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Hachimitsu (talk | contribs) (→Alpha) |
Hachimitsu (talk | contribs) (catching up on patchnotes,) |
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==Beta== | ==Beta== | ||
==Alpha== | ==Alpha== | ||
=== | === Alpha 20.21 === | ||
<big>'''2024/1/5'''</big> | |||
[Additions and Changes] | |||
* Added tents to Nino's merchandise. The weight of the tent changes depending on the items inside. | |||
* Adjusted the weight of the iron ball. | |||
* The spell for lifting curses can now target others, not just oneself. | |||
* Thievery is now possible from hostile NPCs. Stealing from hostile NPCs won't reduce karma. It's now possible to steal items they are equipped with. | |||
[Fixes] | |||
* Fixed a bug where pets that are parasitic or being ridden would appear in the wrong location immediately after entering a map. | |||
* Fixed a bug where the maximum electricity display on the home bulletin board was showing incorrect values. | |||
* Fixed a bug where all healing spells were referring to the light wound healing dice table. | |||
* Fixed a bug where pets that died outside of home would appear dead in the home. | |||
* Fixed several minor glitches. | |||
[Notes] | |||
* Gwen's replication is intentional. | |||
* As merchandise shipping has started, I may be busy handling that and updates might be slower for a few days. Regarding shipping, due to the large volume of orders, items will be dispatched sequentially from the warehouse, and it may take several days to complete all shipments. I will post an update once all shipments are complete, so please wait until then. | |||
=== Alpha 20.20 === | |||
<big>'''2024/1/4'''</big> | |||
[Additions and Changes] | |||
* Adjusted the difficulty of keys for the training treasure chests. | |||
* Set up snow removal cells in various winter maps. | |||
* Equipment items now have their backgrounds colored according to rarity. | |||
* Reset the number of loaded projectiles when receiving ranged weapons from allies. | |||
* Changed Lumiest Cemetery to a neutral zone. | |||
* Gwen will now respawn if she goes missing. | |||
* Added display of destruction status to the LastWish command in the console. | |||
* Pets from LastWish will not have portraits set. | |||
* Prevented building blocks over items. Due to demand for the traditional rule, added an option in the 'Experimental' settings tab to allow block construction over items. | |||
* Ignored standard weight values based on height for weight changes due to catechins and proteins. | |||
* Auto-battle will not use unidentified items. | |||
* Limited the number of actions displayed when middle-clicking multiple items on the ground. | |||
* Significantly reduced the probability of Mother attacking the player. | |||
* Adjusted the drop quality of boss chests. Lowered the chance of miracle equipment at lower levels. Locked chests now have a higher chance of containing miracle equipment. | |||
* Stealing now has a chance to reduce Karma. | |||
* Increased the experience gained from using magic and abilities. | |||
* Adjusted the experience gained from weightlifting on the global map. | |||
* Increased the experience gained from exploration. | |||
* Added a setting to containers to not use items inside them for crafting. | |||
* Automatically group together identified items if possible. | |||
* The minimap will now show the location of stairs. | |||
[Fixes] | |||
* Fixed a bug where dividing by zero occurred when gaining experience with negative attributes. | |||
* Fixed a bug where enchantments on equipment that activate abilities could be used as actual abilities. | |||
* Fixed a bug where random glittering monsters were generated at level 0. | |||
* Fixed glitches with incorrect date display in some parts. | |||
* Fixed a bug where performances could not disrupt sleep. | |||
* Fixed a bug where destroyed LastWish objects were regenerating. | |||
* Fixed a bug where selecting an action from multiple items on the ground with a middle click executed a different action. | |||
* Fixed a bug where festivals would not start. | |||
* Fixed a bug where items were entering empty containers inside other containers. | |||
* Other minor fixes. | |||
[Notes] | |||
* All LastWish objects, once destroyed, will not regenerate within the same game. | |||
* Currently, bookshelves cannot store items (subject to change). | |||
