Elin:Gene Engineering: Difference between revisions
Sakumashiki (talk | contribs) m (→How to obtain: The descriptions of the gene portions are duplicated, so delete one of them.) |
m (added a table category on which npcs have the feat) |
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| Line 133: | Line 133: | ||
!Effect | !Effect | ||
!Note | !Note | ||
!Which NPCs have | |||
|- | |- | ||
|Efficient Feeder | |Efficient Feeder | ||
| Line 139: | Line 140: | ||
|Increase food effects by 25% | |Increase food effects by 25% | ||
|No effect even after increasing the rank | |No effect even after increasing the rank | ||
|Juere race | |||
|- | |- | ||
|Bonded With Mana | |Bonded With Mana | ||
| Line 145: | Line 147: | ||
|Greatly reduce the effect of mana overflow | |Greatly reduce the effect of mana overflow | ||
| | | | ||
|Eulderna and Elea race | |||
|- | |- | ||
|Fast Learner | |Fast Learner | ||
| Line 151: | Line 154: | ||
|Learn feats faster | |Learn feats faster | ||
| | | | ||
|Yerles race | |||
|- | |- | ||
|Little One | |Little One | ||
| Line 158: | Line 162: | ||
Cannot equip items weighing more than 1s | Cannot equip items weighing more than 1s | ||
+50 | DV +50 | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Fairy race | |||
|- | |- | ||
|Old Fox Lineage | |Old Fox Lineage | ||
| Line 166: | Line 171: | ||
|Increased spell learning speed. | |Increased spell learning speed. | ||
| | | | ||
|Nefu race | |||
|- | |- | ||
|Fluffy Tail | |Fluffy Tail | ||
| Line 172: | Line 178: | ||
|Decreased speed when equipping waist gear | |Decreased speed when equipping waist gear | ||
| | | | ||
|Mifu, Nefu, Shiba, Rabbit, Cat, Dog, Catgod and Catsister race | |||
White Vixen, Fox Maid and Black Cat NPCs | |||
|- | |- | ||
|Undead | |Undead | ||
| Line 177: | Line 185: | ||
|1 | |1 | ||
| +5 Poison, Nerve Resistance | | +5 Poison, Nerve Resistance | ||
+10 | +10 Darkness, Nether Resistance | ||
-5 Fire | -5 Fire Weakness per rank | ||
| | | | ||
|Lich, Wraith, Zombie, Ghost, Phantom, Skeleton, Stalker and Undeadgod race | |||
|- | |- | ||
|Snaily | |Snaily | ||
| Line 187: | Line 196: | ||
|Melt in salt | |Melt in salt | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Snail race | |||
|- | |- | ||
|Elemental Dust | |Elemental Dust | ||
|60 | |60 | ||
|2 | |2 | ||
| +5 Magic, | | +5 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance per rank | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Fairy, Spirit, Imp and Wisp race | |||
Cute Fairy NPC | |||
|- | |- | ||
|Old Forest Dweller | |Old Forest Dweller | ||
| Line 199: | Line 211: | ||
|Ether Resistance +20 | |Ether Resistance +20 | ||
| | | | ||
|Elea race | |||
|- | |- | ||
|Magic Precision | |Magic Precision | ||
| Line 205: | Line 218: | ||
|Doubles Magic Control skill when calculating friendly fire | |Doubles Magic Control skill when calculating friendly fire | ||
| | | | ||
|Eulderna race | |||
|- | |- | ||
|Mead Blood | |Mead Blood | ||
| Line 212: | Line 226: | ||
Walk straight when Drunk | Walk straight when Drunk | ||
| | | | ||
|Hillfolk race | |||
|- | |- | ||
|Moonlit Kin | |Moonlit Kin | ||
| Line 221: | Line 236: | ||
No status effect penalties from seduction. | No status effect penalties from seduction. | ||
| | | | ||
|Succubus race | |||
|- | |- | ||
|Arcane Core | |Arcane Core | ||
|30 | |30 | ||
|2 | |2 | ||
| | |Immune to Dim, Bleeding. | ||
Poison, Cut Resistance +20 | |||
+20 | |||
Lightning Weakness -10 | |||
| | | | ||
|Golem, Armor, Rock, Machine and Machinegod race | |||
Android NPC | |||
|- | |- | ||
|Metal | |Metal | ||
|5 | |5 | ||
|1 | |1 | ||
| | | +0.1% damage reduction per rank | ||
+1 Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut per 40 ranks | +1 Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut per 40 ranks | ||
|Note that unlike the gene, metal creatures have 999 ranks in Metal. | |||
Note that unlike the gene, | |Metal race | ||
| | |||
|- | |- | ||
|Crab Claw Grip | |Crab Claw Grip | ||
| Line 247: | Line 262: | ||
|Chance to apply paralyze and gravity on physical hit. | |Chance to apply paralyze and gravity on physical hit. | ||
| | | | ||
|Elder Crab race | |||
Big Daddy NPC | |||
|- | |- | ||
|Spiky | |Spiky | ||
|20 | |20 | ||
|1 | |1 | ||
| +20 Cut | | +20 Cut Resistance | ||
Apply bleeding to attacker when hit | Apply bleeding to attacker when hit | ||
| | | | ||
|Hedgehog, Shining Hedgehog, Iron Maiden, Balloonfish and Billy NPCs | |||
|- | |- | ||
|Acid Body | |Acid Body | ||
|15 | |15 | ||
|1 | |1 | ||
| +20 Acid | | +20 Acid Resistance | ||
Reduces target equipment rank by 1 on hit | Reduces target equipment rank by 1 on hit | ||
| | | | ||
