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edits
Sakumashiki (talk | contribs) m (→Danger Levels in Nefia: The conditions under which a random Nefia becomes the Void's level scaling have been corrected.) |
Sakumashiki (talk | contribs) m (→Traps: If the player is riding a pet, the pet, not the player, must be floating to avoid the trap.) |
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There are two main types of nefias: fixed nefias, like towns, and random nefias, which appear in random locations and are occasionally lost or re-created due to "crustal movement. | There are two main types of nefias: fixed nefias, like towns, and random nefias, which appear in random locations and are occasionally lost or re-created due to "crustal movement. | ||
== | ==Static Nefia== | ||
<dynamicpagelist> | <dynamicpagelist> | ||
category = Elin Nefia | category = Elin Nefia | ||
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At the moment, there is no difference in the tendency of monsters to appear in different types of Nefia. | At the moment, there is no difference in the tendency of monsters to appear in different types of Nefia. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Type | !Type | ||
!Main objects | !Main objects | ||
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Searching underfoot will reveal traps hidden nearby, and floating will allow the player to avoid most of them. | Searching underfoot will reveal traps hidden nearby, and floating will allow the player to avoid most of them. | ||
Note that if the player is riding a pet, the pet, not the player, must be levitated to avoid the trap. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Traps | !Traps | ||
!Effect | !Effect | ||
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|Takes damage | |Takes damage | ||
| | | | ||
| | | | ||
|- | |- | ||
|Mine | |Mine |
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