* If there are areas where snow does not accumulate on the map, please check if the snow removal cells have been set in build mode. | |||
[Thanks] | |||
Thank you very much for the numerous bug reports and feedback since the start of the alpha! Before introducing major new features, the development team plans to continue improving the fundamental aspects of the game based on your feedback. In the meantime, we hope to write some documentation for mods and possibly open up the Steam Workshop. Please bear with us a little longer regarding the unlocking and adjustments of network-related aspects, as we have received reports of vulnerabilities in the PHP scripts. | |||
<big>Hotfix</big> | |||
* Creatures stuck on blocked cell for some reason are moved to nearby empty place when entering zone. | |||
* Fixed a bug where God abilities were not shown. | |||
=== Alpha 20.19 === | |||
<big>'''2024/1/3'''</big> | |||
* Fixed the DLC and updated. | |||
* The version number has increased due to changes in language files. | |||
=== Alpha 20.18 === | |||
<big>'''2024/1/3'''</big> | |||
[Additions and Changes] | |||
* Training chest keys can now be unlocked without possessing a lockpick (lockpicks provide an experience bonus). | |||
* DLC 'Cursed Mansion' unlocked. | |||
* Seeds category will not be selected as favorites anymore. | |||
* Bel, appearing as a boss in Nefia, will no longer escape. | |||
* Set a maximum height for platforms that can be installed. | |||
* Killing summoned monsters and similar entities no longer reduces karma. | |||
* Wishes do not differentiate between uppercase and lowercase letters in English. | |||
* Unique items will not be consumed when thrown. | |||
[Fixes] | |||
* Fixed a bug where trying to put a container inside itself in a container would cause a crash. | |||
* Fairies now unequip gear if its weight becomes 1s or more due to material transformation. | |||
* Fixed a bug where items dropped in Nefia did not have the appropriate Nefia danger level applied. | |||
* Fixed a bug where experience points would not be allocated to attributes if their base value was negative. | |||
* Fixed a bug where residents' jobs were not referencing the relevant skills. | |||
* Fixed a glitch where the status of learned blueprints was not displayed outside of home. | |||
* Fixed a glitch where monster balls with level 0 were being generated. | |||
* Fixed a bug where influence was not increasing for quests received at home. | |||
* Fixed a bug where the target location was off when using the Pot of Thirst. | |||
* Fixed several minor glitches. | |||
=== Alpha 20.17 === | |||
<big>'''2024/1/2'''</big> | |||
[Additions and Changes] | |||
* Improved settings for container types. | |||
* Added settings for excluding items from automatic tidying. | |||
* Increased the capacity of trash containers (existing containers are not affected). | |||
* Gaining experience in negotiation skills when purchasing items. | |||
* Adjusted the damage from hedgehog-type creatures and their response in automatic combat. | |||
* Playing music now consumes stamina. | |||
* Fixed a bug where pets would attack the person throwing stones during a music performance. | |||
[Fixes] | |||
* Fixed an error that occurred when switching maps. | |||
<big>Hotfix</big> | |||
* Fixed a bug where residents go to other zones. | |||
=== Alpha 20.16 === | |||
<big>'''2024/1/2'''</big> | |||
[Additions and Changes] | |||
* Added an option in the config to turn on/off the blizzard effect. | |||
* Default enchantments added to several pieces of equipment. | |||
* Technical books for skills not currently used in the game will no longer be generated. | |||
* Increased the chance of karma reduction when harvesting crops in town. | |||
* Invisible NPCs will no longer display HP bars or sparkles. | |||
* Bosses in Nefia will now be generated at the same level as the danger level of Nefia. | |||
* Bosses in Nefia and similar will now drop boss chests. | |||
* Items found in Nefia will have their material generation level determined by the danger level of Nefia. | |||
* Scrolls of Escape will now drop upon defeating a Nefia boss. | |||
* Resource items of the same material but different levels will stack up to a certain level difference. | |||
* Mounts and symbiotic partners will not be affected by area-of-effect spells like ball-type spells. | |||
* Monsters summoned as companions will now count towards quest objectives. | |||
