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Elin:Player Character: Difference between revisions

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===== Strength =====
===== Strength =====
Strength determines the player's carry weight, physical attack and health pool.  The related domain is  
Strength determines the player's carry weight, physical attack and health pool.  The related domain is Cut


===== Endurance =====
===== Endurance =====
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===== Dexterity =====
===== Dexterity =====
Dexterity determines the player's ranged attack and accuracy.  The related domain is Cut.
Dexterity determines the player's ranged attack and accuracy.  The related domain is  


===== Perception =====
===== Perception =====
Perception determines the player's accuracy and chance of both making and dodging critical hits. The related domain is  
Perception determines the player's accuracy and chance of both making and dodging critical hits. The related domain is Sound


===== Learning =====
===== Learning =====
Learning determines mana pool. The related domain is  
Learning determines mana pool. The related domain is Nerve


===== Will =====
===== Will =====