Bestiary/Norland
Norland
Race | HE | NE | CH | BK | HN | RN | AR | WA | FT | Life | Mana | Vigor | Spd | Feats | Feat Effects | Gene Slots | Mount Aptitude | Livestock | Additional Info |
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Norland | 〇 | 〇 | 〇 | 〇 | 2 | 2 | 〇 | 〇 | 〇 | 100 | 100 | 100 | 100 | From North | Increased hunger cap, Protected from item destruction by cold | 3 | Normal | (Amateur) Egg 6% Milk 5% |
Norland | Level | Class | Animosity | Skills | Feats | Feat Effects | AI | Notes |
---|---|---|---|---|---|---|---|---|
Mercenary | 5 | Warrior | Hostile | Fighter | Neutral in cities. Has two sprite variants: male and female. | |||
Hot Guy | 10 | None | Hostile | Suicide Bomb | Predator | Neutral in cities. | ||
Samurai | 13 | Warrior | Hostile | Fighter | Neutral in cities. | |||
Mercenary Archer | 20 | Archer | Hostile | Archer | Neutral in cities. | |||
Mercenary Warrior | 20 | Warrior | Hostile | Melee | Neutral in cities. | |||
Mercenary Mage | 20 | Wizard | Hostile | Ice Touch, Lightning Arrow, Death Arrow | Mage | Neutral in cities. | ||
Executioner | 26 | None | Hostile | Summon Shadow | Predator | |||
Child (Norland) | 1 | None | Neutral | Predator | ||||
Beggar | 5 | Tourist | Neutral | Predator | Job is always Gardening. | |||
Punk | 1 | Gunner | Neutral | Gunner | ||||
Prisoner | 5 | Thief | Neutral | Predator | Job is always Lumberjacking | |||
Prostitute | 3 | Thief | Neutral/Special | Rogue | Can be asked for a good time, sometimes.
Has two variants: male and female. Job is always Personal Pleasure. Can be asked directions. | |||
Citizen (Norland) | 5 | None | Friendly | Predator | Sprite changes in winter. | |||
Noble | 2 | Warrior | Friendly | Predator | Hobby is always Extravagance. | |||
Magnate | 10 | None | Neutral | Predator | Hobby is always Extravagance. | |||
Secretary | 11 | Predator | Friendly/Merchant | Cure Major Wound, Silence | Predator | Can trade town influence for Furniture Tickets and other goods. Can be invested in for influence in towns. | ||
Mayor | 8 | Predator | Friendly | Gunner | ||||
Elder (Yowyn) | 7 | Tourist | Friendly/Merchant | Predator | Hobby is always Extravagance. Provides the same shop as Secretary. | |||
Farmer | 9 | Farmer | Neutral | Predator | Many are found in Yowyn. Job is always Farming, Hobby is always Gardening. | |||
Sailor | 11 | Thief | Friendly | Rogue | ||||
Captain | 18 | Predator | Friendly | Predator | Hobby is always Treasure Hunt | |||
Elder | 1 | None | Neutral | Predator | No karma loss when killed. | |||
Hotspring Maniac | 2 | Tourist | Neutral | Predator | ||||
Guard | 40 | Archer | Friendly/Special | Archer | Hostile if Karma is negative. Can be asked directions. | |||
Janitor | 28 | Predator | Neutral/Special | Predator | Job is always Cleaning. Hostile to Snails. | |||
Mascot | 42 | Predator | Friendly/Special/Merchant | Predator | Hostile if Karma is negative. Can be asked directions.
Can trade orens for casino chips. Can be found in Palmia & Fortune Bell | |||
Thief | 14 | Thief | Neutral | Steal Money | Rogue | Thieves' Guild NPC.
Has two variant sprites: male and female. | ||
Fighter | 12 | Warrior | Friendly | Fighter | Fighters' Guild NPC.
Has two variant sprites: male and female. | |||
Artist | 3 | Wizard | Friendly | Mind Touch | Mage | Hobby is always Painting | ||
Nun | 10 | Tourist | Neutral | Cure Minor Wound, Holy Veil, Light Touch | Predator | |||
Palmian Special Forces | 21 | Gunner | Friendly | Gunner | Can be called as reinforcements during Battlefield quests. | |||
Caravan Master | 21 | Warrior | Neutral | Fighter | Job is always Exploration. Although this is the same unit type as Nino, it is not unique. | |||
Follower | 18 | Wizard | Neutral | Mage | Can be of any faith. Occasionally, Fanatics will hang one from the gallows.
