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m (→4.1 Raising from Eggs: This probably means taming, there's no training skill) |
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When you befriend (affinity 75+) an NPC, you can invite them to join the player. | When you befriend (affinity 75+) an NPC, you can invite them to join the player. | ||
To join, your charisma must be higher than their highest attribute, and | To join, your charisma must be higher than their highest attribute after any buff, favor, and equipment boosts. This applies to your charisma and the NPC's highest attribute the moment you ask. | ||
In the case of unique NPCs and adventurers, you must beat them in a hand-to-hand combat. Keep in mind, that they will get a random ally for each ally you bring into combat. 'Dying' in a challenge combat will revive the player without penalty. | |||
Recruited adventurers, retain their ability to spawn a nearby nefia when asked and enough time has passed, provided you speak with them when they're outside of your party. | |||
See '''<u>[[Elin:Affinity|Affinity]]</u>''' for detailed specifications. | See '''<u>[[Elin:Affinity|Affinity]]</u>''' for detailed specifications. |
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