Elin meta:Changelog/EA5: Difference between revisions

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EA 23.235 Nightly
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A list of updates made during the early access period from October to December 2025.
A list of updates made during the early access period from October to December 2025.


=== EA 23.235 Nightly ===
'''11/17 2025''' <br>
(Translated by ChatGPT)<br>
[Additions and Changes]
* Updated the Eternal Garden Master's outfit and replaced the portrait and dot sprites.
* Adjusted the meal trait "Blood Meal" so its trait level now affects the meal effect multiplier, and added the multiplier to the description.
* Adjusted the "Blood Meal" trait level on transfusion packs.
* Separated the "ignite in sunlight" effect from the feat "Master of the Night" and turned it into a new feat "Ashborn". Assigned the "Ashborn" feat to vampires.
* Added the "Ashborn" feat to the race "Zombie" (experimental).
* Prevented players from using "Bat Transformation" or "Vampiric Bite" during auto-combat.
* Prevented clothing removal when using the ability "Vampiric Bite".
* Adjusted the bleeding amount applied to targets when using the ability "Vampiric Bite".
* Updated the tooltip for the ability "Vampiric Bite".
* Added the ability "Summon Undead".
* Blood flavor no longer varies based on character level; only blood quality is now affected by character level.
* Assigned the abilities "Summon Undead" and "Vampiric Bite" to vampire (monster) units.
* Added the furniture item "Gorgeous Candelabrum".
* Added the item "Blood Collection Syringe". Sold by Farris.
* Added the food item "Blood (Soup)".
* Added the material "Blood".
* (Japanese) Renamed the feat "Lord of the Night" to "Master of the Night".
* (Japanese) Renamed "candlestick (candle stick)" to "candelabrum".
[Fixes]
* Fixed a bug where stairs adjacent to blocks could display incorrectly.
* Fixed a bug where the race "Vampire" lacked the Undead tag.
* Fixed a bug where the easel with no artwork could not be used as crafting material in drafting table recipes.
* Fixed a bug where headgear positions shifted when in transformed states.
* Fixed a bug where Rodwin was selling ingredients with the meal trait "Blood Meal".
* Other minor fixes and adjustments.
[Notes]
* Although the Issizzle chapter is not ready yet, planning to release a stable build for the time being. The experimental notes for vampire content will remain, and adjustments will likely continue during the next Nightly period.
* Some vampires may wish to eat normal meals, so blood-based dietary behavior may be made more customizable, similar to cannibalism, allowing feeding habits to be changed more freely.
'''Patch 1'''<br>
(Translated by ChatGPT)<br>
[Additions and Changes]
* Added the 【Blood Meal】 meal trait to ketchup (experimental).
* Added a 20–turn cooldown to the ability ""Bat Form"". Leaving Bat Form now fully restores HP (experimental).
[Fixes]
* Fixed various minor issues and adjustments.
[Notes]
* Blood collected through blood sampling is treated as a sample (Nutrition 0).
=== EA 23.234 Nightly ===
=== EA 23.234 Nightly ===
'''11/16 2025''' <br>
'''11/16 2025''' <br>