* Removed weapon and armor recipes from Loytel. | |||
* Added stone weapons, wooden helmets, and stone armor to the initial recipes. | |||
* Set weight and equipment bonuses for materials that are not normally generated as equipment. | |||
* Changed the fanatic's allegiance to neutral. | |||
[Fixes] | |||
* Fixed a glitch where names were not displayed on statues and similar items. | |||
* Fixed a bug where unique NPCs that became companions would multiply. | |||
* Other minor glitch fixes. | |||
[Notes] | |||
Individual recipes for weapons and armor, other than the initial recipes, were abolished just before the alpha release as they were not particularly interesting to craft and led to an excess of production facilities. Although it will be some time, we plan to introduce special equipment crafting and existing equipment enhancement. | |||
More improvements are planned for Nefia in the future. | |||
To check if your Last Wish has been implemented, go to the in-game system menu > Others > Console, display the console, and enter 'LastWish [Name you entered for Last Wish]' to confirm. | |||
=== Alpha 20.15 === | |||
<big>'''2024/1/1'''</big> | |||
[Additions] | |||
* Improved operability such as repeating attacks. | |||
* Some actions like throwing can now be repeated by holding down the mouse button. | |||
* Throwing now only grants experience points when it hits the target. | |||
* Throwing can now target wooden dummies. | |||
* Some spells can now be cast using the F key. | |||
* Multiple arrows or bullets will now spawn on the ground. | |||
* The status of arrows or bullets is now reflected in ranged weapons. | |||
* Manual reloading is now possible for ranged weapons. | |||
* Adjusted the damage and accuracy distance correction for ranged weapons. | |||
* You can now choose specific arrows or bullets for reloading. | |||
* Added the "bottomless pot" to the initial recipes. | |||
[Fixes] | |||
* Fixed a bug where unnecessary turns were sometimes advancing during the player's turn processing. | |||
<big>Hotfix</big> | |||
* Fixed a bug where holding down space key did not work as intended. | |||
* Fixed a bug where auto-move was disabled. | |||
<big>Hotfix 2</big> | |||
* Fixed a bug where casting a spell with F key didn't consume a turn. | |||
* Fixed a few small glitches. | |||
=== Alpha 20.14 === | |||
<big>'''2024/1/1'''</big> | |||
[Additions] | |||
* Added temporary use of binoculars. | |||
* Doors can now be closed. | |||
* Livestock and villagers generating power will no longer trigger a 'no job' warning message on the home bulletin board. | |||
* Certain items, such as iron balls, will no longer be displayed in build mode. | |||
* Added the "Border Watch" ordinance (plans to enhance the monster attacks on the town in future updates). | |||
* Increased the effect of tax evasion. | |||
* Added New Year's gift money. | |||
* On lands other than the player's, items attached to walls will be destroyed if the wall is destroyed. | |||
* On lands other than the player's, roof items of destroyed houses (like chimneys) will no longer be displayed. | |||
* | |||
[Fixes] | |||
* Fixed a bug where snow used as crafting material would melt. | |||
* Fixed a bug where pressing the space key to ascend or descend stairs would not clear the space key press status. | |||
* Fixed a bug where the location of treasure on treasure maps would change (locations on maps held before this update will be reset). | |||
* Fixed a bug where old (unusable) sculpture recipes remained. | |||
* Fixed a bug that allowed capturing the boss of Nefia. | |||
* Fixed a bug where the graphics for alpacas and llamas were reversed. | |||
* Fixed a bug that allowed taking cursed equipment from companions. | |||
=== Alpha 20.13 === | |||
<big>'''2023/12/31'''</big> | |||
'''Hotfix''' | |||
* Fixed a bug where items registered in the hotbar could be eaten. | |||
* Fixed various minor glitches. | |||
* Fixed a bug where heavy items could not be sold in stores. | |||
* Fixed a bug where, after loading an autosave upon return, you couldn't return again until the return had been cancelled once. | |||
* Changed names of some items. | |||
=== Alpha 20.12 === | |||
<big>'''2023/12/30'''</big> | <big>'''2023/12/30'''</big> | ||
[Additions & Changes] | [Additions & Changes] | ||