|Slime and Acid Slime NPCs | |||
|- | |- | ||
|Blessing of Shiva | |Blessing of Shiva | ||
|15 | |15 | ||
|1 | |1 | ||
| +15 Cold | | +15 Cold Resistance | ||
| | | | ||
|Shiba race | |||
|- | |- | ||
|Loyal | |Loyal | ||
| Line 273: | Line 293: | ||
|Teleports to the ally being attacked and receives damage in their place. | |Teleports to the ally being attacked and receives damage in their place. | ||
| | | | ||
|Shiba race | |||
Misaki, Big Sister and Big Sister(Roran) NPCs | |||
|- | |- | ||
|Underground Dweller | |Underground Dweller | ||
| Line 279: | Line 301: | ||
| +5 Poison, Darkness Resistance per rank | | +5 Poison, Darkness Resistance per rank | ||
| | | | ||
|Hillfolk, Goblin, Kobold, Troll, Centipede, Mushroom, Eye, Imp, Snake and Cerberus race | |||
|- | |- | ||
|Sacred Twilight | |Sacred Twilight | ||
| Line 288: | Line 311: | ||
Immune to divine punishment | Immune to divine punishment | ||
| | | | ||
|Demigod race (Eureka) | |||
|- | |- | ||
|Nirvana | |Nirvana | ||
| Line 294: | Line 318: | ||
|Gain Euphoric when insulted | |Gain Euphoric when insulted | ||
| | | | ||
|Leia NPC | |||
Can also randomly be obtained by being whipped | |||
|- | |- | ||
|Cosmic Horror | |Cosmic Horror | ||
|110 | |110 | ||
|2 | |2 | ||
| +10 Mind | | +10 Mind Resistance per rank | ||
Immune to fear, confusion, sleep, blind | Immune to fear, confusion, sleep, blind | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Yith race | |||
Younger Sister Shark NPC | |||
|- | |- | ||
|Heavy Eater | |Heavy Eater | ||
| Line 307: | Line 335: | ||
|Nutrition from food decreased | |Nutrition from food decreased | ||
| | | | ||
|Hillfolk, Mifu, Troll, Minotaur, Wyvern, Drake, Dragon, Dinosaur, Cerberus and Pig race | |||
|- | |- | ||
|Light Eater | |Light Eater | ||
| Line 313: | Line 342: | ||
|Nutrition from food increased | |Nutrition from food increased | ||
| | | | ||
|Lich, Wraith, Golem, Zombie, Ghost, Spirit, Phantom, Skeleton, Piece, Wisp and Undeadgod race | |||
|- | |- | ||
|From North | |From North | ||
| Line 320: | Line 350: | ||
Protected from item destruction by cold damage | Protected from item destruction by cold damage | ||
| | | | ||
|Norland race | |||
Younger Penguin Sister NPC | |||
|- | |- | ||
|Elder race | |Elder race | ||
| Line 326: | Line 358: | ||
|Penetrates the immunity of the element for 5 resistances | |Penetrates the immunity of the element for 5 resistances | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Dragon and Demon race | |||
|- | |- | ||
|Weapon Mastery | |Weapon Mastery | ||
| Line 332: | Line 365: | ||
| +5% damage and to-hit for melee attacks per rank | | +5% damage and to-hit for melee attacks per rank | ||
| | | | ||
|Warrior and Warmage class | |||
|- | |- | ||
|Thief's Luck | |Thief's Luck | ||
| Line 338: | Line 372: | ||
| +15 Luck per rank | | +15 Luck per rank | ||
| | | | ||
|Thief and Gunner class | |||
|- | |- | ||
|Magic Mastery | |Magic Mastery | ||
| Line 344: | Line 379: | ||
| +1 Specialized Domain per rank | | +1 Specialized Domain per rank | ||
| | | | ||
|Wizard, Warmage, Priest, Witch and Alchemist class | |||
|- | |- | ||
|Farming Legs | |Farming Legs | ||
| Line 350: | Line 386: | ||
|Reduced stamina usage | |Reduced stamina usage | ||
| | | | ||
|Farmer class | |||
|- | |- | ||
|Ranged Mastery | |Ranged Mastery | ||
| Line 356: | Line 393: | ||
| +5% damage and to-hit for ranged attacks per rank | | +5% damage and to-hit for ranged attacks per rank | ||
| | | | ||
|Archer and Gunner class | |||
|- | |- | ||
|Musician | |Musician | ||
| Line 363: | Line 401: | ||
Bonus to performance reward | Bonus to performance reward | ||
| | | | ||
|Pianist class | |||
|- | |- | ||
|Vacation Vibe | |Vacation Vibe | ||
| Line 370: | Line 409: | ||
Increased store inventory | Increased store inventory | ||
| | | | ||
|Tourist class | |||
|- | |- | ||
|Devout | |Devout | ||
| Line 376: | Line 416: | ||
| +15% benefit from god's favour per rank | | +15% benefit from god's favour per rank | ||
| | | | ||
|Priest, Inquisitor and Paladin class | |||
|- | |- | ||
|Defensive Instinct | |Defensive Instinct | ||
| Line 382: | Line 423: | ||
|[[Elin:Spellcasting|Lay on Hands]] available when worshipping Jure. | |[[Elin:Spellcasting|Lay on Hands]] available when worshipping Jure. | ||
|No effect even after increasing the rank | |No effect even after increasing the rank | ||
|Paladin class | |||
|- | |- | ||
|Boost | |Boost | ||
| Line 388: | Line 430: | ||
|Boost attributes when near death (greatly increased speed, +4 Rapid Arrow, +2 Rapid Cast) | |Boost attributes when near death (greatly increased speed, +4 Rapid Arrow, +2 Rapid Cast) | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Black Angel, Ungaga, Isca, Griffin and Verna NPCs | |||
