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m (→Attributes: Testing even huge amounts of perception increase made change on the MP number.) |
Hachimitsu (talk | contribs) m (→Attributes: Luck) |
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|Speed | |Speed | ||
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|Luck | |||
|Chance to improve everything you do. | |||
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====Speed==== | ====Speed==== | ||
Speed is a measure of how fast the player is in relation to other enemies. This can determine how many turns the player takes per global turn, allowing fast players to take several turns before other npcs or creatures, and vice versa. | Speed is a measure of how fast the player is in relation to other enemies. This can determine how many turns the player takes per global turn, allowing fast players to take several turns before other npcs or creatures, and vice versa. | ||
====Luck==== | |||
Luck has a chance to improve everything the player does. Each point of luck is a % chance that the player will reroll when attempting anything in game, and they will take the better result. | |||
The default luck is universally 0, before feats and equipment. | |||
Each 100 points of luck adds another chance to reroll- at 100 luck, the player would always roll twice, and at 200, three times. | |||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] |