2,448
edits
Hachimitsu (talk | contribs) (caught up, time for jp patchnotes for parity) |
Hachimitsu (talk | contribs) |
||
Line 28: | Line 28: | ||
* The balance and management of Homes in the beta version will be quite different. Currently, there is no limit on the number of residents for load testing purposes and such, but a normal Home is expected to have about 10-20 people(Not that 100+ Home will be impossible). A month or so before the beta, I plan to radically overhaul Home management and various aspects of the game based on feedback from the alpha. | * The balance and management of Homes in the beta version will be quite different. Currently, there is no limit on the number of residents for load testing purposes and such, but a normal Home is expected to have about 10-20 people(Not that 100+ Home will be impossible). A month or so before the beta, I plan to radically overhaul Home management and various aspects of the game based on feedback from the alpha. | ||
* The newly added widgets (Side Screen, Note) might cause errors with existing save data unless all widgets are reset at least once. | * The newly added widgets (Side Screen, Note) might cause errors with existing save data unless all widgets are reset at least once. | ||
<big>Hotfix</big> | |||
* Fixed a bug where eggs being cooked are mistakenly cleaned up by residents assigned to cleaning duties. | |||
* Modified the 'Nursing' job for residents so that it periodically heals status abnormalities and reverses weakening effects on abilities. | |||
* Adjusted the balance of miasma. Ensured that the healer's recovery service is applied to the entire party. | |||
* Changed the action of 'closing a door' to a middle-click action. | |||
* Added snow accumulation graphics. | |||
=== Alpha 20.41 === | === Alpha 20.41 === |