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(Whew finished my guide. Up-to-date as of version Beta 22.89!) |
m (Just some minor changes to the guide and rearranging things.) |
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When reaping seeds, you can also have a chance of getting ''multiple'' seeds. This means that you can reap one less for its seed, and instead ''harvest'' it for its crop product. So you saw how I got two +1 mushroom seeds? That’s 2 from that 1 crop, meaning you can now have two +1 Dexterity potential mushrooms. This eventually levels up to where your seeds (and subsequent mushroom crop) will have much, much higher attribute potentials. | When reaping seeds, you can also have a chance of getting ''multiple'' seeds. This means that you can reap one less for its seed, and instead ''harvest'' it for its crop product. So you saw how I got two +1 mushroom seeds? That’s 2 from that 1 crop, meaning you can now have two +1 Dexterity potential mushrooms. This eventually levels up to where your seeds (and subsequent mushroom crop) will have much, much higher attribute potentials. | ||
Since the potential lines are RNG though, it may take a lot of base seed reaps before you get into the line you want (whether that’s strength, dexterity, magic, etc.). And for example | Since the potential lines are RNG though, it may take a lot of base seed reaps before you get into the line you want (whether that’s strength, dexterity, magic, etc.). And for example, this is a mushroom I harvested after planting a +29 seed. | ||
[[File:Mesherada's Elin Guide Image 37.jpg]] | [[File:Mesherada's Elin Guide Image 37.jpg]] | ||
[[File:Mesherada's Elin Guide Image 38.jpg]] | [[File:Mesherada's Elin Guide Image 38.jpg]] | ||
Something you may have noticed is that the +3 mushroom I showed had “7 DEX Potency”, '''''along''''' with “3 PER” and “3 CHA”. | |||
When growing crops, you do have control over their potential lines; however, all crops also intrinsically have their own inherent characteristics. Brown mushrooms will always have the potential line you’re target farming, along with some PER and CHA exp. Bananas, on the other hand, will always have the potential line you’re target farming, along with LER potency (potential) and some MAG exp. Oranges will have the potential you’re controlling for along with MAG potency, '''and''' MAG and PER exp. | |||
[[File:Mesherada's Elin Guide Image 44.jpg]] | |||
All this information is here: [[Elin:Food|Elin:Food]] | |||
And if you forget what each trait means, just scroll up to find the table I shared earlier. | |||
Why does this matter…? | Why does this matter…? | ||
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Crops let you fine-tune what foods you’re creating, what you’re feeding your allies, and even what you’re eating yourself. (Also why “Gourmet” is such an important feat.) | Crops let you fine-tune what foods you’re creating, what you’re feeding your allies, and even what you’re eating yourself. (Also why “Gourmet” is such an important feat.) | ||
But say you’re completely new and you’re constantly starving to death, right? Or at least, it’s something causing you a bit of concern constantly: staying fed. The easiest way to deal with this is to go to any wilderness tiles and harvest: berries, crim, api nuts, bamboo shoots, or even flowers if you’re that desperate. This isn’t a good idea in the long-run though, because satiety (fullness) is such an important thing to manage in this game. Since foods are the easiest, most reliable, and powerful way of raising your attributes and stats, filling yourself up on useless foods is a waste of satiety. It also takes forever eventually to burn through satiety (if I eat a “60 nutrition” food, I will often remain “Bloated” for like a day and a half in-game before I can eat anything else). But still, if you’re dying from starvation, I don’t think raising your stats is your primary concern. | But say you’re completely new and you’re constantly starving to death, right? Or at least, it’s something causing you a bit of concern constantly: staying fed. The easiest way to deal with this is to go to any wilderness tiles and harvest: berries, crim, api nuts, bamboo shoots, or even flowers if you’re that desperate. This isn’t a good idea in the long-run though, because satiety (fullness) is such an important thing to manage in this game. Since foods are the easiest, most reliable, and powerful way of raising your attributes and stats, filling yourself up on useless foods is a waste of satiety. It also takes forever eventually to burn through satiety (if I eat a “60 nutrition” food, I will often remain “Bloated” for like a day and a half in-game before I can eat anything else). But still, if you’re dying from starvation, I don’t think raising your stats is your primary concern. | ||
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=== Altar in your base === | === Altar in your base === | ||
Whether you plan on ever worshiping Ehekatl of Luck or not, you should still try to get her altar at least some point in the game to bring it back to your base. This is because compared to most other gods’ altars which weigh 240s (and will most likely squash you), hers only weighs “80s”. With enough !dys, you can safely carry this back to your base and convert it to your god’s. Now you can worship from home! | Whether you plan on ever worshiping Ehekatl of Luck or not, you should still try to get her altar at least some point in the game to bring it back to your base. This is because compared to most other gods’ altars which weigh 240s (and will most likely squash you), hers only weighs “80s”. With enough !dys, you can safely carry this back to your base and convert it to your god’s. Now you can worship from home! | ||
=== Ctrl+F === | === Ctrl+F === | ||
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=== Throwing heavy furniture === | === Throwing heavy furniture === | ||
When you grab something very heavy, you’ll get “Squashed” and you won’t be able to move. However, you can also “grab” these heavy things in your inventory and throw them away from you, as long as that area you’re aiming at is lit up. This is immensely helpful because say you have an altar in your base and you’re trying to move it. You can move it around your base by picking it up, throwing it, and repeating this process. | When you grab something very heavy, you’ll get “Squashed” and you won’t be able to move. However, you can also “grab” these heavy things in your inventory and throw them away from you, as long as that area you’re aiming at is lit up. This is immensely helpful because say you have an altar in your base and you’re trying to move it. You can move it around your base by picking it up, throwing it, and repeating this process. | ||
=== Melilith (SPOILER AHEAD) === | |||
Melilith is one of my main 5 allies. She’s amazing because of how versatile she is (summons, casts spells for direct damage, casts damage-over-time spells, buffs, debuffs, and even casts Resurrect once a day). However, you can miss out on recruiting her if you’re not careful and paying attention. | |||
When you do the “Cursed Manor” DLC quest, make sure you pay attention to the fact that you can only grab one item from the treasure room. Make sure you also fully explore the room and grab the “'''★Ticket to become Melilith’s friend'''”, NOT the rod of wishing. Also, aside from the fact that she’s worth more than any wish you could make (imo), the storyline is just so sweet and heartwarming if you choose her. |
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