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Elin:Code Analysis/Basics: Difference between revisions

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* For each skill a chracter have, increase this base number by the '''level of that skill'''.
* For each skill a chracter have, increase this base number by the '''level of that skill'''.
** For example, two handed lvl 50, then num += 50, cooking lvl 50, then additional += 50, and so on.
** For example, two handed lvl 50, then num += 50, cooking lvl 50, then additional += 50, and so on.
** The main defining factor of Stamina maximum is the total level of skills you have, not END.
** '''The main defining factor of Stamina maximum is the total level of skills you have, not END.'''
* The base number go through a CURVE function with (base, 30, 10, 60).
* The base number go through a CURVE function with (base, 30, 10, 60).
** This means, if the base number is less than 30, return that value.
** This means, if the base number is less than 30, return that value.
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