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===== Strength ===== | ===== Strength ===== | ||
Strength determines the player's carry weight, physical attack and health pool. The related domain is | Strength determines the player's carry weight, physical attack and health pool. The related domain is Cut | ||
===== Endurance ===== | ===== Endurance ===== | ||
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===== Dexterity ===== | ===== Dexterity ===== | ||
Dexterity determines the player's ranged attack and accuracy. The related domain is | Dexterity determines the player's ranged attack and accuracy. The related domain is | ||
===== Perception ===== | ===== Perception ===== | ||
Perception determines the player's accuracy and chance of both making and dodging critical hits. The related domain is | Perception determines the player's accuracy and chance of both making and dodging critical hits. The related domain is Sound | ||
===== Learning ===== | ===== Learning ===== | ||
Learning determines mana pool. The related domain is | Learning determines mana pool. The related domain is Nerve | ||
===== Will ===== | ===== Will ===== |