9,859
edits
Sakumashiki (talk | contribs) m (→EA 23.233 Nightly: Patch 4) |
Sakumashiki (talk | contribs) m (EA 23.234 Nightly) |
||
| Line 1: | Line 1: | ||
A list of updates made during the early access period from October to December 2025. | A list of updates made during the early access period from October to December 2025. | ||
=== EA 23.234 Nightly === | |||
'''11/16 2025''' <br> | |||
(Translated by ChatGPT)<br> | |||
[Additions and Changes]<br> | |||
* Added the "Extend Render Range" option to the "Experimental" tab in Config. | |||
* Added the "Adjust Darkness by Height" option to the map board's middle-click actions. | |||
* When a demigod offers another god's divine artifacts at that god's altar, ownership now returns to that god (if ownership had been set to Eyth). | |||
* Party members holding fishing rods now occasionally join when the PC fishes. | |||
* Halved the generation rate of the Theft Immunity enchant. | |||
* Added the "miscreation" feat to Kilia (experimental). | |||
* Livestock now uses Lay Hands only on other livestock. | |||
* User Maps now save and restore item identification states, cursed book motifs, teleporter IDs, and other related data. | |||
* Abilities that are normally impossible to obtain (abilities in gene slot 99) no longer appear on genes. | |||
* Added a weakness to Holy resistance to the "Undead" feat (experimental). | |||
* Added the "Floating" enchant to the "Broom Transformation" state. | |||
* Added the "Vampire" race (highly experimental). | |||
* Added the "Bat Transformation" spell and state. | |||
* Added the "Sunburn Immunity" rare random enchant for headgear. | |||
* Decreased the meal bonus when a "Cannibalism" feat holder eats human flesh (experimental; human-meat dishes are currently easy to make). | |||
* Added the "Blood Diet" meal trait (applies to meals vampires can gain nutrition from). | |||
* Added a portrait to the Master of the Eternal Garden (minor adjustments planned). | |||
* Added the "Magma" material. | |||
* Added the drafting table (furniture) and its recipe. Map-making equipment moved to the drafting table, and the crafting skill changed to "Wayfaring". | |||
* Added the blood pack (meal) (experimental; image is temporary) and its recipe. | |||
* Added a drum (instrument). | |||
* Added a lectern (furniture). | |||
* Added 4 types of lava bubbles (furniture). | |||
* Added 1 type of lava curtain (furniture). | |||
* Added 2 types of lava pillars (furniture). | |||
* Added 1 type of stone floor. | |||
* Added 1 monster (experimental). | |||
[Fixes] | |||
* Fixed a bug where "Blade Flurry" triggered only on adjacent targets regardless of weapon reach. | |||
* Fixed a bug where wishing for items with many identical names could sometimes cause an error. | |||
* Fixed a bug where picking up a restraint device placed on the ground treated it as furniture (making restraint options unavailable for allies). | |||
* Other minor fixes and adjustments. | |||
[Notes] | |||
* Lava- and swamp-related additions are preparation for content coming later on. | |||
* Vampires are still a provisional addition. Playable for now, but expect ongoing adjustments and changes. A vampire-sickness-type status that spreads by biting might be interesting, allowing any race to become a vampire or thrall. | |||
* Training for non-repeatable spells—such as Dispel, buffs, and debuffs—will be considered during the next Nightly period. | |||