Elin:Adventure Log: Difference between revisions
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{{DISPLAYTITLE:Adventure Log}} | |||
== A Journey Begins == | |||
{{Imbox | {{Imbox | ||
|text='''Good morning, sleepyhead. | |text='''Good morning, sleepyhead. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Using Tool == | |||
{{Imbox | {{Imbox | ||
|text='''Want to know how to use the axe? | |text='''Want to know how to use the axe? | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Very Important Stuff == | |||
{{Imbox | {{Imbox | ||
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']] | |text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']] | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Equipment == | |||
{{Imbox | {{Imbox | ||
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br> | |text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Food == | |||
{{Imbox | {{Imbox | ||
|text='''Wow... | |text='''Wow... | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Processed Resource == | |||
{{Imbox | {{Imbox | ||
|text='''[[Elin:Resources|Alright, you got a log!]] | |text='''[[Elin:Resources|Alright, you got a log!]] | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Material Hardness == | |||
{{Imbox | {{Imbox | ||
|text=''' Good, you made a tool! | |text=''' Good, you made a tool! | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Sleep and Rest == | |||
{{Imbox | {{Imbox | ||
|text='''You look tired, are you okay? | |text='''You look tired, are you okay? | ||
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If you haven't made a bed yet,<br> | If you haven't made a bed yet,<br> | ||
you can use the [[Elin:Abilities|'''" | you can use the [[Elin:Abilities|'''"Rest"''']] ability to sleep.<br> | ||
It's not as effective as sleeping in a bed, though. | It's not as effective as sleeping in a bed, though. | ||
When resting, your naturally recovery of health and magic power increases,<br> | |||
so it's good to rest | so it's good to rest after a battle.<br> | ||
Just be careful, because if you're overworked or starving,<br> | Just be careful, because if you're overworked or starving,<br> | ||
natural recovery stops altogether. | natural recovery stops altogether. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Item Trait == | |||
{{Imbox | {{Imbox | ||
|text='''Look, a herb! | |text='''Look, a herb! | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Global Map == | |||
{{Imbox | {{Imbox | ||
|text='''Hey, wait a minute.<br> | |text='''Hey, wait a minute.<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Growth and Feat == | |||
{{Imbox | {{Imbox | ||
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]] | |text='''Congratulations on earning a [[Elin:Feats|Feat Point!]] | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Fame == | |||
{{Imbox | {{Imbox | ||
|text='''Wow, you've gained fame!<br> | |text='''Wow, you've gained fame!<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Karma == | |||
{{Imbox | {{Imbox | ||
|text=''' ... | |text=''' ... | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Criminal == | |||
{{Imbox | {{Imbox | ||
|text='''... | |text='''... | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Weakness and Restoration == | |||
{{Imbox | {{Imbox | ||
|text='''Oh... Have you become weaker? | |text='''Oh... Have you become weaker? | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Acid Damage to Equipment == | |||
{{Imbox | {{Imbox | ||
|text='''Ahhhhhhhhhhhhhhhh!! | |text='''Ahhhhhhhhhhhhhhhh!! | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Faith and Praying == | |||
{{Imbox | {{Imbox | ||
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br> | |text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Death and Penalty == | |||
{{Imbox | {{Imbox | ||
|text='''Oh dear [[Elin:Player Character|Player Character]],<br> | |text='''Oh dear [[Elin:Player Character|Player Character]],<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Reviving Pets and Residents == | |||
{{Imbox | {{Imbox | ||
|text='''Oh no, you lost your companion... | |text='''Oh no, you lost your companion... | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Childhood's End == | |||
{{Imbox | {{Imbox | ||
|text='''Ding-a-ling!<br> | |text='''Ding-a-ling!<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Dangerous Water == | |||
{{Imbox | {{Imbox | ||
|text='''That's water. | |text='''That's water. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Ether Disease == | |||
{{Imbox | {{Imbox | ||
