Elin:Class: Difference between revisions
(→Classes: Witches get Riding at a potential of 130 rather than Spot Hidden at a potential of 160) |
m (Added npc only domains and added some missing info) |
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Lightning | Lightning | ||
Mind<ref name=":1">NPC only, additional domain earned by Magic Mastery, presumably</ref> | |||
Magic<ref name=":1" /> | |||
|Literacy<sup>(130)</sup> | |Literacy<sup>(130)</sup> | ||
| Line 201: | Line 205: | ||
Nether | Nether | ||
Nerve<ref name=":1" /> | |||
|Evasion<sup>(140)</sup> | |Evasion<sup>(140)</sup> | ||
| Line 283: | Line 289: | ||
|7<sup>+35</sup> | |7<sup>+35</sup> | ||
|2<sup>+10</sup> | |2<sup>+10</sup> | ||
|27<sup>+ | |27<sup>+135</sup> | ||
|Fire | |Fire | ||
Lightning | Lightning | ||
Holy | Holy | ||
Magic<ref name=":1" /> | |||
|Shield<sup>(140)</sup> | |Shield<sup>(140)</sup> | ||
| Line 373: | Line 381: | ||
Gun<sup>(150)</sup> | Gun<sup>(150)</sup> | ||
|Devout 1 | |Devout 1 | ||
Inquisition | Inquisition | ||
|Increase benefit from god's favour by 5% | |Increase benefit from god's favour by 5% | ||
"Bane" excommunicates the target, removing stats gained from faith. | "Bane" excommunicates the target, removing stats gained from faith. | ||
| Line 388: | Line 396: | ||
|25<sup>+125</sup> | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Lightning | |||
Holy | Holy | ||
| Line 406: | Line 414: | ||
Mace<sup>(160)</sup> | Mace<sup>(160)</sup> | ||
|Devout 2 | |Devout 2 | ||
Defensive Instinct | Defensive Instinct | ||
|Increase benefit from god's favour by 10% | |Increase benefit from god's favour by 10% | ||
Lay on hands available when worshipping Jure. | Lay on hands available when worshipping Jure. | ||
| Line 438: | Line 446: | ||
|Heart of Death 1 | |Heart of Death 1 | ||
Mana Body 1 | Mana Body 1 | ||
|Physical critical rate increases as health decreases<ref>The critical chance from Heart of Death 1 begins at 2% and scales to 33% at 0 HP</ref> | |Physical critical rate increases as health decreases<ref name=":2">The critical chance from Heart of Death 1 begins at 2% and scales to 33% at 0 HP</ref> | ||
Mana can be used as health | Mana can be used as health | ||
| Line 498: | Line 506: | ||
Chaos | Chaos | ||
Magic<ref name=":1" /> | |||
|Throwing<sup>(140)</sup> | |Throwing<sup>(140)</sup> | ||
Riding<sup>(130)</sup> | Riding<sup>(130)</sup> | ||
| Line 510: | Line 520: | ||
Short Sword<sup>(140)</sup> | Short Sword<sup>(140)</sup> | ||
|Magic Mastery 1 | |Magic Mastery 1 | ||
Way of Witch | Way of Witch | ||
| +1 Specialized Domain | | +1 Specialized Domain | ||
Can brew more potions | Can brew more potions | ||
| Line 532: | Line 542: | ||
=== NPC only === | === NPC only === | ||
{| class="wikitable mw-collapsible" | {| class="wikitable sortable mw-collapsible" | ||
!Class | !Class | ||
!Str | !Str | ||
| Line 550: | Line 560: | ||
|- | |- | ||
|[[Elin:Without Class|None]] | |[[Elin:Without Class|None]] | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|16<sup>+ | |16<sup>+80</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
| Line 575: | Line 585: | ||
|- | |- | ||
|[[Elin:Predator|Predator]] | |[[Elin:Predator|Predator]] | ||
|8 | |8<sup>+40</sup> | ||
|11 | |11<sup>+55</sup> | ||
|8 | |8<sup>+40</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
| Line 583: | Line 593: | ||
|0 | |0 | ||
|0 | |0 | ||
|27 | |27<sup>+135</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
| Line 604: | Line 614: | ||
|- | |- | ||
|[[Elin:Bard|Bard]] | |[[Elin:Bard|Bard]] | ||
|9 | |9<sup>+45</sup> | ||
|3 | |3<sup>+15</sup> | ||
|7 | |7<sup>+35</sup> | ||
|6 | |6<sup>+30</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
|4 | |4<sup>+20</sup> | ||
|0 | |0 | ||
|29 | |29<sup>+145</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
Lightning | Lightning | ||
|Music<sup>(130)</sup> | |Regeneration<sup>(130)</sup> | ||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
Music<sup>(130)</sup> | |||
|Staff<sup>(130)</sup> | |Staff<sup>(130)</sup> | ||
Revision as of 00:38, 1 June 2025
Class adjusts a character's attributes, skills, starting potentials, and Domains.