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* Fixed a bug where monsters wouldn’t emerge when opening a monster-filled box inside the backpack. | * Fixed a bug where monsters wouldn’t emerge when opening a monster-filled box inside the backpack. | ||
=== | ===Alpha 20.11 === | ||
<big>'''2023/12/29'''</big> | <big>'''2023/12/29'''</big> | ||
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* The bug "able to accept a completed quest multiple times" has been fixed. Thanks! | * The bug "able to accept a completed quest multiple times" has been fixed. Thanks! | ||
=== | ===Alpha 20.10=== | ||
<big>'''2023/12/28'''</big> | <big>'''2023/12/28'''</big> | ||
[Additions and Adjustments] | [Additions and Adjustments] | ||
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* Fixed a glitch where error messages were shown when generating small medals. | * Fixed a glitch where error messages were shown when generating small medals. | ||
=== | ===Alpha 20.9 === | ||
<big>'''2023/12/27'''</big> | <big>'''2023/12/27'''</big> | ||
The next update is planned to introduce a resident tax. | The next update is planned to introduce a resident tax. | ||
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=== | ===Alpha 20.8 === | ||
<big>'''2023/12/26'''</big> | <big>'''2023/12/26'''</big> | ||
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* Corrected a glitch where sleep text display would not disappear. | * Corrected a glitch where sleep text display would not disappear. | ||
=== | === Alpha 20.7=== | ||
<big>'''2023/12/26'''</big> | <big>'''2023/12/26'''</big> | ||
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* Fixed a bug where internal character levels were increasing each time a character gains skill exp. | * Fixed a bug where internal character levels were increasing each time a character gains skill exp. | ||
=== | ===Alpha 20.6=== | ||
<big>'''2023/12/25'''</big> | <big>'''2023/12/25'''</big> | ||
[Additions] | [Additions] | ||
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=== | === Alpha 20.5 === | ||
<big>'''12/25/2023'''</big> </br> | <big>'''12/25/2023'''</big> </br> | ||
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* Fixed a bug where breaking walls could unintentionally release and make stairs obtainable. | * Fixed a bug where breaking walls could unintentionally release and make stairs obtainable. | ||
=== | === Alpha 20.4 === | ||
<big>'''12/24/2023'''</big> </br> | <big>'''12/24/2023'''</big> </br> | ||
Temporary Suspension of Ether Disease | Temporary Suspension of Ether Disease | ||
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* Several minor glitches have been corrected. | * Several minor glitches have been corrected. | ||
=== | === Alpha 20.3 === | ||
<big>'''12/23/2023'''</big> </br> | <big>'''12/23/2023'''</big> </br> | ||
More Bugfixes! <br> | More Bugfixes! <br> | ||
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* Fixed a bug where uncollectable currency with a quantity of 0 could be generated upon death. | * Fixed a bug where uncollectable currency with a quantity of 0 could be generated upon death. | ||
=== | === Alpha 20.2 === | ||
<big>'''12/23/2023'''</big> </br> | <big>'''12/23/2023'''</big> </br> | ||
[Bugfixes!] | [Bugfixes!] | ||
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* Fixed a bug where toggling automatic fuel replenishment for certain equipment caused an error message. | * Fixed a bug where toggling automatic fuel replenishment for certain equipment caused an error message. | ||
=== | === Alpha 20.1 === | ||
<big>'''12/22/2023'''</big> </br> | <big>'''12/22/2023'''</big> </br> | ||
First Release! | First Release! | ||
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==Tech Demo== | ==Tech Demo== | ||
=== | ===Demo 9.10=== | ||
<big>'''10/1/2023'''</big> | <big>'''10/1/2023'''</big> | ||
* This is the final version of the tech demo. | * This is the final version of the tech demo. | ||
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* Other minor fixes and typos. | * Other minor fixes and typos. | ||
=== | ===Demo 9.9=== | ||
<big>'''10/1/2023'''</big> | <big>'''10/1/2023'''</big> | ||
(Improvements) | (Improvements) | ||
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* Other minor fixes and typos. | * Other minor fixes and typos. | ||
=== | ===Demo 9.1=== | ||
<big>'''28/12/2022'''</big> | <big>'''28/12/2022'''</big> | ||
* This is the initial release of the tech demo. | * This is the initial release of the tech demo. |