Elin:World Map: Difference between revisions
Sakumashiki (talk | contribs) m (→Outdoors: Purple herb can be found in the mountains.) |
Sakumashiki (talk | contribs) m (The world map image has been updated. Thank you, Sandmoon!) |
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{{ | {{DISPLAYTITLE:World Map}} | ||
==World Map== | ==World Map== | ||
{{Version|23.74}} | |||
<gallery> | |||
File:Elin Global Map.png|thumb|World Map | |||
<gallery> --> | |||
File:Elin Map(Labelled).jpg|alt=World Map with locations labelled (Early Access)|thumb|World Map with locations labelled | |||
== Outdoors== | </gallery> | ||
==Outdoors== | |||
If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map. | If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map. | ||
Line 33: | Line 37: | ||
|Same as plain or coast | |Same as plain or coast | ||
|Same as plain or coast | |Same as plain or coast | ||
| Sometimes there are friendly guards who will fight against enemies. | |Sometimes there are friendly guards who will fight against enemies. | ||
|- | |- | ||
|Forest | |Forest | ||
Line 41: | Line 45: | ||
| | | | ||
|- | |- | ||
|Cherry blossom and willow forest | |Cherry blossom and willow forest | ||
|Cherry blossoms, willow trees | |Cherry blossoms, willow trees | ||
|Cherry blossoms, willows, trees that grow on the plains | |Cherry blossoms, willows, trees that grow on the plains | ||
|Mushrooms, bird's nests, blue flowers, flowers, Red herb | |Mushrooms, bird's nests, blue flowers, flowers, Red herb | ||
Line 49: | Line 53: | ||
|Mountain | |Mountain | ||
|Mountain (orange) | |Mountain (orange) | ||
|Pine, Mahogany | |Pine, Mahogany | ||
|Sulfur rock, Crystal, Rafflesia, Purple herb | |Sulfur rock, Crystal, Rafflesia, Purple herb | ||
|Many large rocks (ore) | |Many large rocks (ore) | ||
|- | |- | ||
|Coast | |Coast | ||
|Beach | |Beach | ||
|Paruru tree, Banana tree | |Paruru tree, Banana tree | ||
|Sea sand blocks/floor, cactus, rock salt | |Sea sand blocks/floor, cactus, rock salt | ||
Line 65: | Line 69: | ||
|Karma decreases when you destroy a bridge | |Karma decreases when you destroy a bridge | ||
|- | |- | ||
|Sea | |Sea | ||
|In the sea | |In the sea | ||
|None | |None | ||
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|General snowfall areas | |General snowfall areas | ||
|Acacia, Fir | |Acacia, Fir | ||
|Ice block/floor, blue flower | |Ice block/floor, blue flower | ||
|Shiva, mammoth, reindeer, and Snow Petit often appear as enemies. | |Shiva, mammoth, reindeer, and Snow Petit often appear as enemies. | ||
|} | |} | ||
====Object ==== | ====Object==== | ||
The following objects and NPCs may be randomly generated on outdoor maps. | The following objects and NPCs may be randomly generated on outdoor maps. | ||
*[[Elin:Shrines and statues|Shrines and statues]] | *[[Elin:Shrines and statues|Shrines and statues]] | ||
* Altar and twin tails | *Altar and twin tails | ||
*Treasure chests (both with and without a lock. May contain a small amount of orens, a small medal, gold bars, and crafting recipes.) | *Treasure chests (both with and without a lock. May contain a small amount of orens, a small medal, gold bars, and crafting recipes.) | ||
*Fanatics who torture infidels | *Fanatics who torture infidels | ||
== Robbers == | ==Robbers== | ||
Sometimes monsters will appear on the world map. | Sometimes monsters will appear on the world map. | ||
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*The elapsed time increases depending on the distance to the destination. If you are traveling through a snowy area, it will take even longer. | *The elapsed time increases depending on the distance to the destination. If you are traveling through a snowy area, it will take even longer. | ||
* The Increase travel speed enchantment of Seven League Boots etc. reduces the time elapsed. | *The Increase travel speed enchantment of Seven League Boots etc. reduces the time elapsed. | ||
*Consumption travel food is the number of days elapsed + 1. | *Consumption travel food is the number of days elapsed + 1. | ||
* After the required time has elapsed at the starting point, you will be automatically transferred to the destination area. | *After the required time has elapsed at the starting point, you will be automatically transferred to the destination area. | ||
*The player himself is not affected by the passage of time (hunger, sleepiness), but the items he owns are affected by the passage of time. | *The player himself is not affected by the passage of time (hunger, sleepiness), but the items he owns are affected by the passage of time. | ||
Revision as of 10:34, 5 January 2025
World Map
Outdoors
If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map.