| Some of the text on this page is from the Beta build of the game. |
Classes
| Class | Str | Con | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | 10+50 | 10+50 | 2+10 | 0 | 0 | 3+15 | 0 | 0 | 25+125 | Fire
Cold Cut |
Two Handed(140)
Regeneration(150) Shield(130) Heavy Armor(130) Tactics(140) |
Long Sword(160)
Axe(160) Scythe(150) Polearm(140) Mace(160) Short Sword(140) |
Weapon Mastery 2 | Increased effectiveness of melee weapons by 10% |
| Thief | 4+20 | 4+20 | 8+40 | 5+25 | 4+20 | 0 | 0 | 0 | 25+125 | Poison
Darkness Chaos |
Lockpicking(130)
Pickpocket(140) Disarm Trap(140) Dual Wield(150) Evasion(130) |
Long Sword(130)
Axe(130) Staff(130) Short Sword(140) Crossbow(140) |
Thief's Luck 2 | +30 Luck |
| Wizard | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning Mind[1] Magic[1] |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |
| Farmer | 5+25 | 5+25 | 2+10 | 0 | 8+40 | 5+25 | 0 | 0 | 25+125 | Fire
Cold Lightning |
Regeneration(130)
Farming(150) Cooking(140) Faith(120) Riding(130) |
Staff (130)
Scythe(160) Polearm(130) |
Farming Legs 2
Gourmet 1 |
Reduced stamina usage
Show all food traits |
| Archer | 6+30 | 4+20 | 8+40 | 5+25 | 2+10 | 0 | 0 | 0 | 25+125 | Lightning
Poison Cut |
Light Armor(130)
Evasion(140) Marksman(150) Anatomy(130) Riding(130) |
Axe(130)
Short Sword(140) Bow(150) Crossbow(150) |
Ranged Mastery 2 | Increased effectiveness of ranged weapons by 10% |
| Warmage | 6+30 | 6+30 | 2+10 | 0 | 0 | 4+20 | 7+35 | 0 | 25+125 | Fire
Cold Nether Nerve[1] |
Evasion(140)
Tactics(130) Literacy(130) Casting(140) Symbiosis(130) |
Long Sword(140)
Staff(140) Mace(140) Polearm(140) |
Weapon Mastery 1
Magic Mastery 1 |
Increased effectiveness of melee weapons by 5%
+1 Specialized Domain |
| Tourist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0+0 | Fire
Sound Chaos |
Swimming(130)
Fishing(130) Travel(130) |
None | Vacation Vibe 5 | Increased store price
Increased store inventory |
| Pianist | 4+20 | 0 | 2+10 | 5+25 | 6+30 | 0 | 2+10 | 8+40 | 27+135 | Sound
Mind Nerve |
Weightlifting(150)
Throwing(140) Literacy(130) Music(150) Negotiation(130) |
None | Musician 2 | Enhanced performance quality
Bonus to performance reward |
| Priest | 2+10 | 2+10 | 0 | 2+10 | 2+10 | 10+50 | 7+35 | 2+10 | 27+135 | Fire
Lightning Holy Magic[1] |
Shield(140)
Heavy Armor(140) Literacy(130) Faith(150) Casting(130) |
Staff(130)
Polearm(130) Mace(150) Short Sword(130) |
Magic Mastery 1
Devout 1 |
+1 Specialized Domain
Increase benefit from god's favour by 5% |
| Gunner | 0 | 2+10 | 5+25 | 8+40 | 5+25 | 4+20 | 3+15 | 0 | 27+135 | Fire
Lightning Sound |
Disarm Trap(140)
Evasion(130) Stealth(130) Spot Hidden(140) Marksman(150) |
Mace(130)
Crossbow(130) Gun(160) |
Thief's Luck 1
Ranged Mastery 1 |
+15 Luck
Increased effectiveness of ranged weapons by 5% |
| Inquisitor | 7+35 | 4+20 | 4+20 | 7+35 | 0 | 4+20 | 0 | 0 | 26+130 | Darkness
Mind Nerve |
Evasion(140)
Marksman(140) Literacy(130) Faith(140) Casting(140) |