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]] | |text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]] | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Tinker's Camp == | |||
{{Imbox | {{Imbox | ||
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br> | |text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Towns == | |||
{{Imbox | {{Imbox | ||
|text='''It's a town!<br> | |text='''It's a town!<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Influence == | |||
{{Imbox | {{Imbox | ||
|text='''Hey, have you ever heard of influence? | |text='''Hey, have you ever heard of influence? | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Delivery Box == | |||
{{Imbox | {{Imbox | ||
|text='''Look! There's a delivery box here! | |text='''Look! There's a delivery box here! | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Hearth Stone == | |||
{{Imbox | {{Imbox | ||
|text='''Well done, your Hearth Stone is growing. | |text='''Well done, your Hearth Stone is growing. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Work and Hobbies == | |||
{{Imbox | {{Imbox | ||
|text='''Here's a list of the residents at your base. | |text='''Here's a list of the residents at your base. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Pasture and Livestock == | |||
{{Imbox | {{Imbox | ||
|text='''A pasture, huh. | |text='''A pasture, huh. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
|-| Season = | |||
== Garbage Problem == | |||
{{Imbox | |||
|text='''Oh no, there's trash everywhere! | |||
Are you the rumored... messy adventurer?<br> | |||
If you don't clean up, it could become a big problem! | |||
As the population grows, more trash will accumulate,<br> | |||
so you'll need to come up with some measures. | |||
The quickest solution is to<br> | |||
implement the "Strict Anti-Littering Law". | |||
With this policy, trash will mostly disappear.<br> | |||
However, since it lowers the public morale,<br> | |||
you'll eventually want to switch to a better waste management solution. | |||
Putting up garbage dump signs and placing garbage containers<br> | |||
will encourage residents to dispose of trash according to the public morale. | |||
And if you have residents who clean up,<br> | |||
the chances of them sorting the trash increase significantly. | |||
Garbages can be dismantled into valuable resources,<br> | |||
so you'll want to use them effectively! | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Season == | |||
{{Imbox | {{Imbox | ||
|text='''It's already autumn...<br> | |text='''It's already autumn...<br> | ||
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so you have to go check it out! Got it!? | so you have to go check it out! Got it!? | ||
Besides winter, there are festivals held all over the land with each season.<br> | Besides winter, there are [[Elin:Festivals|festivals]] held all over the land with each season.<br> | ||
If you have the time, it might be fun to visit them.''' | If you have the time, it might be fun to visit them.''' | ||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
[[Category:Elin Mechanics]][[Category:Elin Items]] | [[Category:Elin Mechanics]] | ||
[[Category:Elin Items]] | |||
[[Category:EN]] | [[Category:EN]] |
Latest revision as of 12:41, 7 January 2025
A Journey Begins
Using Tool
Very Important Stuff
![]() | Good, you've made the workbench
Let me tell you something crucial for becoming a seasoned adventurer... By middle-clicking, you can 'interact' with items in your backpack, You can do various actions like Moreover, when placing furniture or walls, Middle click... got it...? ... ...Yes, you can also use the 'R' key on your keyboard Well then...I'll see you later... |
Equipment
![]() | Huh, exploring a cave already? You're becoming like a real adventurer! But before you go deeper, take a look at yourself. ...You sure that's enough armor? Caves have lots of enemies. At your base, you can craft simple weapons and armor, Defense Value (PV) is especially a crucial stat that |
Food
![]() | Wow...
Can I have some mushrooms? Munch munch munch. Yummy. Mushrooms are tasty, but they don't keep you full for long Yes, food spoils if you leave it out too long. Of course, eating spoiled food can make you sick Fish and raw food especially easy With a millstone, you can even make meals like kibble that never spoil. |
Processed Resource
![]() | Alright, you got a log!
Logs, or should I say, Mr. Log, are the most basic crafting materials But...That's not all! What...? How do you process it? ...Oh, and by the way, you can also process stones |
Material Hardness
![]() | Good, you made a tool!
