Elin meta:Alpha 20.34 (en)
(Redirected from Elin meta:Alpha 20.34 (ja))
[Additions and Changes]
- Floors and blocks can no longer change materials (material change may be discontinued for entire stacks for balance reasons).
- During crafting, the PC will prioritize using materials they possess.
- Added a macro to use a bed in the backpack from the general hotbar (experimental).
- Removed some settings from the bed configuration (livestock don’t need beds).
- Companions will no longer sell food in towns.
- Added a signpost workshop recipe to Nino (for when the initial quest becomes unavailable due to scenario progression).
- In collection quests, additional Orens will be awarded based on the value of the items handed over.
- Items can now be picked up on the global map.
- Seeds can now be named.
- In lands other than the companion's home, you can directly ask them to move by speaking to them.
- Wands with zero uses left will not be displayed in shops.
- You can now ask informants to unlock keys.
- The build mode will now display height during terrain elevation.
- Scrap debris will now drop batteries.
- Chair-like species cannot be detected through telepathy.
- Requests can now be discarded.
- Platforms can only be built on home territories.
- If the PC is female, the sister will call her "big sister."
- Incognito will reset all hostile relationships immediately upon activation.
- Ancient documents read by pets will crumble after being deciphered; reduced the chance of pets reading books.
- When a store's inventory is full, it will automatically expand (this is a temporary measure, and in the future, it's planned that no more products than the inventory size (8x5) will be generated).
- Changed the potion categories for blindness, paralysis, and confusion to medicine.
- Lowered the average age of generation for the Rolan race.
- Vulnerability and Elemental Scars will greatly reduce resistance acquisition rates (like those of bosses).
[Fixes]
- Fixed some action cursor icons that were displaying incorrectly.
- Fixed a bug where throwing a ranged weapon used as furniture was processed as a ranged weapon shot.
- Fixed a bug where backup NPCs created when a town NPC was made a companion would have enemy attributes like being a snow petit.
- Fixed a bug where backup NPCs would not generate new backup NPCs when a town NPC was made a companion.
- Fixed a glitch where the Nefia conquest icon would remain on the map when loading other save data.
- Fixed a glitch where the magic stock display wouldn’t update in auto-combat when using magic from the hotbar with the ability window hidden.
- Fixed a bug where pressing the picker shortcut (q) during binoculars use would switch to build mode.
- Fixed a bug where saving and loading with 0 Karma would reset Karma to the initial value of 30.
- Various other minor changes and fixes.
[Notes]
- If story-related NPCs disappear from your base, check the "Recall" option on the Covenant Stone.
- Plans include instance-based map requests for subjugation quests, similar to elona.
- The fact that one side of an L-shaped wall changes depending on the adjacent walls is currently a specification. This is because only one type or material of information can be held per tile.
References