Elin:Residents: Difference between revisions
Sakumashiki (talk | contribs) (As the information on “Elin:Housing” has increased, we will make individual pages for each item.) |
Sakumashiki (talk | contribs) m (Supplement with job/hobby for the part that only says " job". Basically, there is no difference between job and hobby.) |
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**Gold bars are used to expand the land, which can be up to 96 km<sup>2</sup> in size. | **Gold bars are used to expand the land, which can be up to 96 km<sup>2</sup> in size. | ||
***The gold bars required to expand the land to its maximum are 677 for the Meadow, 505 for Vernis, and 567 for other land. | ***The gold bars required to expand the land to its maximum are 677 for the Meadow, 505 for Vernis, and 567 for other land. | ||
**There is a separate NPC with the name “Maid”, | **There is a separate NPC with the name “Maid”. If you recruit him/her, he/she is appointed as a maid by default. | ||
*Livestock | *Livestock | ||
**You can designate any resident as livestock or revert them to a resident from the resident board/list. | **You can designate any resident as livestock or revert them to a resident from the resident board/list. | ||
**Consume grass to produce milk and eggs. If the livestock can be sheared, they can also consume grass to recover the sheared hair. | ** Consume grass to produce milk and eggs. If the livestock can be sheared, they can also consume grass to recover the sheared hair. | ||
***Production efficiency varies by races. | ***Production efficiency varies by races. | ||
**Livestock are not counted as residents, but instead cannot do their original jobs and hobbies, cannot be bought and sold, cannot be taken on adventures as pets, and no longer generate requests. | ** Livestock are not counted as residents, but instead cannot do their original jobs and hobbies, cannot be bought and sold, cannot be taken on adventures as pets, and no longer generate requests. | ||
**Livestock that have been reverted to resident status cannot be designated as livestock again for 10 days. | **Livestock that have been reverted to resident status cannot be designated as livestock again for 10 days. | ||
**Please also refer to the [[Elin:Ranch|'''Ranch''']] page. | **Please also refer to the [[Elin:Ranch|'''Ranch''']] page. | ||
*Secretary | *Secretary | ||
**Although not strictly a role, the presence of a secretary/elder NPC allows for investment in the town's development | **Although not strictly a role, the presence of a secretary/elder NPC allows for investment in the town's development | ||
**The size of a store is calculated as “the size of the store itself + the level of development of the land”, so investing in the level of development of the town will raise the size of all the stores in the area. | ** The size of a store is calculated as “the size of the store itself + the level of development of the land”, so investing in the level of development of the town will raise the size of all the stores in the area. | ||
***Also, there are stores, such as vending machines, that cannot be directly invested in, but for which the level of development of the town has a visible effect. | ***Also, there are stores, such as vending machines, that cannot be directly invested in, but for which the level of development of the town has a visible effect. | ||
***If you own multiple plots of land, the level of development is treated individually for each plot of land. | ***If you own multiple plots of land, the level of development is treated individually for each plot of land. | ||
**The Influence Shop has the same selection of goods as in other cities, but the furniture collection tickets are for Mysilia. | ** The Influence Shop has the same selection of goods as in other cities, but the furniture collection tickets are for Mysilia. | ||
== | == Job/Hobby== | ||
Each resident of My Home has a primary job which they will try to fulfil if your home has the proper facilities and signboard, and a hobby which they will do on the side. | Each resident of My Home has a primary job which they will try to fulfil if your home has the proper facilities and signboard, and a hobby which they will do on the side. | ||
