instances (excluding hands), the position of equipment and resistance values could misalign in the display.
  • Fixed an issue where SAN values and sleepiness referred to the same value.
  • Fixed cooked items made from PC corpses or milk to correctly reflect the PC's name in dish names (applies only to corpses generated in this version or later).
  • Fixed a slight color mismatch in hair when selecting portraits.
  • Fixed altars generated in dungeons such as Nefia being incorrectly set to granite material.
  • Other minor fixes and adjustments.

[Notes]

  • Companion preferences, including favorite items, may change as new items are introduced to the game. This is currently intended behavior.
  • Adjustments for fast travel-related exploits will be addressed at a later time to balance endgame content.

References