Long Sword(130)
Short Sword(130) Crossbow(140) Gun(150) |
Devout 1
Inquisition |
Increase benefit from god's favour by 5%
"Bane" excommunicates the target, removing stats gained from faith. |
| Paladin | 7+35 | 8+40 | 0 | 0 | 0 | 4+20 | 0 | 6+30 | 25+125 | Fire
Lightning Holy |
Two Handed(150)
Heavy Armor(140) Regeneration(130) Tactics(140) Casting(140) |
Long Sword (160)
Polearm(160) Mace(160) |
Devout 2
Defensive Instinct |
Increase benefit from god's favour by 10%
Lay on hands available when worshipping Jure. |
| Executioner | 12+60 | 8+40 | 5+25 | 0 | 0 | 0 | 0 | 0 | 25+125 | Cold
Cut Nerve |
Two Handed(160)
Regeneration(130) Throwing(150) Tactics(140) Anatomy(140) |
Long Sword (140)
Axe(170) Scythe(160) |
Heart of Death 1
Mana Body 1 |
Physical critical rate increases as health decreases[2]
Mana can be used as health Negates Neck Hunt Cannot die until mana is depleted |
| Sword Sage | 7+35 | 6+30 | 0 | 0 | 0 | 5+25 | 7+35 | 0 | 25+125 | Fire
Cold Lightning Holy Nether |
Tactics(150) Literacy(130) Meditation(130) Casting(140) Magic Device(140) |
Long Sword (150)
Staff(150) Polearm(130) Crossbow(120) |
Talisman Mastery 2 | Increased Talisman Effect
Increased Talisman Charges |
| Witch | 0 | 0 | 0 | 5+25 | 8+40 | 4+20 | 7+35 | 4+20 | 28+140 | Fire
Poison Chaos Magic[1] |
Throwing(140)
Riding(130) Alchemy(150) Casting(130) Magic Device(140) |
Staff(130)
Short Sword(140) |
Magic Mastery 1
Way of Witch |
+1 Specialized Domain
Can brew more potions Skilled at broom riding |
Values with 0+## have a positive adjustment to base potential at the start.
Values with 0-## have a negative adjustment to base potential at the start.
Values with no trailing number do not positively or negatively effect base potential.
For skills, the value provided is the total base starting potential. It seems like potential for skills cannot drop below this amount.
For attributes, it is only the adjustment value, as the base value remains at 80.
Attack spells of the player's domains will be considerably more likely to spawn as loot or in shop inventories.
Devout does work in tandem with the Demigod's racial passives.
NPC only
| Class | Str | Con | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| None | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 16+80 | Fire
Cold Lightning |
Regeneration(130)
Casting(130) Tactics(130) Marksman(130) |
N/A | N/A | N/A |
| Predator | 8+40 | 11+55 | 8+40 | 0 | 0 | 0 | 0 | 0 | 27+135 | Fire
Cold Lightning |
Spot Hidden(130)
Evasion(130) Regeneration(130) Casting(130) Tactics(130) Marksman(130) |
N/A | N/A | Not treated as feat, but gets +10 speed.
This does not scale |
| Bard | 9+45 | 3+15 | 7+35 | 6+30 | 0 | 0 | 4+20 | 0 | 29+145 | Fire
Cold Lightning |
Regeneration(130)
Casting(130) Tactics(130) Marksman(130) Music(130) |
Staff(130)
Short Sword(120) |
N/A | N/A |
| Alchemist | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning Mind[1] Magic[1] |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |