Elin meta:Alpha 20.4 (en): Difference between revisions

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(added notes clarifying translation where Chat GPT chose different terms in the patch notes than those used in game)
(added note clarifying translation where item name did not exactly match in-game item name)
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*Stealing from individuals with neutral or lower initial friendliness<ref>in-game this is refer to as "affinity level"</ref> no longer reduces karma.
*Stealing from individuals with neutral or lower initial friendliness<ref>in-game this is refer to as "affinity level"</ref> no longer reduces karma.
*Set minimum and maximum values for karma.
*Set minimum and maximum values for karma.
*Fixed a bug where an invisible ★merchant's chest in the tool belt was adding excessive weight.
*Fixed a bug where an invisible ★merchant's chest<ref>In-game item name "merchant chest</ref> in the tool belt<ref>In-game item name "toolbelt"</ref> was adding excessive weight.
*Several minor glitches have been corrected.
*Several minor glitches have been corrected.



Revision as of 20:37, 10 July 2025

Alpha 20.4

Varsion type
Stable
Release data
2023.12.24

← Previous
Alpha 20.3
Next →
Alpha 20.5

(GPT) Due to the rampant spread of Ether Disease, I have temporarily removed it. This is a temporary measure, and Ether Disease will be adjusted and reintroduced in a few days. As the Kickstarter goods will start shipping on the 26th, I won't likely be able to work on development on the 25th and 26th due to address verification and submission. The next update is planned after that, so please enjoy a world without Ether Disease until then.

[Additions]

  • Added the ability to set spawn points with Waystones.
  • Introduced a quick save feature (F5 key). This feature may be disabled after the end of the alpha stage.
  • Added snow accumulation graphics.

[Adjustments]

  • Adjusted the prices of lower-tier spellbooks and the number of uses for initial supplies of spellbooks.
  • Tweaked the experience points and difficulty of thievery.[1]
  • Adjusted the difficulty of reading.[2]

[Fixes]

  • Fixed a bug where radishes could not be harvested.
  • Fixed a glitch where an error message appeared during theft.
  • Corrected a glitch when wearing festival hats.
  • Fixed a bug where items with a count of zero could exist in the map or inventory.
  • Modified so that shipping boxes[3] can only be used at home.
  • Adjusted so that delivery boxes can only be used in town. Equivalent functionality for delivery boxes outside of town will be implemented with magic or other tools.
  • Fixed a bug where auto-combat settings were not being saved.
  • Corrected a bug that caused errors when moving items directly from containers to the equipment slot.
  • Fixed a bug where reading checks were incorrectly using related resistance instead of the relevant ability.
  • Corrected a glitch in the recipe search where the descriptions for block-type recipes were incorrect.
  • Fixed the behavior of guards towards criminals.

Silent Fix

  • Stealing from individuals with neutral or lower initial friendliness[4] no longer reduces karma.
  • Set minimum and maximum values for karma.
  • Fixed a bug where an invisible ★merchant's chest[5] in the tool belt[6] was adding excessive weight.
  • Several minor glitches have been corrected.

References

  1. "Pickpocket" skill.
  2. "Literacy" skill.
  3. In-game item name "shipping chest"
  4. in-game this is refer to as "affinity level"
  5. In-game item name "merchant chest
  6. In-game item name "toolbelt"