In addition, it seems that residents who produce something will sell it directly from the shipping | In addition, it seems that residents who produce something will sell it directly from the shipping chest if there is no shared container where they can deliver their products. | ||
=== Efficiency === | ===Efficiency === | ||
The efficiency of the job is variable, depending on the skill level of the residents, the quality, comfort '''[[Elin:Items|traits]],''' the type and material of their bed, and their '''[[Elin:Affinity|Affinity]]'''. Even a poor makeshift bed provides a substantial bonus to their efficiency. | The efficiency of the job/hobby is variable, depending on the skill level of the residents, the quality, comfort '''[[Elin:Items|traits]],''' the type and material of their bed, and their '''[[Elin:Affinity|Affinity]]'''. Even a poor makeshift bed provides a substantial bonus to their efficiency. | ||
Job efficiency affects both the resident's chance to produce an item, as well as their bonuses to land skills such as Soil. | Even residents who do not have the corresponding skills will automatically acquire them when they perform job/hobby and gain experience. Experience is gained every day so long as the resident is not in your party and is working. | ||
Ranks for jobs and hobbies can be found on the resident board/list. | |||
Job/hobby efficiency affects both the resident's chance to produce an item, as well as their bonuses to land skills such as Soil. | |||
The Fresh Air land trait adds an extra 20% efficiency to all residents. | The Fresh Air land trait adds an extra 20% efficiency to all residents. | ||
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Finally, each resident over the maximum population will reduce efficiency by 20%, to a minimum of 0. The Emergency Rations skill can offset this penalty slightly, with diminishing returns. (At 25 Emergency Rations skill, the penalty is reduced to 10% for each excess resident.) | Finally, each resident over the maximum population will reduce efficiency by 20%, to a minimum of 0. The Emergency Rations skill can offset this penalty slightly, with diminishing returns. (At 25 Emergency Rations skill, the penalty is reduced to 10% for each excess resident.) | ||
===Fixed Jobs/hobbies and Changing Jobs/hobbies=== | |||
Also, some types of NPCs have fixed jobs and hobbies, such as a magician whose job is research, and a farmer whose job is farming and his hobby is tinkering in the fields. | |||
Fixed jobs/hobbies have a "*" at the end of their name, such as "Lumberjack*" or "Supervising*". | |||
Some are selected only for job, some only for hobbies, some for both, and some are possessed only by certain NPCs. | |||
If their job and hobbies are not fixed, you can reroll them by using the Whip of love; it can be purchased as you progress through the main quest. | |||
=== Job/hobby list === | When a fixed job or hobby is newly set for an NPC in an update, the already generated NPC's job and hobby will not automatically change, and the fixed job and hobby will be reflected only by using the whip of love on the NPC. | ||
===Job/hobby list=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Job | !Job | ||
Line 62: | Line 72: | ||
| | | | ||
| | | | ||
|Egg, Milk | |Egg, Milk | ||
|Unique | |Unique | ||
|Negotiation | |Negotiation | ||
Line 75: | Line 85: | ||
|Unique | |Unique | ||
|Investment | |Investment | ||
|Loytel's Job | |[[Elin:Loytel|『Loytel』]]'s Job | ||
|- | |- | ||
|Assassin | |Assassin | ||
Line 84: | Line 94: | ||
|Unique | |Unique | ||
|Stealth | |Stealth | ||
|Ashland and Fiama's job | |[[Elin:Ashland|『Ashland』]] and [[Elin:Fiama|『Fiama』]]'s job | ||
|- | |- | ||
|Rumor | |Rumor | ||
|None | | None | ||
|Pubilicity, Natural Power Generation | |Pubilicity, Natural Power Generation | ||
|Public Moral | |Public Moral | ||
Line 93: | Line 103: | ||
|Unique | |Unique | ||
|Regeneration | |Regeneration | ||
|Demitas's job | |[[Elin:Demitas|『Demitas』]]'s job | ||