|- | |- | ||
|Reboot | |Reboot | ||
| Line 394: | Line 437: | ||
|Reboot when dead | |Reboot when dead | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Android and Dungeon Cleaner NPCs | |||
|- | |- | ||
|Strength of Earth | |Strength of Earth | ||
| Line 402: | Line 446: | ||
Inflict gravity upon attack | Inflict gravity upon attack | ||
|No effect even after increasing the rank | |No effect even after increasing the rank | ||
|Golden Knight NPC | |||
|- | |- | ||
|Blessing of Ehekatl | |Blessing of Ehekatl | ||
| Line 408: | Line 453: | ||
|Adds 1 magic ability to already magic items (colored background). Limited to once per item. | |Adds 1 magic ability to already magic items (colored background). Limited to once per item. | ||
|No effect even after increasing the rank | |No effect even after increasing the rank | ||
|Black Cat NPC | |||
|- | |- | ||
|Fairy Stomach | |Fairy Stomach | ||
| Line 414: | Line 460: | ||
|Generate seeds in inventory after eating | |Generate seeds in inventory after eating | ||
|No effect even after increasing the rank | |No effect even after increasing the rank | ||
|Cute Fairy NPC | |||
|- | |- | ||
|Miko | |Miko | ||
| Line 420: | Line 467: | ||
|Increase attributes permanently from consuming cursed (not doomed) equipable items in inventory. | |Increase attributes permanently from consuming cursed (not doomed) equipable items in inventory. | ||
|No effect even after increasing the rank | |No effect even after increasing the rank | ||
|Kinu and White Vixen NPCs | |||
|- | |- | ||
|Celestical Fox | |Celestical Fox | ||
| Line 426: | Line 474: | ||
|Evolve with each tail grown | |Evolve with each tail grown | ||
|Cannot be remeoved with recessive gene. | |Cannot be remeoved with recessive gene. | ||
|Misaki and Fox Maid NPCs | |||
|- | |- | ||
|Inquisition | |Inquisition | ||
| Line 432: | Line 481: | ||
|"[[Elin:Spellcasting|Bane]]" negates targets [[Elin:Gods|faith effects]] | |"[[Elin:Spellcasting|Bane]]" negates targets [[Elin:Gods|faith effects]] | ||
| | | | ||
|Inquisitor class (<Knight>) | |||
Isygarad NPC | |||
|- | |- | ||
|Talisman Mastery | |Talisman Mastery | ||
| Line 439: | Line 490: | ||
Increased talisman charges | Increased talisman charges | ||
| | | | ||
|Sword Sage class (Older Younger Sister) | |||
|- | |- | ||
|Frontline Commander | |Frontline Commander | ||
| Line 445: | Line 497: | ||
|Strengthen allies per enemy count on the same level | |Strengthen allies per enemy count on the same level | ||
|Unable to advance in rank | |Unable to advance in rank | ||
|Eureka and Militant NPCs | |||
|- | |- | ||
|Heart of Death | |Heart of Death | ||
| Line 452: | Line 505: | ||
Critical rate increases with per rank | Critical rate increases with per rank | ||
| | | | ||
|Executioner class (Eureka and Death Armor) | |||
Younger Sister Shark NPC | |||
|- | |- | ||
|Mana Body | |Mana Body | ||
| Line 459: | Line 514: | ||
Immune to Neck Hunt | Immune to Neck Hunt | ||
| | | | ||
|Wraith race | |||
Executioner class (Eureka and Death Armor) | |||
|- | |- | ||
|Healing Instinct | |Healing Instinct | ||
| Line 465: | Line 522: | ||
|Upgrade the [[Elin:Spellcasting|Healing]] spell used to the next tier | |Upgrade the [[Elin:Spellcasting|Healing]] spell used to the next tier | ||
| | | | ||
|Nun, Defender, Caladrius and Carbuncle NPCs | |||
|- | |- | ||
|Apprentice Ascetic | |Apprentice Ascetic | ||
| Line 470: | Line 528: | ||
|1 | |1 | ||
| +4 Life (Health) per rank | | +4 Life (Health) per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 476: | Line 535: | ||
|1 | |1 | ||
| +4 Mana per rank | | +4 Mana per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 482: | Line 542: | ||
|1 | |1 | ||
| +4 Vigor (Stamina) per rank | | +4 Vigor (Stamina) per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 488: | Line 549: | ||
|1 | |1 | ||
| +2 Strength, +10% STR Potential. R2: +4 STR, +20% STR Pot, R3: +5 STR, +30% STR Pot | | +2 Strength, +10% STR Potential. R2: +4 STR, +20% STR Pot, R3: +5 STR, +30% STR Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 494: | Line 556: | ||
|1 | |1 | ||
|R1: +2 Dexterity, +10% DEX Potential. R2: +4 DEX, +20% DEX Pot, R3: +5 DEX, +30% DEX Pot | |R1: +2 Dexterity, +10% DEX Potential. R2: +4 DEX, +20% DEX Pot, R3: +5 DEX, +30% DEX Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 500: | Line 563: | ||
|1 | |1 | ||
|R1: +2 Endurance, +10% END Potential. R2: +4 END, +20% END Pot, R3: +5 END, +30% END Pot | |R1: +2 Endurance, +10% END Potential. R2: +4 END, +20% END Pot, R3: +5 END, +30% END Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 506: | Line 570: | ||
