Elin meta:EA 23.84 (en)

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EA 23.84

Varsion type
Nightly
Release data
2025.02.03

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EA 23.85

(Translated by ChatGPT)

  • Nightly is a version intended for testing and debugging. It includes many experimental features, and balance adjustments may differ from the final stable version. If critical issues occur with save data in Nightly, we kindly ask you to restore from a backup. Thank you for your understanding.

[Added & Changed]

  • (Backer Wish) Added Feywood trees (already implemented but listed here as a backer wish).
  • Added effects to Feywood trees.
  • When the "Growth Suppression" ordinance is enabled, experience gained for Covenant Stones will no longer be displayed in the shipment report screen.
  • Capped the maximum number of monsters summoned when failing to read a book at 8 (to prevent potential freezes).
  • Added recipes for large rocks, giant rocks, stalagmites, crystals, moss, decayed wood, wooden crates x2, frames, ore veins, and rich ore veins.
  • Adjusted crafting levels for some floors, blocks, and props (props and special blocks now primarily follow multiples of 10).
  • Added cattail seeds (decorative item).
  • Added two variations of coral wood.
  • Removed fixed material requirement for "Leather."
  • Stairs will always be placed at the bottom of tiles.
  • Added a new Red Book (placed in "Where the Wind Sleeps").
  • Healing from potions and rods will now be processed as "item-based healing" (no longer affected by anti-magic fields).
  • Added "Raffaello," a womanizer.
  • Added a new property, "High Purity," which prevents item duplication.
  • Applied the "High Purity" property to crystalline items.
  • Added a recipe for rune molds (initially available at the decoration workbench, with temporary material requirements and recipe acquisition methods).
  • Enabled extraction of any enchantment from equipment into a rune mold.

[Fixed]

  • Various minor fixes and adjustments.

[Notes]

  • Additional sources for crystalline items will be added.

Patch 1

[Added & Changed]

  • Runes can now only grant resistances to equipment that has none.

[Fixed]

  • Fixed a bug where used runes were not consumed.

Patch 2

[Additions and Changes]

  • Equipment engraved with runes can no longer be duplicated.
  • Some enchantments can no longer be extracted (currently only speed. Higher-tier rune molds may allow extraction in the future).
  • Equipment engraved with runes can no longer undergo material transformation.
  • Equipment with the same enchantment as a rune can now be engraved. However, the strength of the engraved enchantment will be overwritten.

References