|- | |- | ||
|Lumberjack | |Lumberjack | ||
|Lumberjack sign | |Lumberjack sign | ||
| | | | ||
| | | | ||
Line 108: | Line 118: | ||
| | | | ||
| | | | ||
|Ores | |Ores | ||
|Job | |Job | ||
|Blacksmith | |Blacksmith | ||
| | |『Miral』, 『Garokk』, Blacksmith, Gunsmith's job, [[Elin:Misaki|『Misaki』]]'s hobby | ||
|- | |- | ||
|Cooking | |Cooking | ||
Line 120: | Line 130: | ||
|Both | |Both | ||
|Cooking | |Cooking | ||
|Butcher, Fishmonger, Fruit Shopkeeper, Baker, [[Elin:Rodwyn| | |Butcher, Fishmonger, Fruit Shopkeeper, Baker, [[Elin:Rodwyn|『Rodwyn』]]'s job | ||
Quruitzia's hobby | [[Elin:Quruitzia|『Quruitzia』]]'s hobby | ||
|- | |- | ||
|Fishing | |Fishing | ||
Line 131: | Line 141: | ||
|Fishing | |Fishing | ||
|Very small chance of fishing up small medals | |Very small chance of fishing up small medals | ||
Fishermen and tourists job | Fishermen and tourists job | ||
|- | |- | ||
|Farming | |Farming | ||
Line 140: | Line 150: | ||
|Job | |Job | ||
|Farming | |Farming | ||
|Farmer, Beggar,Cow's job, [[Elin:Kinu| | |Farmer, Beggar, Cow's job, [[Elin:Kinu|『Kinu』]]'s hobby | ||
|- | |- | ||
|Gardening | |Gardening | ||
Line 149: | Line 159: | ||
|Both | |Both | ||
|Farming | |Farming | ||
|Beggar's job, Loytel and Farmers' Hobby | |Beggar's job, [[Elin:Loytel|『Loytel』]] and Farmers' Hobby | ||
|- | |- | ||
|Garbology | |Garbology | ||
Line 157: | Line 167: | ||
|Garbage | |Garbage | ||
|Both | |Both | ||
|Gathering | |Gathering | ||
| | | | ||
|- | |- | ||
Line 167: | Line 177: | ||
|Both | |Both | ||
|Bow | |Bow | ||
|Mercenary Archer's job | |[[Elin:Melvin|『Melvin』]], Mercenary Archer's job | ||
|- | |- | ||
|History | |History | ||
Line 185: | Line 195: | ||
|Both | |Both | ||
|Music | |Music | ||
|[[Elin:Farris| | |[[Elin:Farris|『Farris』]]'s job and hobby, [[Elin:Barrich|『Barrich』]]'s hobby | ||
|- | |- | ||
|Exploration | | Exploration | ||
|None | |None | ||
|Publicity | |Publicity | ||
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|Gold Bar | |Gold Bar | ||
|Both | |Both | ||
|Travel | | Travel | ||
|Caravan master's job | |Caravan master's job | ||
|- | |- | ||
Line 212: | Line 222: | ||
|Both | |Both | ||
|Weight Lifting | |Weight Lifting | ||
|Cleans the home. (Garbage, livestock products), Quruitzia, Maid(NPC)'s job | |Cleans the home. (Garbage, livestock products), [[Elin:Quruitzia|『Quruitzia』]], Maid(NPC)'s job | ||
|- | |- | ||
Line 221: | Line 231: | ||
| | | | ||
|Both | |Both | ||
|Negotiation | | Negotiation | ||
| | | | ||
|- | |- | ||
Line 239: | Line 249: | ||
|Souvenir | |Souvenir | ||
|Both | |Both | ||
|Production | |Production | ||
| | | | ||
|- | |- | ||
Line 249: | Line 259: | ||
|Job | |Job | ||
|Literacy | |Literacy | ||
|Kettle, Scholar, Mage's Job | |[[Elin:Kettle|『Kettle』]], Scholar, Mage's Job | ||
|- | |- | ||
|Instrument | |Instrument | ||
Line 275: | Line 285: | ||
| | | | ||
|Hobby | |Hobby | ||
|Weight Lifting | | Weight Lifting | ||
| | |『Poppy』's job | ||
|- | |- | ||
|Reading | |Reading | ||
Line 283: | Line 293: | ||
| | | | ||
| | | | ||
|Hobby | | Hobby | ||
|Literacy | |Literacy | ||
|Book Shopkeeper's job | |Book Shopkeeper's job | ||
|- | |- | ||
|Lottery | | Lottery | ||
|None | |None | ||
| | | | ||
Line 302: | Line 312: | ||
| | | | ||
|Both | |Both | ||
|Meditation | | Meditation | ||
| | | | ||
|- | |- | ||
Line 320: | Line 330: | ||
| | | | ||
|Both | |Both | ||
|Negotiation | | Negotiation | ||
| | |Dancer's job | ||
|- | |- | ||
|Painting | | Painting | ||
|an easel | |an easel | ||
| | | | ||
Line 330: | Line 340: | ||
|Both | |Both | ||
|Sculpting | |Sculpting | ||
|[[Elin:Felmera| | |[[Elin:Felmera|『Felmera』]]'s job and hobby, apprentice artist's hobby | ||
|- | |- | ||
|Praying | |Praying | ||
Line 339: | Line 349: | ||
|Both | |Both | ||
|Faith | |Faith | ||
|[[Elin:Kinu| | |[[Elin:Kinu|『Kinu』]], [[Elin:Misaki|『Misaki』]], [[Elin:Eureka|『Eureka』]]'s job | ||
|- | |- | ||
|Self harm | |Self harm | ||
Line 364: | Line 374: | ||
| | | | ||
| | | | ||
|Hobby | | Hobby | ||
|Literacy | | Literacy | ||
| | | | ||
|- | |- | ||
|Bathing | | Bathing | ||
|Bathtub | |Bathtub | ||