|1 | |1 | ||
|R1: +2 Perception, +10% PER Potential. R2: +4 PER, +20% PER Pot, R3: +5 PER, +30% PER Pot | |R1: +2 Perception, +10% PER Potential. R2: +4 PER, +20% PER Pot, R3: +5 PER, +30% PER Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 512: | Line 577: | ||
|1 | |1 | ||
|R1: +2 Learning, +10% LER Potential. R2: +4 LER, +20% LER Pot, R3: +5 LER, +30% LER Pot | |R1: +2 Learning, +10% LER Potential. R2: +4 LER, +20% LER Pot, R3: +5 LER, +30% LER Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 518: | Line 584: | ||
|1 | |1 | ||
|R1: +2 Magic, +10% MAG Potential. R2: +4 MAG, +20% MAG Pot, R3: +5 MAG, +30% MAG Pot | |R1: +2 Magic, +10% MAG Potential. R2: +4 MAG, +20% MAG Pot, R3: +5 MAG, +30% MAG Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 524: | Line 591: | ||
|1 | |1 | ||
|R1: +2 Will, +10% WIL Potential. R2: +4 WIL, +20% WIL Pot, R3: +5 WIL, +30% WIL Pot | |R1: +2 Will, +10% WIL Potential. R2: +4 WIL, +20% WIL Pot, R3: +5 WIL, +30% WIL Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 530: | Line 598: | ||
|1 | |1 | ||
|R1: +2 Charisma, +10% CHA Potential. R2: +4 CHA, +20% CHA Pot, R3: +5 CHA, +30% CHA Pot | |R1: +2 Charisma, +10% CHA Potential. R2: +4 CHA, +20% CHA Pot, R3: +5 CHA, +30% CHA Pot | ||
| | |||
| | | | ||
|- | |- | ||
| Line 536: | Line 605: | ||
|1 | |1 | ||
| +2 Luck per rank | | +2 Luck per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 542: | Line 612: | ||
|1 | |1 | ||
| +5 Speed per rank | | +5 Speed per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 549: | Line 620: | ||
|R1: +2 PV. R2: +5 PV. R3: +10 PV | |R1: +2 PV. R2: +5 PV. R3: +10 PV | ||
| | | | ||
|Little Girl and Kitten NPCs | |||
|- | |- | ||
|Dodge | |Dodge | ||
| Line 554: | Line 626: | ||
|1 | |1 | ||
|R1: +2 DV. R2: +5 DV. R3: +10 DV | |R1: +2 DV. R2: +5 DV. R3: +10 DV | ||
| | |||
| | | | ||
|- | |- | ||
| Line 560: | Line 633: | ||
|1 | |1 | ||
| +2 Evasion per rank | | +2 Evasion per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 566: | Line 640: | ||
|1 | |1 | ||
| +3 Spot Hidden per Rank. R3: +1 Search Range | | +3 Spot Hidden per Rank. R3: +1 Search Range | ||
| | |||
| | | | ||
|- | |- | ||
| Line 572: | Line 647: | ||
|1 | |1 | ||
| +4 Negotiation per rank | | +4 Negotiation per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 578: | Line 654: | ||
|1 | |1 | ||
| +3 Martial Arts per rank | | +3 Martial Arts per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 584: | Line 661: | ||
|1 | |1 | ||
| +4 Faith per rank | | +4 Faith per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 590: | Line 668: | ||
|1 | |1 | ||
| +2 Charisma | | +2 Charisma | ||
| | |||
| | | | ||
|- | |- | ||
| Line 596: | Line 675: | ||
|1 | |1 | ||
|Chance to uncurse items in inventory each turn | |Chance to uncurse items in inventory each turn | ||
| | |||
| | | | ||
|- | |- | ||
| Line 602: | Line 682: | ||
|1 | |1 | ||
|Increased stamina recovery when sleeping | |Increased stamina recovery when sleeping | ||
| | |||
| | | | ||
|- | |- | ||
| Line 608: | Line 689: | ||
|1 | |1 | ||
|Only concerns Player | |Only concerns Player | ||
| | |||
| | | | ||
|- | |- | ||
| Line 615: | Line 697: | ||
| +1 Spell Projectile per rank, this applies to touch, arrow, bolt, ball, sword, and breath | | +1 Spell Projectile per rank, this applies to touch, arrow, bolt, ball, sword, and breath | ||
| | | | ||
|Demitas and Exile (reward from Itzpalt only) NPCs | |||
|- | |- | ||
|Defender | |Defender | ||
| Line 620: | Line 703: | ||
|1 | |1 | ||
|Learn Taunt ability, +1 Taunt range per rank | |Learn Taunt ability, +1 Taunt range per rank | ||
| | |||
| | | | ||
|- | |- | ||
| Line 627: | Line 711: | ||
|R1&2 no effect. R3: -10% nutrition, 5% more food effect. | |R1&2 no effect. R3: -10% nutrition, 5% more food effect. | ||
| | | | ||
|Farmer class | |||
|- | |- | ||
|Magic Manners | |Magic Manners | ||
| Line 633: | Line 718: | ||
|Only concerns Player | |Only concerns Player | ||
| | | | ||
|Bit | |||
|- | |- | ||
|Rapid Arrow | |Rapid Arrow | ||
| Line 639: | Line 725: | ||
| +1 Ranged Projectile per rank, Faster Reload | | +1 Ranged Projectile per rank, Faster Reload | ||
| | | | ||
|Android, Black Angel and Isca NPCs | |||
|- | |- | ||
|Basic Heavy Cast | |Basic Heavy Cast | ||
| Line 644: | Line 731: | ||
|1 | |1 | ||
|Decreases casting success penalty while wearing a total of 40s+ of equipment | |Decreases casting success penalty while wearing a total of 40s+ of equipment | ||
| | |||
| | | | ||
|} | |} | ||
Revision as of 20:02, 14 June 2025
The Gene Machine allows you to edit your pet's genes to give it various abilities.
