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Elin:Ehekatl of Luck: Difference between revisions

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(Ehekatl's school of magic mechanics.)
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if (a < 0 && BaseStats.CC.HasElement(1330, 1))        {            a = -EClass.rnd(-a * 130 / 100 + 2);        }
if (a < 0 && BaseStats.CC.HasElement(1330, 1))        {            a = -EClass.rnd(-a * 130 / 100 + 2);        }


This means that if there is a mana or stamina cost, the new cost is determined by taking a random number between 0 and 1.3 times the original cost minus 2.
This means that if there is a mana or stamina cost, the new cost is determined by taking a random number between 0 and 1.3 times the original cost plus 2. So in a case where a spell has a cost of 40, it would be randomised between 0 and 54.
[[Category:Elin Gods]]
[[Category:Elin Gods]]
[[Category:Elin Npcs]]
[[Category:Elin Npcs]]
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