| | | | ||
Line 384: | Line 394: | ||
|Hobby | |Hobby | ||
|Meditation | |Meditation | ||
| | |『Garokk』's hobby | ||
|- | |- | ||
|Writing | |Writing | ||
Line 402: | Line 412: | ||
|Hobby | |Hobby | ||
|Meditation | |Meditation | ||
|[[Elin:Eureka| | |[[Elin:Eureka|『Eureka』]]'s hobby | ||
|- | |- | ||
|Personal pleasure | |Personal pleasure | ||
Line 417: | Line 427: | ||
| | | | ||
| | | | ||
|Mushroom | |Mushroom | ||
|Hobby | |Hobby | ||
|Traveling | |Traveling | ||
|Kettle, Demitas's hobby | |[[Elin:Kettle|『Kettle』]], [[Elin:Demitas|『Demitas』]]'s hobby | ||
|- | |- | ||
|Dieting | |Dieting | ||
Line 443: | Line 453: | ||
|None | |None | ||
| | | | ||
|Public Moral, Civility, | |Public Moral, Civility, | ||
|Booze | |Booze | ||
|Hobby | |Hobby | ||
|Cooking | |Cooking | ||
Line 466: | Line 476: | ||
|Hobby | |Hobby | ||
|Appraising | |Appraising | ||
|Noble, millionaire, Elder, Banker, Producer's hobby | |[[Elin:Jonan|『Jonan』]], [[Elin:Zane|『Zane』]], [[Elin:Xabi|『Xabi』]], [[Elin:Stasha|『Stasha』]], 『Gilbert』, | ||
Noble, millionaire, Elder, Banker, Producer's hobby | |||
|- | |- | ||
|Washing | |Washing | ||
|Fishing Sign | |Fishing Sign | ||
|Local patriotism | |Local patriotism | ||
| | | | ||
| | | | ||
Line 481: | Line 492: | ||
|Resident Wanted! | |Resident Wanted! | ||
| | | | ||
|Milk | |Milk | ||
|Hobby | |Hobby | ||
|Negotiation | |Negotiation | ||
| | | | ||
Line 493: | Line 504: | ||
|Hobby | |Hobby | ||
|Regeneration | |Regeneration | ||
|Corgon's hobby | |[[Elin:Corgon|『Corgon』]]'s hobby | ||
|- | |- | ||
|Rambo | |Rambo | ||
Line 501: | Line 512: | ||
|Ammunition | |Ammunition | ||
|Hobby | |Hobby | ||
|Gun | | Gun | ||
| | | | ||
|- | |- | ||
Line 508: | Line 519: | ||
| | | | ||
|Public Moral | |Public Moral | ||
|Gacha ball | | Gacha ball | ||
|Hobby | | Hobby | ||
|Investment | |Investment | ||
|Gambler's job | |Gambler's job | ||
Line 530: | Line 541: | ||
|Gathering | |Gathering | ||
|If you put the treasure map in a shared container, the map will be consumed to acquire a treasure chest | |If you put the treasure map in a shared container, the map will be consumed to acquire a treasure chest | ||
『Poppy』, 『Slan』, Captain's hobby | |||
|- | |- | ||
|Hoarding | |Hoarding | ||
|None | | None | ||
| | | | ||
| | | | ||
|Gold bars, small medals, runes, old tickets, dominant genes, junk | |Gold bars, small medals, runes, old tickets, dominant genes, junk | ||
|Unique | |Unique | ||
|Gathering | |Gathering | ||
|Corgon's Job | |[[Elin:Corgon|『Corgon』]]'s Job | ||
|} | |} | ||
== Population == | ==Population== | ||
Population is capped for each lot. The current and maximum population can be found on the Home board. | Population is capped for each lot. The current and maximum population can be found on the Home board. | ||
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The penalty can also be mitigated by raising the Home skill of “emergency food” through hobby work such as “farming”. | The penalty can also be mitigated by raising the Home skill of “emergency food” through hobby work such as “farming”. | ||
==Migration == | |||
== Migration == | If you own two or more plots of land, you can use one of the following methods to move any of your residents to another plot of land. | ||
If you own two or more plots of land, you can use one of the following methods to move any of your residents to another plot of land. | |||
*Accompany the resident you want to move with you as a companion, and then speak to them on the new plot of land and select “I want you to move to this land”. | *Accompany the resident you want to move with you as a companion, and then speak to them on the new plot of land and select “I want you to move to this land”. | ||
*From the Resident Board/Resident List, select “Move to Hearthstone” for the resident you want to move, store them in a Hearthstone, and then “Summon” them from the Hearthstone at the destination. | *From the Resident Board/Resident List, select “Move to Hearthstone” for the resident you want to move, store them in a Hearthstone, and then “Summon” them from the Hearthstone at the destination. | ||
