Elin meta:Alpha 20.7 (en): Difference between revisions
(In 20.21 patch notes, Noa states "As I develop the game alone, it's difficult to allocate sufficient time for testing, so in the future, I plan to start releasing the latest updates in the Nightly version, and once their stability is confirmed, I will proceed with an official update." Conclusion: previous updates all on stable/default branch.) |
(added notes clarifying translation where Chat GPT chose different terms in the patch notes than those used in game) |
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'''[Additions]''' | '''[Additions]''' | ||
*Added invoices as a prize for small medals. | *Added invoices<ref>In-game name "bill".</ref> as a prize for small medals. | ||
*Added a cave prologue (test). | *Added a cave prologue (test). | ||
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*Fixed a bug where expanding the home to its maximum size made it impossible to exit using keyboard commands. | *Fixed a bug where expanding the home to its maximum size made it impossible to exit using keyboard commands. | ||
*Fixed a bug that caused an error when speaking to residents without jobs. | *Fixed a bug that caused an error when speaking to residents without jobs. | ||
*Fixed a bug where the option to hand over requested items in procurement quests did not appear. | *Fixed a bug where the option to hand over requested items in procurement quests<ref>In-game "requests"</ref> did not appear. | ||
*Fixed a game balance. | *Fixed a game balance. | ||
*Fixed a bug where, when potential was high, multiple increases in ability scores were not processed correctly. | *Fixed a bug where, when potential was high, multiple increases in ability scores were not processed correctly. | ||
Revision as of 18:27, 11 July 2025
[Additions]
- Added invoices[1] as a prize for small medals.
- Added a cave prologue (test).
[Adjustments]
- HP bars are now rendered in front of walls and similar objects.
- Adjusted the amount of experience gained from combat.
- Containers cannot be gifted. Additionally, if the recipient is not a resident, items gifted will always be dropped upon death.
[Fixes]
- Fixed a bug where items in the hotbar could overlap.
- Fixed a bug where expanding the home to its maximum size made it impossible to exit using keyboard commands.
- Fixed a bug that caused an error when speaking to residents without jobs.
- Fixed a bug where the option to hand over requested items in procurement quests[2] did not appear.
- Fixed a game balance.
- Fixed a bug where, when potential was high, multiple increases in ability scores were not processed correctly.
- Fixed a bug where the weight of carried items was not updating correctly.
Hotfix
- Fixed a bug where internal character levels were increasing each time a character gains skill exp.