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Elin:World Map: Difference between revisions

m
The world map image has been updated. Thank you, Sandmoon!
m (→‎Outdoors: Purple herb can be found in the mountains.)
m (The world map image has been updated. Thank you, Sandmoon!)
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{{Beta}}
{{DISPLAYTITLE:World Map}}
 
==World Map==
==World Map==
[[File:Elin Map β.jpg|thumb|World Map(Beta)]]
{{Version|23.74}}
This is the world map as it was at the time of beta release.
 
[[File:Elin Map(Labelled).jpg|alt=World Map with locations labelled (Early Access)|thumb|World Map with locations labelled (Early Access)]]
<gallery>
As it was generated using a somewhat old version, the locations and appearances of some of the landforms and settlements differ from the current versions.
File:Elin Global Map.png|thumb|World Map
<gallery> -->
File:Elin Map(Labelled).jpg|alt=World Map with locations labelled (Early Access)|thumb|World Map with locations labelled


== Outdoors==
</gallery>
==Outdoors==
If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map.
If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map.


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|Same as plain or coast
|Same as plain or coast
|Same as plain or coast
|Same as plain or coast
| Sometimes there are friendly guards who will fight against enemies.
|Sometimes there are friendly guards who will fight against enemies.
|-
|-
|Forest
|Forest
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|
|
|-
|-
|Cherry blossom and willow forest  
|Cherry blossom and willow forest
|Cherry blossoms, willow trees  
|Cherry blossoms, willow trees
|Cherry blossoms, willows, trees that grow on the plains
|Cherry blossoms, willows, trees that grow on the plains
|Mushrooms, bird's nests, blue flowers, flowers, Red herb
|Mushrooms, bird's nests, blue flowers, flowers, Red herb
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|Mountain
|Mountain
|Mountain (orange)
|Mountain (orange)
|Pine, Mahogany  
|Pine, Mahogany
|Sulfur rock, Crystal, Rafflesia, Purple herb
|Sulfur rock, Crystal, Rafflesia, Purple herb
|Many large rocks (ore)
|Many large rocks (ore)
|-
|-
|Coast
|Coast
|Beach  
|Beach
|Paruru tree, Banana tree
|Paruru tree, Banana tree
|Sea sand blocks/floor, cactus, rock salt
|Sea sand blocks/floor, cactus, rock salt
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|Karma decreases when you destroy a bridge
|Karma decreases when you destroy a bridge
|-
|-
|Sea  
|Sea
|In the sea
|In the sea
|None
|None
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|General snowfall areas
|General snowfall areas
|Acacia, Fir
|Acacia, Fir
|Ice block/floor, blue flower  
|Ice block/floor, blue flower
|Shiva, mammoth, reindeer, and Snow Petit often appear as enemies.
|Shiva, mammoth, reindeer, and Snow Petit often appear as enemies.
|}
|}


====Object ====
====Object====
The following objects and NPCs may be randomly generated on outdoor maps.
The following objects and NPCs may be randomly generated on outdoor maps.


*[[Elin:Shrines and statues|Shrines and statues]]
*[[Elin:Shrines and statues|Shrines and statues]]
* Altar and twin tails
*Altar and twin tails
*Treasure chests (both with and without a lock. May contain a small amount of orens, a small medal, gold bars, and crafting recipes.)
*Treasure chests (both with and without a lock. May contain a small amount of orens, a small medal, gold bars, and crafting recipes.)
*Fanatics who torture infidels
*Fanatics who torture infidels


== Robbers ==
==Robbers==
Sometimes monsters will appear on the world map.
Sometimes monsters will appear on the world map.


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*The elapsed time increases depending on the distance to the destination. If you are traveling through a snowy area, it will take even longer.
*The elapsed time increases depending on the distance to the destination. If you are traveling through a snowy area, it will take even longer.
* The Increase travel speed enchantment of Seven League Boots etc. reduces the time elapsed.
*The Increase travel speed enchantment of Seven League Boots etc. reduces the time elapsed.
*Consumption travel food is the number of days elapsed + 1.
*Consumption travel food is the number of days elapsed + 1.
* After the required time has elapsed at the starting point, you will be automatically transferred to the destination area.
*After the required time has elapsed at the starting point, you will be automatically transferred to the destination area.
*The player himself is not affected by the passage of time (hunger, sleepiness), but the items he owns are affected by the passage of time.
*The player himself is not affected by the passage of time (hunger, sleepiness), but the items he owns are affected by the passage of time.


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