Overview
The Gene Machine is a machine that can be purchased from Nino at Tinker's Camp, and in order to use it you need to obtain "Gene", which is primarily obtained at a low probability when you defeat enemies.
Genes contain memories about the monster's attributes, skills, body parts, AI, etc., and you can use the Gene Machine to incorporate them into your pet.
Genetic modification requires feat points, and generally costs more than when the player learns the feat.
For now, gene synthesis is a feature limited to pets, but according to the creator, there is a possibility that gene synthesis will be possible for PCs in the future.
Mechanism
Note: The specifications for gene engineering are currently being investigated/adjusted by the developer, so there is a possibility that the information contained here is uncertain or out of date.
Gene Insertion
The maximum number of genes that can be inserted differs for each race, and the races with fewer equipment slots tend to have more.
Each character has three slots, such as [Gene Slot A], [Gene Slot B], [Gene Slot C], etc., and you can set a gene in each slot.
If you combine genes with same effects, the effects will be combined.
Rare Race feat
Characters with the Rare Race feat reduce the cost of gene slots that require a 2 or more by 1.
However, as a disadvantage, it reduces the gene slot of the feat owner by -2.
At the moment, genes with the Rare Race feat are not available. However, if it becomes possible to synthesize Rare Race genes in the future, this disadvantage will also be affected.
Deleting Genes
You can delete individual genes you have incorporated by using recessive genes.
You can then incorporate new genes into the slots that were previously occupied by the deleted genes.
The feat points you used will be returned, but the deleted genes will be destroyed and lost.
There is no limit to the number of times recessive genes can be used.
Recessive genes can be dropped by monsters in the same way as normal genes, and it is also possible to craft them using two other genes.
Acquiring Unlearned Skills
When you destroy a gene that contains an unlearned skill, if the skill level has increased by 1 or more after it was embedded, the gene will be destroyed with the increased amount only, and will not return to the unlearned state.
(Example) Inserting “Eye of mind” (skill +10) into an unlearned pet
→ If you delete the gene before the skill has grown, the skill level of the skill will return to 0 = the state of not yet being acquired.
→ Delete the gene after it has grown to Eye of mind 11: Eye of mind 1 will remain, and it will continue to grow.
Time Required for Synthesis
Gene engineering takes several hundred to several thousand hours, depending on the required feat points.
You can reduce the time required for gene engineering by using the Syringe of ether solvent that you can buy from the Strange little girl in Little Garden on your pet while it is being engineered.
How to earn feat points
Leveling up
Feat points are usually earned when your pet levels up.
If your pet's affinity is high, the amount of experience points it gains when it levels up will increase (details unknown).
Feeding babies
For details, see Ally/Baby.
Secret experience of Kumiromi
By giving your pet the secret experience of Kumiromi, which you can get from ★Statue of Harvest, they will gain 3 feat points.
Unlike player, pets and residents do not have a limit on the number of times they can use it.
DNA
DNA is an item classification and is a general term for genes and brain cells.
Genes
There are three types: dominant (yellow), normal (blue), and recessive (grey).
Dominant genes have more (roughly +1 minimum, +2 maximum) and rarer memories than normal genes. Recessive genes are used to delete memories.
Normal genes have a 33% chance to have a special (Spell, body part, feat, skill, see both tables below).
Dominant genes have 1 guaranteed feat or ability and a 33% chance for a second one. If the gene's slot cost is more than one feat point, the second feat or ability, if it appears, are limited to things that cost 1 feat point.
Included Memories
- Attributes
- Skills
- Feats (both innate and class)
- Abilities and spells
- Equipment slots
How to obtain
Genes can be obtained at a low rate (0,5%) by defeating enemies. Gene drops have a chance to be dominant (20%), normal (72%) or inferior (8%). This is a universal chance for all NPCs, initially hostile or not.
The genes will be randomly selected based on the abilities of the monster that dropped them.
- Evolved monsters will always drop genes when defeated.
- Evolved monsters have random spells and abilities, so they may have combinations that would not normally be possible. In War Requests, evolved monsters tend to appear as hostile bosses.
- You can obtain Mani's dominant genes from the★Statue of Machine.
