Elin:Bestiary: Difference between revisions

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Monsters with Elements and Enchantments
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Unlike Unique Boss Monsters with『』, they can reproduce using fertile eggs, and even if they are defeated or made into a party member, the same individual will reappear.
Unlike Unique Boss Monsters with『』, they can reproduce using fertile eggs, and even if they are defeated or made into a party member, the same individual will reappear.


==Monsters with Elements and Enchantments==
Some monsters have elements or enchantments.
For details, see [[Elin:Elements|'''Elements''']] and [[Elin:Equipment/Enchantments|'''Enchantments''']].
===Elements ===
Monsters with elements have<u> bare-handed combat</u> and element resistance +20 (immunity) for the corresponding element.
In addition, some elements have a -10 weakness to their counterparts, such as a fire monster is weak to cold and a cold monster is weak to fire.
'''Opposing elements'''
* Fire ↔ Cold
* Lightning ↔ Darkness
* Nether ↔ Holy
Some abilities, such as Suicide Bomb and bubble breath, refer to the monster's element and deal elemental damage.
*If a weapon is equipped, elemental bare-handed combat is disabled.
*The effect of [[Elin:Ether Disease|'''Ether Disease''']]'s Ether hands and the effect of intonation take precedence over elemental bare-handed combat.
*Elements are never included in the contents of a monster's genes.
===Enchantments===
Some monsters have [[Elin:Equipment/Enchantments|enchantments]] such as Shockwave and Vorpal.
*Enchantments are activated regardless of whether or not the weapon is equipped.
* Enchantments are not included in the contents of the gene.
== Animosity ==
== Animosity ==
Monsters spawned by Shrines of Strife, or found on World Map ambushes are always hostile, even if the enemy is normally '''neutral'''.
Monsters spawned by Shrines of Strife, or found on World Map ambushes are always hostile, even if the enemy is normally '''neutral'''.