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Elin:Items: Difference between revisions

m
Added traits related to appearance and rarity; explained meat quality
m (→‎Trait list: Added a column of type to the table.)
m (Added traits related to appearance and rarity; explained meat quality)
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|Comfort
|Comfort
|Healing
|Healing
|Details are under investigation.
Bed Comfort
|Affect the effectiveness of bandages and other recovery items?
Affect the amount of bed recovery?
|
|
|Slightly Soothing
|Soothing
|Pleasant
|
|
|Soothing
|
|
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|-
|Appearance
|Price
|Affects the selling price of the item
|
|Concerning
|Eye-Catching
|Beartiful
|
|
|
|-
|Rarity
|Price
|Affects the selling price of the item
|Boring
|
|Unusual
|Rare
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|
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Quality traits can be added by breeding crops to increase their + value (enhancement level) or by crafting items at a skill level higher than the required skill level.
Quality traits can be added by breeding crops to increase their + value (enhancement level) or by crafting items at a skill level higher than the required skill level.
In addition, the meat of monsters with 『』 and unique NPCs will also receive a bonus equivalent to 【Royal Quality】, and the meat of higher level monsters (such as Void and war request enemies) will receive an additional quality bonus based on their level difference.


== Item list ==
== Item list ==
4,437

edits