- The contents are randomly selected from monsters based on the danger level at which the statue was created, and require only half the usual feat points.
- After synthesizing with a pet, it will be displayed as (selected monster name) genes.
- Normal genes can be changed with jelly material hammers, and dominant genes can be changed with gold material hammers.
- The drop rate increase from cards will be reflected.
- The drop rate increase from anatomy will not be reflected.
Potion of Gene
(Section written as of EA 23.152; subject to changes in specifics)
As of approximately version EA 23.152, a potion of gene can only be obtained via Wishing.
The item itself, when thrown onto a target (including your own player character) will generate a guaranteed normal gene.
Blessing the potion of gene gives a guaranteed dominant gene.
As you can use this on previously gene engineered allies, this allows allies' gene engineered abilities to appear alongside their own "natural" abilities. You can selectively gene engineer allies to create ideal genes should you ever feel the need.
Feat Point Cost
The number of feat points required is determined by the various memories that the character possesses.
The higher the value of an attribute or skill, the more feat points are required.
All memories for body parts require 20 feat points.
Feats, abilities and magic are summarized in the following table.
Some feats require multiple gene slots.
List of Feats (Click to expand)
| Name | FP | Slot | Effect | Note | Which NPCs have |
|---|---|---|---|---|---|
| Efficient Feeder | 25 | 1 | Increase food effects by 25% | No effect even after increasing the rank | Juere race |
| Bonded With Mana | 15 | 1 | Greatly reduce the effect of mana overflow | Eulderna and Elea race | |
| Fast Learner | 15 | 1 | Learn feats faster | Yerles race | |
| Little One | 10 | 1 | Levitation
Cannot equip items weighing more than 1s DV +50 |
Unable to advance in rank | Fairy race |
| Old Fox Lineage | 70 | 1 | Increased spell learning speed. | Nefu race | |
| Fluffy Tail | 10 | 1 | Decreased speed when equipping waist gear | Mifu, Nefu, Shiba, Rabbit, Cat, Dog, Catgod and Catsister race
White Vixen, Fox Maid and Black Cat NPCs | |
| Undead | 35 | 1 | +5 Poison, Nerve Resistance
+10 Darkness, Nether Resistance -5 Fire Weakness per rank |
Lich, Wraith, Zombie, Ghost, Phantom, Skeleton, Stalker and Undeadgod race | |
| Snaily | 5 | 1 | Melt in salt | Unable to advance in rank | Snail race |
| Elemental Dust | 60 | 2 | +5 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance per rank | Unable to advance in rank | Fairy, Spirit, Imp and Wisp race
Cute Fairy NPC |
| Old Forest Dweller | 20 | 1 | Ether Resistance +20 | Elea race | |
| Magic Precision | 15 | 1 | Doubles Magic Control skill when calculating friendly fire | Eulderna race | |
| Mead Blood | 10 | 1 | Receive various bonuses when Drunk
Walk straight when Drunk |
Hillfolk race | |
| Moonlit Kin | 50 | 1 | Learn "Dream Larva" ability.
Able to seduce sleeping creatures (see Succubus) No status effect penalties from seduction. |
Succubus race | |
| Arcane Core | 30 | 2 | Immune to Dim, Bleeding.
Poison, Cut Resistance +20 Lightning Weakness -10 |
Golem, Armor, Rock, Machine and Machinegod race
Android NPC | |
| Metal | 5 | 1 | +0.1% damage reduction per rank
+1 Resistance to Fire, Lightning, Darkness, Mind, Poison, Nether, Nerve, Chaos, Magic, Cut per 40 ranks |
Note that unlike the gene, metal creatures have 999 ranks in Metal. | Metal race |
| Crab Claw Grip | 15 | 1 | Chance to apply paralyze and gravity on physical hit. | Elder Crab race
Big Daddy NPC | |
| Spiky | 20 | 1 | +20 Cut Resistance
Apply bleeding to attacker when hit |
Hedgehog, Shining Hedgehog, Iron Maiden, Balloonfish and Billy NPCs | |
| Acid Body | 15 | 1 | +20 Acid Resistance
Reduces target equipment rank by 1 on hit |
Slime and Acid Slime NPCs | |
| Blessing of Shiva | 15 | 1 | +15 Cold Resistance | Shiba race | |
| Loyal | 10 | 1 | Teleports to the ally being attacked and receives damage in their place. | Shiba race
Misaki, Big Sister and Big Sister(Roran) NPCs | |
| Underground Dweller | 15 | 1 | +5 Poison, Darkness Resistance per rank | Hillfolk, Goblin, Kobold, Troll, Centipede, Mushroom, Eye, Imp, Snake and Cerberus race | |
| Sacred Twilight | 45 | 1 | The amount of piety gained is multiplied by 1.3.