The further away you are from the highway, the higher the danger level and the more powerful enemies will appear, but you will also be able to find rocks that can yield rare ores.
There are several biomes on the outdoor map, which are chosen based on the terrain of the tile.
In Elin, you can enter the sea tiles, but it is difficult to travel long distances as prolonged time in the water can result in drowning and damage.
However, during the winter season of December to February, the sea freezes over, so you can travel without drowning.
Biome | tile | Growing tree | Other features | remarks |
---|---|---|---|---|
Plains | Meadow, flower garden | Oak, cedar, birch, rosewood | Crim, Berry, Api, Bamboo shoot, Pasture grass, Silver grass, Blue herb | |
highway | road | Same as plain or coast | Same as plain or coast | Sometimes there are friendly guards who will fight against enemies. |
Forest | Tree, forest | Fruit trees(Apple, orange,pear), mushroom trees (green, purple), trees that grow on the plains | Mushrooms, bird's nests, blue flowers, flowers, Bamboo shoot, Red herb | |
Cherry blossom and willow forest | Cherry blossoms, willow trees | Cherry blossoms, willows, trees that grow on the plains | Mushrooms, bird's nests, blue flowers, flowers, Red herb | |
Mountain | Mountain (orange) | Pine, Mahogany | Sulfur rock, Crystal, Rafflesia, Purple herb | Many large rocks (ore) |
Coast | Beach | Paruru tree, Banana tree | Sea sand blocks/floor, cactus, rock salt | |
Bridge | Bridge | None (mahogany fence) | None | Karma decreases when you destroy a bridge |
Sea | In the sea | None | Seaweed, rock salt, coral | In winter, the sea freezes over so you can walk around and not drown. |
Snowy field | General snowfall areas | Acacia, Fir | Ice block/floor, blue flower | Shiva, mammoth, reindeer, and Snow Petit often appear as enemies. |
Object
The following objects and NPCs may be randomly generated on outdoor maps.
- Shrines and statues
- Altar and twin tails
- Treasure chests (both with and without a lock. May contain a small amount of orens, a small medal, gold bars, and crafting recipes.)
- Fanatics who torture infidels
Robbers
Sometimes monsters will appear on the world map.
They are robbers, and when you move to their tiles they will demand that you hand over your items.
If you obediently comply with their demands, you will avoid battle and your karma will be increased by 1 instead of having your items stolen.
If you refuse their demands, you will enter battle and be attacked by the monster horde that was displayed on the world map.
You don't have to defeat the robbers, and it's also possible to escape from the map by passing through the border.
Fast Travel
This is a function that can only be used on the global map, and allows you to warp to a place you have visited by consuming food and days.
Recommended when you want to move safely without fear of attack or starvation, or when you want to intentionally let the days pass.
Travel rations can be purchased at innkeepers or made yourself with a ration maker.
Detailed specifications are as follows.
- The elapsed time increases depending on the distance to the destination. If you are traveling through a snowy area, it will take even longer.
- The Increase travel speed enchantment of Seven League Boots etc. reduces the time elapsed.
- Consumption travel food is the number of days elapsed + 1.
- After the required time has elapsed at the starting point, you will be automatically transferred to the destination area.
- The player himself is not affected by the passage of time (hunger, sleepiness), but the items he owns are affected by the passage of time.