Elin meta:EA 23.122 (en): Difference between revisions

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|version=EA 23.122
|version=EA 23.122
|varsion type=Nightly
|varsion type=Nightly
|release data=4/8 2025
|release data=2025.04.08
|previous=EA 23.121
|previous=EA 23.121
|next=EA 23.123
|next=EA 23.123

Revision as of 19:35, 27 June 2025

EA 23.122

Varsion type
Nightly
Release data
2025.04.08

← Previous
EA 23.121
Next →
EA 23.123

(Translated by ChatGPT)

[Additions and Changes]

  • Empty bottles no longer inherit traits other than quality from crafting materials. Items like empty bottles and charcoal that do not inherit traits are now marked as such in the recipe list.
  • Food-related traits no longer carry over when crafting non-food items (experimental change due to possible unintended effects; previously inherited but not displayed).
  • Cost of Jure’s Healing no longer increases with level.
  • Set maximum value for healing effects to 100,000,000.
  • Temporary buffs and debuffs are now reset when the PC or NPC dies.
  • Updated description of the food trait "Grill Level" (previously stated it increased fullness, but it actually increases nutrition).
  • Added initial recipe for empty bottles to the Glassworker's Workbench.
  • Added bubbling ambient sound effects to the Dye Pot and Large Cauldron.

[Fixes]

  • Various minor fixes and adjustments.

[Notes]

  • For overflow-related reports, including a save file that can reproduce the issue would be very helpful (it greatly increases the chances of a fix being quickly implemented).

Patch 1

(Translated by ChatGPT)

[Additions and Changes]

  • Removed sharp effect from portraits in the party info widget.
  • Set Ether Tree as unique.
  • Made it so that indestructible items like horns and farmer shipment boxes, as well as unique items, will not be removed even if they are in the path of NPCs like bosses that destroy terrain.
  • Pets with "Mana Body" from Mount/Parasite will not fall unconscious until they run out of mana. (Currently, reboot does not work—this is intended for now.)
  • Added one new roof type.

[Fixes]

  • Fixed a bug where excessive investment in towns and other areas would overflow and result in a reduced displayed amount.
  • Fixed a bug where using "Jure's Healing" on characters with Anti-Magic or receiving healing from a healer could cause the recovery value to overflow.
  • Other minor fixes and adjustments.

[Notes]

  • There are still a few more changes and fixes I'd like to add, but since it's unclear whether another update can be released today, this patch is being released for now.
  • You don't need to return the Ether Tree if you already have.

Patch 2

(Translated by ChatGPT)

[Additions and Changes]

  • Slightly adjusted alchemy potion recipes (e.g., moved empty bottle to the first ingredient slot, replaced paste with neutralizer, etc.).
  • Items in the Drink category now inherit food traits (experimental; subject to frequent changes during Nightly). Adjusted Deluxe Snow Petit Cake recipe to reduce overall versatility.
  • Attack actions for breakable items like pots now only appear via middle-click menu or when no other actions are available on that tile.
  • Crop delivery quests now only accept crops harvested on-site.
  • Items that would overflow in quantity when stacked will no longer stack.
  • Set upper limit for investments and similar actions to 500 million aurens.
  • Clay processing changed to a method that does not inherit traits.

[Fixes]

  • Fixed a bug where items inside mannequins could be selected during crafting.
  • Fixed a bug where removing body parts via recessive genes could cause equipment slot indices to shift.
  • Various minor fixes and adjustments.

[Notes]

  • Generating images using in-game portraits or other assets as source material for AI is prohibited. Using AI-generated images in mods, as long as they are not based on in-game images, is allowed.

References