**The number of people who can be stored in the Hearthstone is determined by the total level of all the Hearthstones in the land. | **The number of people who can be stored in the Hearthstone is determined by the total level of all the Hearthstones in the land. | ||
[[Category:EN]] | [[Category:EN]] | ||
[[Category:Elin Player Settlements]] | |||
[[Category:Elin Npcs]] |
Latest revision as of 03:45, 14 January 2025
Many NPCs, including monsters, can be recruited as residents of the player's land through various means.
Recruitment
Residents can be taken around as pets, and because pets always have the property of being registered as residents of the player's land, the method of recruiting residents can be said to be the same as recruiting pets.
For this reason, please refer to the Ally page for specific recruitment methods.
Roles
- Maid
- Expands your land, applies to pay additional taxes to Mysilia, and change the player's title. You can appoint your favorite residents and livestock as a maid.
- Gold bars are used to expand the land, which can be up to 96 km2 in size.
- The gold bars required to expand the land to its maximum are 677 for the Meadow, 505 for Vernis, and 567 for other land.
- There is a separate NPC with the name “Maid”. If you recruit him/her, he/she is appointed as a maid by default.
- Livestock
- You can designate any resident as livestock or revert them to a resident from the resident board/list.
- Consume grass to produce milk and eggs. If the livestock can be sheared, they can also consume grass to recover the sheared hair.
- Production efficiency varies by races.
- Livestock are not counted as residents, but instead cannot do their original jobs and hobbies, cannot be bought and sold, cannot be taken on adventures as pets, and no longer generate requests.
- Livestock that have been reverted to resident status cannot be designated as livestock again for 10 days.
- Please also refer to the Ranch page.
- Secretary
- Although not strictly a role, the presence of a secretary/elder NPC allows for investment in the town's development
- The size of a store is calculated as “the size of the store itself + the level of development of the land”, so investing in the level of development of the town will raise the size of all the stores in the area.
- Also, there are stores, such as vending machines, that cannot be directly invested in, but for which the level of development of the town has a visible effect.
- If you own multiple plots of land, the level of development is treated individually for each plot of land.
- The Influence Shop has the same selection of goods as in other cities, but the furniture collection tickets are for Mysilia.
Job/Hobby
Each resident of My Home has a primary job which they will try to fulfil if your home has the proper facilities and signboard, and a hobby which they will do on the side.
In addition, it seems that residents who produce something will sell it directly from the shipping chest if there is no shared container where they can deliver their products.
Efficiency
The efficiency of the job/hobby is variable, depending on the skill level of the residents, the quality, comfort traits, the type and material of their bed, and their Affinity. Even a poor makeshift bed provides a substantial bonus to their efficiency.
Even residents who do not have the corresponding skills will automatically acquire them when they perform job/hobby and gain experience. Experience is gained every day so long as the resident is not in your party and is working.
Ranks for jobs and hobbies can be found on the resident board/list.
Job/hobby efficiency affects both the resident's chance to produce an item, as well as their bonuses to land skills such as Soil.
The Fresh Air land trait adds an extra 20% efficiency to all residents.
Finally, each resident over the maximum population will reduce efficiency by 20%, to a minimum of 0. The Emergency Rations skill can offset this penalty slightly, with diminishing returns. (At 25 Emergency Rations skill, the penalty is reduced to 10% for each excess resident.)
