Elin meta:Beta 22.78 (en)
(Redirected from Elin meta:Beta 22.78 (ja)/en)
[Additions and Changes]
- Added a new rare speech style, "peko" (Japanese version only).
- Quality traits of crafting materials will now be inherited in the same way as other traits. The direct bonus to quality from crafting skills has been removed, and instead, the maximum value of the inherited quality traits will now be determined by the level of the crafting skill. Additionally, the maximum inheritable quality will be displayed during crafting.
- Storage box weight set to 20s.
- Land rights cannot be relinquished for a month (to prevent players from taking items like statues out with the storage box).
- Only one land deed will be granted for each requested piece of land.
- Land deeds will no longer stack. Furthermore, the price of store-bought land deeds will double with each purchase.
- Kicking minions will no longer reduce karma.
- The amount and quality of wool obtained from minions will decrease (equivalent to shearing a creature during battle). If shearing is unsuccessful, a message will now be displayed.
- A heart icon will be shown when controlling others through blessings like Mani's favor.
- Cursed ether antibodies will no longer be sent upon contracting ether sickness for the first time.
- Added container backgrounds to bookshelves.
- Improved tooltip display in build mode.
- When mining or gathering, if the recipe is already known, there's now a low chance of drawing an unknown recipe within the same category (e.g., walls for walls, floors for floors).
- Tooltips for technical manuals will now show whether party members have already learned the skill.
- When rapidly clicking to confiscate items from allies, they will now go directly into the player's inventory rather than being picked up.
- Pulling actions like tentacle grabs will no longer affect areas out of the actor's line of sight.
[Fixes]
- Fixed an issue where crafting would always fail if the crafting skill was lower than the recipe level.
- Fixed an issue where the increase in potential abilities from eating did not decrease as potential increased (this was due to referencing base potential instead of temporary potential).
- Fixed a bug where teleportation could sometimes occur outside the map boundaries.
- Fixed a bug where, under certain auto-arrange settings, items set to rot were not sorted correctly.
- Fixed an issue where items in storage boxes that weren’t placed in bases could be used for crafting, or newly picked-up items could stack with them.
- Other minor fixes and adjustments.
[Notes]
- Due to the changes in the potential ability increase, balance may shift significantly. Feedback from experienced players would be greatly appreciated. Additionally, input on the crafting quality traits would be very helpful, as this is still under consideration.
References