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A list of updates made during the early access period from October to December 2025. | A list of updates made during the early access period from October to December 2025. | ||
=== EA 23.215 Nightly === | |||
'''10/8 2025''' | |||
(Translated by ChatGPT) | |||
[Additions and Changes] | |||
* Added a “(Late Bloomer)” tag to the gene info window for characters generated without level scaling (experimental, currently no effect). | |||
* When more than 100 dice rolls occur, results are now calculated pseudo-randomly instead of rolling each one (experimental, to reduce slowdown). | |||
* Set the maximum HP value to 999,999,999 (experimental). | |||
* Added the feat “Miscreation.” Failed creations (putit) will now be assigned a random strength level of the “Miscreation” feat upon generation (usage of “Miscreation” will be introduced later). | |||
* Added the ability “Massacre Slash” (roughly equivalent to Blade Storm). | |||
* Added “Massacre Slash,” Decapitation, and Critical to Murderball. | |||
* Added “★Eternal Monument (Furniture).” Placed in the Eternal Garden. | |||
[Fixes] | |||
* Fixed a bug where Impact Bits and magic books were appearing unintentionally. | |||
* Fixed a bug where Murderball was locked to Jure faith. | |||
* Fixed a bug where AI would stop using magic of an element if the target had immunity, even when having the Ancient feat. | |||
* Fixed a bug where right-clicking when buying Small Medals or Little Capture Balls would purchase the entire stack at once. | |||
* Fixed an overflow issue in dice roll calculations. | |||
* Minor fixes and adjustments. | |||
=== EA 23.214 Nightly === | === EA 23.214 Nightly === | ||