Fixed Jobs/hobbies and Changing Jobs/hobbies
Also, some types of NPCs have fixed jobs and hobbies, such as a magician whose job is research, and a farmer whose job is farming and his hobby is tinkering in the fields.
Fixed jobs/hobbies have a "*" at the end of their name, such as "Lumberjack*" or "Supervising*".
Some are selected only for job, some only for hobbies, some for both, and some are possessed only by certain NPCs.
If their job and hobbies are not fixed, you can reroll them by using the Whip of love; it can be purchased as you progress through the main quest.
When a fixed job or hobby is newly set for an NPC in an update, the already generated NPC's job and hobby will not automatically change, and the fixed job and hobby will be reflected only by using the whip of love on the NPC.
Job/hobby list
Job | Requirements | Positive | Negative | Produce | Job or Hobby | Skill | Note |
---|---|---|---|---|---|---|---|
Breeding | None | Egg, Milk | Unique | Negotiation | Livestock's job
No skill growth through work | ||
Supervising | None | Administration | Unique | Investment | 『Loytel』's Job | ||
Assassin | None | Public Safety | Unique | Stealth | 『Ashland』 and 『Fiama』's job | ||
Rumor | None | Pubilicity, Natural Power Generation | Public Moral | Unique | Regeneration | 『Demitas』's job | |
Lumberjack | Lumberjack sign | Logs | Job | Lumberjacking | Little Girl, Prisoner's job | ||
Blacksmith | Anvil | Ores | Job | Blacksmith | 『Miral』, 『Garokk』, Blacksmith, Gunsmith's job, 『Misaki』's hobby | ||
Cooking | None | Meals, Seasonings | Both | Cooking | Butcher, Fishmonger, Fruit Shopkeeper, Baker, 『Rodwyn』's job
『Quruitzia』's hobby | ||
Fishing | Fishing Sign | Emergency Ration | Fish | Both | Fishing | Very small chance of fishing up small medals
Fishermen and tourists job | |
Farming | Farm sign | Soil, Emergency Ration | Job | Farming | Farmer, Beggar, Cow's job, 『Kinu』's hobby | ||
Gardening | farm sign | Soil, Emergency Ration | Both | Farming | Beggar's job, 『Loytel』 and Farmers' Hobby | ||
Garbology | Garbage dump sign | Garbage | Both | Gathering | |||
Hunting | None | Emergency Ration | Animal Corpse, Marbled Meat | Both | Bow | 『Melvin』, Mercenary Archer's job | |
History | Bookshelf | Ancient Book | Both | Memorization | |||
Singing | Mic | Local Patriotism | Both | Music | 『Farris』's job and hobby, 『Barrich』's hobby | ||
Exploration | None | Publicity | Gold Bar | Both | Travel | Caravan master's job | |
Cleaning | None | Public Moral | Both | Pickpocket | Cleans the home. (Stains, etc), Janitor and Maid(NPC)'s job | ||
Chores | None | Both | Weight Lifting | Cleans the home. (Garbage, livestock products), 『Quruitzia』, Maid(NPC)'s job | |||
Shopping | None | Home Discount | Both | Negotiation | |||
Nursing | None | Public Moral | Milk | Both | Regeneration | Revival and status recovery of residents, Healer's job | |
Handcraft | None | Souvenir | Both | Production | |||
Research | Bookshelf | Tax Evasion | Job | Literacy | 『Kettle』, Scholar, Mage's Job | ||
Instrument | Instrument or Mic | Local patriotism | Both | Music | Bard's hobby | ||
Game | Tv Set | Nocturnal Life | Both | Magic Device | |||
Exercise | None | Natural power generation | Hobby | Weight Lifting | 『Poppy』's job | ||
Reading | Bookshelf | Studious | Hobby | Literacy | Book Shopkeeper's job | ||
Lottery | None | Public Moral | Gacha ball | Hobby | Investment | ||
Meditation | None | Natural power generation | Both | Meditation | |||
Drug | None | Designer Drug | Public Moral | drugs | Hobby | Meditation | |
Cheering | None | Local patriotism, publicity | Both | Negotiation | Dancer's job | ||
Painting | an easel | Naughy book, dojin book, milk | Both | Sculpting | 『Felmera』's job and hobby, apprentice artist's hobby | ||
Praying | None | Public Moral, Public Safety | letter of indulgence | Both | Faith | 『Kinu』, 『Misaki』, 『Eureka』's job | |
Self harm | None | engagement amulet, troublesome soup | Both | Anatomy | |||
Blog | Computer, Monitor | Pubilicity | Both | Literacy | |||
