Elin:Adventure Log: Difference between revisions

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<tabber>
{{DISPLAYTITLE:Adventure Log}}
|-| A Journey Begins =
 
== A Journey Begins ==
{{Imbox
{{Imbox
|text='''Good morning, sleepyhead.
|text='''Good morning, sleepyhead.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Using Tool =
 
== Using Tool ==
{{Imbox
{{Imbox
|text='''Want to know how to use the axe?
|text='''Want to know how to use the axe?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
''' 
 
|-| Very Important Stuff =
== Very Important Stuff ==
{{Imbox
{{Imbox
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']]
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Equipment =
 
== Equipment ==
{{Imbox
{{Imbox
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br>
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Food=  
 
== Food ==
{{Imbox
{{Imbox
|text='''Wow...
|text='''Wow...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Processed Resource=  
 
== Processed Resource ==
{{Imbox
{{Imbox
|text='''[[Elin:Resources|Alright, you got a log!]]
|text='''[[Elin:Resources|Alright, you got a log!]]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-|Material Hardness=
 
== Material Hardness ==
{{Imbox
{{Imbox
|text=''' Good, you made a tool!
|text=''' Good, you made a tool!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Sleep and Rest=  
 
== Sleep and Rest ==
{{Imbox
{{Imbox
|text='''You look tired, are you okay?
|text='''You look tired, are you okay?
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If you haven't made a bed yet,<br>
If you haven't made a bed yet,<br>
you can use the [[Elin:Abilities|'''"Meditation"''']] ability to sleep.<br>
you can use the [[Elin:Abilities|'''"Rest"''']] ability to sleep.<br>
It's not as effective as sleeping in a bed, though.
It's not as effective as sleeping in a bed, though.


During meditation, your naturally recovery of health and magic power increases,<br>
When resting, your naturally recovery of health and magic power increases,<br>
so it's good to rest through meditation after a battle.<br>
so it's good to rest after a battle.<br>
Just be careful, because if you're overworked or starving,<br>
Just be careful, because if you're overworked or starving,<br>
natural recovery stops altogether.
natural recovery stops altogether.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Item Trait=  
 
== Item Trait ==
{{Imbox
{{Imbox
|text='''Look, a herb!
|text='''Look, a herb!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Global Map=  
 
== Global Map ==
{{Imbox
{{Imbox
|text='''Hey, wait a minute.<br>
|text='''Hey, wait a minute.<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Growth and Feat=  
 
== Growth and Feat ==
{{Imbox
{{Imbox
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]]
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Fame=  
 
== Fame ==
{{Imbox
{{Imbox
|text='''Wow, you've gained fame!<br>
|text='''Wow, you've gained fame!<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Karma=  
 
== Karma ==
{{Imbox
{{Imbox
|text=''' ...
|text=''' ...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Criminal=  
 
== Criminal ==
{{Imbox
{{Imbox
|text='''...
|text='''...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Weakness and Restoration=  
 
== Weakness and Restoration ==
{{Imbox
{{Imbox
|text='''Oh... Have you become weaker?
|text='''Oh... Have you become weaker?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Acid Damage to Equipment =
 
== Acid Damage to Equipment ==
{{Imbox
{{Imbox
|text='''Ahhhhhhhhhhhhhhhh!!
|text='''Ahhhhhhhhhhhhhhhh!!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Faith and Praying=  
 
== Faith and Praying ==
{{Imbox
{{Imbox
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br>
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Death and Penalty =
 
== Death and Penalty ==
{{Imbox
{{Imbox
|text='''Oh dear [[Elin:Player Character|Player Character]],<br>
|text='''Oh dear [[Elin:Player Character|Player Character]],<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Reviving Pets and Residents=
 
== Reviving Pets and Residents ==
{{Imbox
{{Imbox
|text='''Oh no, you lost your companion...
|text='''Oh no, you lost your companion...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Childhood's End=
 
== Childhood's End ==
{{Imbox
{{Imbox
|text='''Ding-a-ling!<br>
|text='''Ding-a-ling!<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Dangerous Water=
 
== Dangerous Water ==
{{Imbox
{{Imbox
|text='''That's water.
|text='''That's water.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Ether Disease=  
 
== Ether Disease ==
{{Imbox
{{Imbox
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]]
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Tinker's Camp=  
 
== Tinker's Camp ==
{{Imbox
{{Imbox
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br>
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Towns=  
 
== Towns ==
{{Imbox
{{Imbox
|text='''It's a town!<br>
|text='''It's a town!<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Influence =
 
== Influence ==
{{Imbox
{{Imbox
|text='''Hey, have you ever heard of influence?
|text='''Hey, have you ever heard of influence?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Delivery Box =
 
== Delivery Box ==
{{Imbox
{{Imbox
|text='''Look! There's a delivery box here!
|text='''Look! There's a delivery box here!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Hearth Stone=
 
== Hearth Stone ==
{{Imbox
{{Imbox
|text='''Well done, your Hearth Stone is growing.
|text='''Well done, your Hearth Stone is growing.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Work and Hobbies =
 
== Work and Hobbies ==
{{Imbox
{{Imbox
|text='''Here's a list of the residents at your base.
|text='''Here's a list of the residents at your base.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Pasture and Livestock =
 
== Pasture and Livestock ==
{{Imbox
{{Imbox
|text='''A pasture, huh.
|text='''A pasture, huh.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Season =
 
== Garbage Problem ==
{{Imbox
|text='''Oh no, there's trash everywhere!
 
Are you the rumored... messy adventurer?<br>
If you don't clean up, it could become a big problem!
 
As the population grows, more trash will accumulate,<br>
so you'll need to come up with some measures.
 
The quickest solution is to<br>
implement the "Strict Anti-Littering Law".
 
With this policy, trash will mostly disappear.<br>
However, since it lowers the public morale,<br>
you'll eventually want to switch to a better waste management solution.
 
Putting up garbage dump signs and placing garbage containers<br>
will encourage residents to dispose of trash according to the public morale.
 
And if you have residents who clean up,<br>
the chances of them sorting the trash increase significantly.
 
Garbages can be dismantled into valuable resources,<br>
so you'll want to use them effectively!
''' 
|image=[[File:Elin UI Nerun.png|250px]]
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;
}}
 
== Season ==
{{Imbox
{{Imbox
|text='''It's already autumn...<br>
|text='''It's already autumn...<br>
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so you have to go check it out! Got it!?
so you have to go check it out! Got it!?


Besides winter, there are festivals held all over the land with each season.<br>
Besides winter, there are [[Elin:Festivals|festivals]] held all over the land with each season.<br>
If you have the time, it might be fun to visit them.'''   
If you have the time, it might be fun to visit them.'''   
|image=[[File:Elin UI Nerun.png|250px]]
|image=[[File:Elin UI Nerun.png|250px]]
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
</tabber>
 
[[Category:Elin Mechanics]][[Category:Elin Items]]
[[Category:Elin Mechanics]]
[[Category:Elin Items]]
[[Category:EN]]
[[Category:EN]]

Latest revision as of 12:41, 7 January 2025


A Journey Begins


Using Tool


Very Important Stuff


Equipment


Food


Processed Resource


Material Hardness


Sleep and Rest


Item Trait


Global Map


Growth and Feat


Fame


Karma


Criminal


Weakness and Restoration


Acid Damage to Equipment


Faith and Praying


Death and Penalty


Reviving Pets and Residents


Childhood's End


Dangerous Water


Ether Disease


Tinker's Camp


Towns


Influence


Delivery Box


Hearth Stone


Work and Hobbies


Pasture and Livestock


Garbage Problem


Season