Increase all stats when faithless Immune to divine punishment |
Demigod race (Eureka) | |
| Nirvana | 15 | 1 | Gain Euphoric when insulted | Leia NPC
Can also randomly be obtained by being whipped | |
| Cosmic Horror | 110 | 2 | +10 Mind Resistance per rank
Immune to fear, confusion, sleep, blind |
Unable to advance in rank | Yith race
Younger Sister Shark NPC |
| Heavy Eater | 10 | 1 | Nutrition from food decreased | Hillfolk, Mifu, Troll, Minotaur, Wyvern, Drake, Dragon, Dinosaur, Cerberus and Pig race | |
| Light Eater | 10 | 1 | Nutrition from food increased | Lich, Wraith, Golem, Zombie, Ghost, Spirit, Phantom, Skeleton, Piece, Wisp and Undeadgod race | |
| From North | 15 | 1 | Nutrition from food decreased
Protected from item destruction by cold damage |
Norland race
Younger Penguin Sister NPC | |
| Elder race | 75 | 2 | Penetrates the immunity of the element for 5 resistances | Unable to advance in rank | Dragon and Demon race |
| Weapon Mastery | 15 | 1 | +5% damage and to-hit for melee attacks per rank | Warrior and Warmage class | |
| Thief's Luck | 15 | 1 | +15 Luck per rank | Thief and Gunner class | |
| Magic Mastery | 15 | 1 | +1 Specialized Domain per rank | Wizard, Warmage, Priest, Witch and Alchemist class | |
| Farming Legs | 15 | 1 | Reduced stamina usage | Farmer class | |
| Ranged Mastery | 15 | 1 | +5% damage and to-hit for ranged attacks per rank | Archer and Gunner class | |
| Musician | 15 | 1 | Enhanced performance quality
Bonus to performance reward |
Pianist class | |
| Vacation Vibe | 15 | 1 | Increased store price
Increased store inventory |
Tourist class | |
| Devout | 15 | 1 | +15% benefit from god's favour per rank | Priest, Inquisitor and Paladin class | |
| Defensive Instinct | 25 | 1 | Lay on Hands available when worshipping Jure. | No effect even after increasing the rank | Paladin class |
| Boost | 65 | 2 | Boost attributes when near death (greatly increased speed, +4 Rapid Arrow, +2 Rapid Cast) | Unable to advance in rank | Black Angel, Ungaga, Isca, Griffin and Verna NPCs |
| Reboot | 45 | 2 | Reboot when dead | Unable to advance in rank | Android and Dungeon Cleaner NPCs |
| Strength of Earth | 55 | 2 | Increased carry capacitiy
Carry anything without complaint Inflict gravity upon attack |
No effect even after increasing the rank | Golden Knight NPC |
| Blessing of Ehekatl | 75 | 2 | Adds 1 magic ability to already magic items (colored background). Limited to once per item. | No effect even after increasing the rank | Black Cat NPC |
| Fairy Stomach | 40 | 2 | Generate seeds in inventory after eating | No effect even after increasing the rank | Cute Fairy NPC |
| Miko | 60 | 2 | Increase attributes permanently from consuming cursed (not doomed) equipable items in inventory. | No effect even after increasing the rank | Kinu and White Vixen NPCs |
| Celestical Fox | 100 | 3 | Evolve with each tail grown | Cannot be remeoved with recessive gene. | Misaki and Fox Maid NPCs |
| Inquisition | 20 | 1 | "Bane" negates targets faith effects | Inquisitor class (<Knight>)
Isygarad NPC | |
| Talisman Mastery | 15 | 1 | Increased talisman effect
Increased talisman charges |
Sword Sage class (Older Younger Sister) | |
| Frontline Commander | 50 | 2 | Strengthen allies per enemy count on the same level | Unable to advance in rank | Eureka and Militant NPCs |
| Heart of Death | 20 | 1 | Physical critical rate increases by 2-33% as health decreases
Critical rate increases with per rank |
Executioner class (Eureka and Death Armor)
Younger Sister Shark NPC | |
| Mana Body | 30 | 1 | Mana will be used as health, when health drops to 0
Immune to Neck Hunt |
Wraith race
Executioner class (Eureka and Death Armor) | |
| Healing Instinct | 20 | 1 | Upgrade the Healing spell used to the next tier | Nun, Defender, Caladrius and Carbuncle NPCs | |
| Apprentice Ascetic | 5 | 1 | +4 Life (Health) per rank | ||
| Magical Gene | 5 | 1 | +4 Mana per rank | ||
| Short Distance Runner | 5 | 1 | +4 Vigor (Stamina) per rank | ||
| Arm Wrestler | 5 | 1 | +2 Strength, +10% STR Potential. R2: +4 STR, +20% STR Pot, R3: +5 STR, +30% STR Pot | ||
| Flexible Fingers | 5 | 1 | R1: +2 Dexterity, +10% DEX Potential. R2: +4 DEX, +20% DEX Pot, R3: +5 DEX, +30% DEX Pot | ||
| Tough | 5 | 1 | R1: +2 Endurance, +10% END Potential. R2: +4 END, +20% END Pot, R3: +5 END, +30% END Pot | ||