Diary | None | Studious | Hobby | Literacy | |||
Bathing | Bathtub | Pot of water, Rubber duck, Egg | Hobby | Swimming | |||
Pet | Cat House, Dog House, Cat tower | Administration, Security | Hobby | Meditation | 『Garokk』's hobby | ||
Writing | Writing Tool | Studious | Both | Literacy | |||
Fluffy stroke | Cat House, Dog House, Cat tower | Luck, Civility, Public Moral | Hobby | Meditation | 『Eureka』's hobby | ||
Personal pleasure | Bed | natural power generation | Eggs | Hobby | Magic Device | Prostitute and Mother's job | |
Walking | None | Mushroom | Hobby | Traveling | 『Kettle』, 『Demitas』's hobby | ||
Dieting | None | Can of Catechin, Gelatin | Hobby | Cooking | |||
Smoking | None | Natural Power Generation, High Tax | Public Moral | Negotiation | Hobby | Meditation | |
Drinking | None | Public Moral, Civility, | Booze | Hobby | Cooking | ||
Antique | None | Junk | Hobby | Appraising | |||
Extravagance | None | High Tax | Hobby | Appraising | 『Jonan』, 『Zane』, 『Xabi』, 『Stasha』, 『Gilbert』,
Noble, millionaire, Elder, Banker, Producer's hobby | ||
Washing | Fishing Sign | Local patriotism | Both | Weaving | |||
Romance | None | Resident Wanted! | Milk | Hobby | Negotiation | ||
Sleeping | Bed | Local patriotism | Hobby | Regeneration | 『Corgon』's hobby | ||
Rambo | None | Public Safety | Ammunition | Hobby | Gun | ||
Gacha | Gacha | Public Moral | Gacha ball | Hobby | Investment | Gambler's job | |
Pioneer | None | Public Moral, Faster growth of Hearth Stone | Job | Farming | |||
Treasure Hunt | None(Treasure map) | Auto collect treasure | Treasure map | Both | Gathering | If you put the treasure map in a shared container, the map will be consumed to acquire a treasure chest
『Poppy』, 『Slan』, Captain's hobby | |
Hoarding | None | Gold bars, small medals, runes, old tickets, dominant genes, junk | Unique | Gathering | 『Corgon』's Job |
Population
Population is capped for each lot. The current and maximum population can be found on the Home board.
In the land that the player has set as Home, the player is counted as one of the residents.
Pets accompanying the player as companions and residents who have physically left the land due to death or other reasons are also counted.
Unique NPCs, residents transferred to the hearthstone, and livestock are excluded from the resident count.
The act of physically leaving the land, such as going out as a companion or dying, is not a means of exclusion from the count.
When the number of inhabitants exceeds the limit, the inhabitants start slacking off and their work and hobby efficiency is penalized.
The specific penalties are not specified, but in the case of “fishing,” the rate of fish production is reduced, and the success rate of elements that have a probability of success is lowered.
The higher the number of excess people, the heavier the penalty.
In addition, bonuses to land skills like Soil or Natural Generation are reduced by 20% for each resident over the population cap. The Emergency Ration skill reduces this penalty with diminishing returns- at 25 Emergency Ration skill, the penalty is reduced to 10% for each resident over the population cap.
The maximum population is improved by increasing the hearthstone level, and it also varies with land feat.
The penalty can also be mitigated by raising the Home skill of “emergency food” through hobby work such as “farming”.
Migration
If you own two or more plots of land, you can use one of the following methods to move any of your residents to another plot of land.
- Accompany the resident you want to move with you as a companion, and then speak to them on the new plot of land and select “I want you to move to this land”.
- From the Resident Board/Resident List, select “Move to Hearthstone” for the resident you want to move, store them in a Hearthstone, and then “Summon” them from the Hearthstone at the destination.
- The number of people who can be stored in the Hearthstone is determined by the total level of all the Hearthstones in the land.