All items are made from some kind of "material". For example, items made of paper are light, One of the characteristics of materials is "hardness", If you come across stones that your current pickaxe can't mine, Well... you can actually level up your mining skills a lot and |
Sleep and Rest
![]() | You look tired, are you okay?
The best way to recover from fatigue is When you get enough sleep, If you haven't made a bed yet, When resting, your naturally recovery of health and magic power increases, Okay that's it for now. |
Item Trait
Global Map
![]() | Hey, wait a minute. ...don't... don't run! *huff* *puff* You are now in the "World Map". You will starve to death if you don't have enough food Oh, and when you're traveling on the world map See that road to your right? Attacks are less frequent on the road So, for beginners, sticking to the road is a good idea. Well then... |
Growth and Feat
![]() | Congratulations on earning a Feat Point!
...Huh? you don't know about Feats? Feats are special traits you have, Do you see the blue feather icon at the bottom of your screen? Click on the gauge to see a list of Feats you can acquire. You can also save your Feat Points Note that some Feats have prerequisites. |
Fame
![]() | Wow, you've gained fame! Congratulations! You can earn fame by completing quests As your fame increases, you'll be asked to take on more challenging quests, Earn lots of fame and ... By the way... |
Karma
![]() | ...
Did you just do something bad...? Yes... I felt your karma drop. Complete quests, return lost items, ...By the way, the most serious crime in this world is tax evasion. |
Criminal
![]() | ...
No...! I can't believe you've become a criminal. ...That's right, if your karma drops below zero, you'll be wanted. Sigh...It's okay, there's still a path to redemption for you. In the rogue town of Derphy, where there are no laws, Don't worry, I believe in you. |
Weakness and Restoration
![]() | Oh... Have you become weaker?
What? What do I mean by that... Some enemies can weaken your attributes with their attacks. If you have a Potion of Restore Body or a Potion of Restore Mind If you don't have a way to recover, you can ask a healer in town. Well, it's best not to get hit in the first place. |
Acid Damage to Equipment
Faith and Praying
![]() | Oh, did you start worshipping a god? Hehe... Come on, tell me! Who did you choose to worship? I see, so that's your thing, huh? When you worship a god, you'll receive various blessings Once a day, you can use the "Pray" ability to your god. Praying also helps you develop your faith skill, Well, that's it for now. |
Death and Penalty
![]() | Oh dear Player Character, how could you die so easily... How did you even manage to die? Of course, dying does come with a price. However, for the first 90 days after you arrive in this land, So feel free to take on all sorts of challenges |
Reviving Pets and Residents
![]() | Oh no, you lost your companion...
There, there, don't be too upset. When a companion dies, they temporarily leave your party If you can't wait, you can also talk to the bartenders in various towns. And if it's a pet you got from that girl...Fiama, I know you are feeling sad now, |
Childhood's End
![]() | Ding-a-ling! Your beginner adventurer period is over! From now on, when you die, you'll incur death penalties. |
Dangerous Water
Ether Disease
![]() | So, you've finally been afflicted by the illness...
Don't be surprised. Your symptoms are still minor and can be ignored for now, Hehe, don't make that serious face. Come to think of it... |
Tinker's Camp
![]() | Wow, look at all the tinkers! They're selling all kinds of things! It's like a little corner of a town. Completing quests earns you various rewards, Oh, this camp also has a healer. ... S...so cute! |
Towns
![]() | It's a town! So lively with all the people bustling around. Buying and selling, training, trading, gambling, quests, healing... Of course, every town in North Tyris is different. The quests posted on the bulletin board also differ from one to another, |
Influence
Delivery Box
Hearth Stone
Work and Hobbies
Pasture and Livestock
Garbage Problem
Season
![]() | It's already autumn... Time really flies! Since North Tyris is a northern continent, But, winter does have its own impact on daily life. If you're growing crops, they'll wither once winter comes. And when the lakes and seas freeze over, Oh, and in December, there's a famous festival Besides winter, there are festivals held all over the land with each season. |