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Elin:Class/Witch: Difference between revisions

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==Strategy ==
==Strategy ==
Witches are a class-centered about the magic device skill. They can perform in a support role, throwing potions to either heal and buff allies or damage and debuff enemies. Alternatively, they can choose to blast away with more offensive canes and rods, leveraging their magic device skill into damage. Note that in the patch note translations, both canes and rods are often translated to English as "wand," even though rod and cane are the names used in game. Which one is being referenced can typically be determined by context. Canes can be crafted; rods cannot. Canes use mana; rods do not. Canes do not cast a specific spell; rods do. Canes do not have limited charges; rods do. Witches are also capable of more conventional spellcasting, but are not as good at it as a dedicated wizard would be.Witches can brew bonus potions from alchemy to make up for the number they will be tossing around. Reliance on magic device makes witches resilient to statuses like silence and dim, at the expense of needing to carry around large quantities of items.
Witches are a class-centered about the magic device skill. They can perform in a support role, throwing potions to either heal and buff allies or damage and debuff enemies. Alternatively, they can choose to blast away with more offensive canes and rods, leveraging their magic device skill into damage. Note that in the patch note translations, both canes and rods are often translated to English as "wand," even though rod and cane are the names used in game. Which one is being referenced can typically be determined by context. Canes can be crafted; rods cannot. Canes use mana; rods do not. Canes do not cast a specific spell; rods do. Canes do not have limited charges; rods do. Witches are also capable of more conventional spellcasting, but are not as good at it as a dedicated wizard would be. Witches can brew bonus potions from alchemy to make up for the number they will be tossing around. Reliance on magic device makes witches resilient to statuses like silence and dim, at the expense of needing to carry around large quantities of items.


While witches have access to the throwing skill, they do not have the strength growths required to deal good damage with throwing weapons alone, at least at the outset.
While witches have access to the throwing skill, they do not have the strength growths required to deal good damage with throwing weapons alone, at least at the outset.