Releasing them makes the fanatics hostile, but provides Karma(+2) Hanging ones are Friendly. | |||
Fanatic | 15 | Wizard | Neutral | Fighter | Can be of any faith. Occasionally, they will hang Followers from the gallows. | |||
Banker | 28 | Predator | Friendly/Merchant | Predator | Can store orens for the player. If the Transfer Tax Payment policy is active, the bills will be deducted from this account. | |||
Scrivener | 28 | Predator | Friendly/Merchant | Predator | Sells various deeds. | |||
Book Shopkeeper | 18 | Predator | Friendly/Merchant | Predator | Sells Spellbooks, Lorebooks, Maps, Treasure Maps, and Old Sketches. | |||
Scholar | 20 | Wizard | Friendly/Merchant | Mage | Sells policies and home skillbooks for gold bars.
Job is always Research. | |||
Magic Shopkeeper | 27 | Predator | Friendly/Merchant | Ice Touch, Lightning Arrow, Death Touch | Predator | Sells Spellbooks and Magic Devices. | ||
Healer | 22 | Priest | Friendly/Merchant | Cure Major Wound, Holy Veil | Healer | Can cure negative statuses on the player. Sells Spellbooks, Rods, Scrolls and Potions relating to Recovery.
Job is always Nursing. | ||
Informer | 21 | Thief | Friendly | Rogue | Can discover Nefia in nearby wilderness tiles. Can also lockpick chests for a fee. | |||
Bartender | 28 | Gunner | Friendly/Merchant | Gunner | Can ressurect allies for a fee. Sells alcoholic beverages. | |||
Innkeeper | 31 | Predator | Friendly/Merchant | Predator | Can feed the player for a fee. Sells Meals, Seasonings, and Travel Rations. | |||
Fruit Shopkeeper | 21 | Predator | Friendly/Merchant | Predator | Sells Fruits, including some unfarmable ones. Occasionally sells Rainbow Fruit. | |||
Blacksmith | 29 | Predator | Friendly/Merchant | Predator | Sells equipment. | |||
Gunsmith | 29 | Gunner | Friendly/Merchant | Gunner | Sells Bows, Guns, and Ammo. Also sells mod tools for ranged weapons. The strength of the mod is determined by the shopkeep level. | |||
Baker | 22 | Predator | Friendly/Merchant | Predator | Sells goods derived from Wheat or Rice, such as noodles and bread. | |||
Butcher | 29 | Predator | Friendly/Merchant | Predator | Sells Meat, Meat Meals, and Seasonings. | |||
Fishmonger | 21 | Predator | Friendly/Merchant | Predator | Sells Fish, Bait, and Rods. | |||
General Goods Shopkeeper | 25 | Predator | Friendly/Merchant | Predator | Sells a little of everything. | |||
Souvenir Shopkeeper | 14 | Predator | Friendly/Merchant | Predator | Sells miscelaneous goods. Occasionally has Monster Balls. | |||
Salesclerk | 25 | Predator | Friendly/Merchant | Predator | Sells furniture, outdoor supplies, and food. | |||
Furniture Merchant | 20 | Predator | Friendly/Merchant | Predator | Sells furniture. | |||
Dyer | 25 | Predator | Friendly/Merchant | Predator | Sells dyes. | |||
Lantern Merchant | 25 | Predator | Friendly/Merchant | Predator | Seasonal festival only. Sells only lighting when you invite them to your home. | |||
Blackmarket Shopkeeper | 33 | Predator | Friendly/Merchant | Steal Money | Predator | Enchanted equipment may be sold depending on the scale. | ||
Junk Shopkeeper | 19 | Predator | Friendly/Merchant | Predator | Sells Junk. | |||
Souvenir Shopkeeper | 19 | Predator | Friendly/Merchant | Predator | Sells souvenirs such as Wooden Figure. | |||
Fireworks Merchant | 25 | Predator | Friendly/Merchant | Predator | Found at festivals. Sells fireworks of many types. | |||
Animal Tamer | 28 | Predator | Friendly/Merchant | Summon Animal | Predator | Sells animal allies. | ||
Slave Master | 31 | Predator | Friendly/Merchant | Steal Money | Predator | Sells humanoid allies. | ||
Drug Dealer | 26 | Predator | Friendly/Merchant | Steal Money | Predator | Sells medicine and drugs, such as acidproof liquids. | ||
Exotic Merchant | 38 | Predator | Friendly/Merchant | Predator | Currently identical to the Black Market Vendor. | |||
Trainer | 31 | Warrior | Friendly/Merchant | Fighter | Trainers can teach the player skills.
If players recruit the trainers from inside guilds to their homes, the skills taught are randomized to match a town trainer instead. | |||
Part Time Mascot | 35 | Pianist | Friendly | Predator |