| Watch's Eye | 5 | 1 | R1: +2 Perception, +10% PER Potential. R2: +4 PER, +20% PER Pot, R3: +5 PER, +30% PER Pot | ||
| Curious | 5 | 1 | R1: +2 Learning, +10% LER Potential. R2: +4 LER, +20% LER Pot, R3: +5 LER, +30% LER Pot | ||
| Spiritual | 5 | 1 | R1: +2 Magic, +10% MAG Potential. R2: +4 MAG, +20% MAG Pot, R3: +5 MAG, +30% MAG Pot | ||
| Strong Will | 5 | 1 | R1: +2 Will, +10% WIL Potential. R2: +4 WIL, +20% WIL Pot, R3: +5 WIL, +30% WIL Pot | ||
| Sexy | 5 | 1 | R1: +2 Charisma, +10% CHA Potential. R2: +4 CHA, +20% CHA Pot, R3: +5 CHA, +30% CHA Pot | ||
| Lucky | 5 | 1 | +2 Luck per rank | ||
| Agile | 10 | 1 | +5 Speed per rank | ||
| Stone Defense | 5 | 1 | R1: +2 PV. R2: +5 PV. R3: +10 PV | Little Girl and Kitten NPCs | |
| Dodge | 5 | 1 | R1: +2 DV. R2: +5 DV. R3: +10 DV | ||
| Evade | 5 | 1 | +2 Evasion per rank | ||
| Spotter | 5 | 1 | +3 Spot Hidden per Rank. R3: +1 Search Range | ||
| Negotiator | 5 | 1 | +4 Negotiation per rank | ||
| Martial Artist | 5 | 1 | +3 Martial Arts per rank | ||
| Believer | 5 | 1 | +4 Faith per rank | ||
| Animal Lover | 5 | 1 | +2 Charisma | ||
| Exorcist | 5 | 1 | Chance to uncurse items in inventory each turn | ||
| Easy Sleeper | 5 | 1 | Increased stamina recovery when sleeping | ||
| Party Animal | 5 | 1 | Only concerns Player | ||
| Rapid Cast | 25 | 1 | +1 Spell Projectile per rank, this applies to touch, arrow, bolt, ball, sword, and breath | Demitas and Exile (reward from Itzpalt only) NPCs | |
| Defender | 5 | 1 | Learn Taunt ability, +1 Taunt range per rank | ||
| Gourmet | 5 | 1 | R1&2 no effect. R3: -10% nutrition, 5% more food effect. | Farmer class | |
| Magic Manners | 5 | 1 | Only concerns Player | Bit | |
| Rapid Arrow | 25 | 1 | +1 Ranged Projectile per rank, Faster Reload | Android, Black Angel and Isca NPCs | |
| Basic Heavy Cast | 5 | 1 | Decreases casting success penalty while wearing a total of 40s+ of equipment |
List of Abilities and Magic (Click to expand)
| Name | FP |
|---|---|
| Rush | 8 |
| Bubble Breath | 8 |
| Curse | 8 |
| Entangle | 8 |
| Draw | 8 |
| Mischief | 10 |
| Touch Of Weakness | 8 |
| Touch Of Fear | 8 |
| Touch Of Sleep | 8 |
| Touch Of Drown | 8 |
| Eye Of Dimness | 8 |
| Eye Of Insanity | 8 |
| Eye Of Mutation | 12 |
| Drain Blood | 8 |
| Insult | 8 |
| Scream | 12 |
| Steal | 10 |
| Steal Food | 8 |
| Steal Money | 10 |
| Drop Mine | 12 |
| Throw Potion | 8 |
| Swarm | 10 |
| Bladestorm | 10 |
| Taunt | 8 |
| Headpat | 8 |
| Teleport | 10 |
| Short Teleport | 8 |
| Mass Teleport | 12 |
| Levitate | 10 |
| Cure Minor Wound | 8 |
| Cure Major Wound | 10 |
| Cure Critical Wound | 10 |
| Healing | 12 |
| Resurrection | 26 |
| Nature's Embrace | 10 |
| Holy Light | 8 |
| Vanquish Hex | 14 |
| Holy Veil | 12 |
| Cat's Eye | 8 |
| Holy Shield | 8 |
| Divine Wisdom | 10 |
| Hero | 10 |
| Elemental Shield | 10 |
| Speed | 12 |
| Brightness of Life | 14 |
| Silence | 10 |
| Weakness | 10 |
| Elemental Scar | 10 |
| Nightmare | 12 |
| Bane | 8 |
| Gravity | 10 |
| Slow | 10 |
| Invisibility | 12 |
| Mist of Darkness | 10 |
| Web | 8 |
| Summon Animal | 14 |
| Summon Undead Younger Sisters | 14 |
| Summon Fire | 14 |
| Summon Tentacle | 8 |
| Summon Monster | 12 |
| Summon Pawn | 14 |
| Summon Yeek | 10 |
| Summon Orc | 10 |
| Summon Fish | 10 |
| Summon Octopus | 12 |
| Summon Offspring | 12 |
| Summon Shadow | 12 |
| Meteor | 16 |
| Earthquake | 14 |
| Ball | 10 |
| (Elemental) Breath | 8 |
| (Elemental) Bolt | 8 |
| (Elemental) Hand | 8 |
| (Elemental) Arrow | 8 |
| (Elemental) Bit | 12 |
| (Elemental) Miasma | 10 |
| (Elemental) Sword | 10 |
| (Elemental) Intonation | 10 |
Brain Cells
Brain cells, like genes, are DNA that can be used for Gene Engineering.
In addition to the combat type of the warrior or archer etc., the frequency of movement and the appropriate distance of the owner of the brain cells are also reflected.
Brain cells require 4 feat points and do not consume a gene slot.
Included Memories
- Combat AI (movement frequency, proper distance, combat style, spellcasting, etc.)
How to obtain
Sold by a Strange little girl in Little Garden. Brain cells can only be obtained by her.
Influence is used as currency, therefore you must rescue the Little Sisters and release them at Little Garden.
- She does not sell the brain cells of Apostles or unique NPCs.
- By using an amethyst material hammer to alter the genes, you can obtain the brain cells of the original monster.